Shoot = Crash

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  1. #1
    Proficient Member Chubby7 is offline
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    Oct 2010 Join Date
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    193Posts

    Shoot = Crash

    Hi,

    Im having some trouble with my server.
    As soon as I'm starting to shoot ingame, the client crashes.
    Here is my mlog
    Code:
    -------------------> GameInterface Create : 0.703000 
    
    model/woman/woman-parts_blackdragon.elu mesh (null) node 563931752 face 0 point -> physique 3 °³ ÀÌ»ó
    model/woman/woman-parts_eskimo.elu mesh (null) node 1667199333 face 1953719656 point -> physique 3 °³ ÀÌ»ó
    Load character.xml success,
    
    -------------------> Character Loading : 1.173000 
    
    
    -------------------> WeaponMesh Loading : 0.331000 
    
    Load weapon.xml success. 
    
    -------------------> Worlditem Loading : 0.012000 
    
    Load zitem info success.
    Init world item manager success.
    Init map Descriptor success.
    Init channel rule manager success.
    Init abuse manager success.
    Init chatting filter. success
    
    -------------------> ETC .. : 0.234000 
    
    BspObject open : begin interface/login/login.rs 
    RBspObject::Open : Open_MaterialList
    RBspObject::Open : Open_LightList
    BspObject open object list : begin
    RBspObject::Open_ObjectList : size 4 
    RBspObject::Open_ObjectList : end
    RBspObject::Open : OpenDescription
    RBspObject::OpenRs : file.Open 
    RBspObject::OpenRs : file.Read(&header) 
    RBspObject::OpenRs : file.Read(&nMaterial) 
    RBspObject::OpenRs : Open_Nodes begin 
    RBspObject::OpenRs : Open_Nodes end 
    RBspObject::Open : OpenRs 
    RBspObject::Open : OpenBsp 
    BspObject load lightmap : file.Read(&header)
    BspObject load lightmap nCount = 1
    BspObject load lightmap 0
    BspObject load lightmap : file.Read(&m_nLightmap) done
    BspObject load lightmap : end 
    RBspObject::Open : done
    Load smoke description mesh.
    main : OnCreate() done
    Server Connected
    Login Posted
    Login Successful. 
    Responsed Account Charlist
    Selected character name : Lynx (4C 79 6E 78 )  (len = 4)
    Shop Gamble item count : 0
    Shop Gamble item count : 0
    StageCreated
    CastStageBridgePeer È£Ãâ in Zgame::Create
    game create begin , type = 0
    BspObject open : begin maps/Mansion/Mansion.rs 
    RBspObject::Open : Open_MaterialList
    RBspObject::Open : Open_LightList
    BspObject open object list : begin
    RBspObject::Open_ObjectList : size 10 
    RBspObject::Open_ObjectList : pInfo->pVisualMesh == NULL 
    RBspObject::Open_ObjectList : pInfo->pVisualMesh == NULL 
    RBspObject::Open_ObjectList : pInfo->pVisualMesh == NULL 
    RBspObject::Open_ObjectList : pInfo->pVisualMesh == NULL 
    RBspObject::Open_ObjectList : pInfo->pVisualMesh == NULL 
    RBspObject::Open_ObjectList : pInfo->pVisualMesh == NULL 
    RBspObject::Open_ObjectList : end
    RBspObject::Open : OpenDescription
    RBspObject::OpenRs : file.Open 
    RBspObject::OpenRs : file.Read(&header) 
    RBspObject::OpenRs : file.Read(&nMaterial) 
    RBspObject::OpenRs : Open_Nodes begin 
    RBspObject::OpenRs : Open_Nodes end 
    RBspObject::Open : OpenRs 
    RBspObject::Open : OpenBsp 
    BspObject load lightmap : file.Read(&header)
    BspObject load lightmap nCount = 1
    BspObject load lightmap 0
    BspObject load lightmap : file.Read(&m_nLightmap) done
    BspObject load lightmap : end 
    RBspObject::Open : done
    create game enrvironment.
    game world create success.
    Reload all animation end 
    ---------------------------------setBuffer
    game created ( 00:15:42 )
    Create character : Name=Test Level=1 
    RoundState:Countdown
    Crash ( 00:15:52 )
    Build Jul 21 2008 11:25:55
    
    dwTotalMemKB = 8355972 KB
    dwAvailMemKB = 5496612 KB
    dwVirtualMemKB = 2097024 KB
    
    [Exception]
    Address	:	00464fc4
    ExpCode	:	c0000096
    Flags	:	00000000
    #Param	:	00000000
    other	:	00000000
    
    [Context]
    GS : 0000002b  FS : 00000053  ES : 0000002b  DS : 0000002b
    EDI: 26955f14  ESI: 2d6408d0  EBX: 2d6408d0  EDX: 3d020000
    ECX: 3f800000  EAX: 00000000  EBP: 0018f45d  EIP: 00464fc4
    CS : 00000023  Flg: 00210202  ESP: 0018f36c  SS : 0000002b
    
    [Stack]
    26955f14 2d6408d0 11ef98f0 3d597bf3 3f41848a 00000000 3c66c6e7 bf7f1bf0 
    3da84072 00000000 3f41f603 3d839709 3f264431 00000000 c4ace8df 4485228e 
    430fc779 3f7ffffc 3f800000 3f800000 00000000 00000000 00000000 80000000 
    3f800000 00000000 00000000 00000000 00000000 3f800000 00000000 00000000 
    00000000 00000000 004db0a7 00000001 0018f404 00000001 bf270a02 3d597bf3 
    3f41848a 00000000 3c66c6e7 bf7f1bf0 3da84072 00000000 3f41f603 3d839709 
    3f264431 00000000 c4ace8df 00000000 00000000 3f800000 3d020000 00000000 
    00000000 3d020000 0018f47c 0018f47c 0018f47c 0046569f 4b29bdd6 2d6408d0 
    2d8b0cb0 c4ace8df 4485228e 430fc779 0018f4d4 00471a02 00a9bdd6 03d38658 
    292882c8 000004ff c4bbbbb4 c547fffe 42cae8e6 431fe168 45913f17 428ff97a 
    c4a7bf87 44b4fc5f 432d7130 431fe168 45913f17 428ff97a 00000002 11ef9908 
    29d40860 11ef98f0 0018f52c 004a380b 00a9bdd6 0492a218 3f800000 00000000 
    00000000 00000000 00000000 3f800000 00000000 00000000 00000000 00000000 
    3f800000 00000000 00000000 00000000 00000000 3f800000 00000000 00000000 
    0018f53c 00435522 04917758 0492a218 03d38658 00545b61 03d38658 00000000 
    04917774 0492a218 04917758 00000000 00000000 00000500 000003c0 04b2a9ff
    Can some1 help me with this please?

    Thanks


  2. #2
    Asylum Gamers WickedsInferno is offline
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    Jun 2011 Join Date
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    394Posts

    Re: Shoot = Crash

    for the truth my friend i dont really see nothing wrong with this ...
    Last edited by WickedsInferno; 01-07-11 at 12:34 AM.

  3. #3
    Banned mhmd135 is offline
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    Jul 2010 Join Date
    437Posts

    Re: Shoot = Crash

    post the full mlog

  4. #4
    Asylum Gamers WickedsInferno is offline
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    Re: Shoot = Crash

    Quote Originally Posted by mhmd135 View Post
    post the full mlog
    that is true

  5. #5
    Proficient Member Chubby7 is offline
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    Oct 2010 Join Date
    HereLocation
    193Posts

    Re: Shoot = Crash

    Nevermind guys, I already found the problem.
    See, since I tried OllyDBG for permanent bulletholes I edited the runnable.
    When I rebooted my pc, my problem suddenly happend.
    Now I replaced it again with the origional runnable and it works again.

    /Solved

  6. #6
    Asylum Gamers WickedsInferno is offline
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    394Posts

    Re: Shoot = Crash

    alright then nice (:



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