Should I code AFK system for 1.5?

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  1. #1
    Hi, I'm Omar! Vusion is offline
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    Should I code AFK system for 1.5?

    Yeah, I'm jealous of all the releases floating around.

    So, if I did code an AFK system for 1.5, would someone use it or am I gonna waste my time ?
    Last edited by Vusion; 17-04-12 at 11:09 PM.


  2. #2
    Member Aerosis is offline
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    Re: Should I code AFK system for 1.5?

    I'll use it :p

  3. #3
    Good Guy George qet123 is offline
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    Re: Should I code AFK system for 1.5?

    With what it will help, explain more please about it:(?

  4. #4
    Account Upgraded | Title Enabled! BG-Nero is offline
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    Re: Should I code AFK system for 1.5?

    That would be a awesome idea!
    I could imagine how it would look like :

    You press /AFK and you post automaticly at the Lobby /AFK and get moved into a room called "(Your ingamename) is AFK".

    Would be kinda cool :p

    When i move to 1.5 i`ll use it ofc.

  5. #5
    Good Guy George qet123 is offline
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    Re: Should I code AFK system for 1.5?

    Quote Originally Posted by BG-Nero View Post
    That would be a awesome idea!
    I could imagine how it would look like :

    You press /AFK and you post automaticly at the Lobby /AFK and get moved into a room called "(Your ingamename) is AFK".

    Would be kinda cool :p

    When i move to 1.5 i`ll use it ofc.

    Or /afk and move to channel called AFK Channel :)

  6. #6
    Hi, I'm Omar! Vusion is offline
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    Re: Should I code AFK system for 1.5?

    lololol.

    I was just going to kick your player if you spent 5 minutes with no movements/actions.

    Btw, could someone name me a void that is constantly used ?

  7. #7
    Proficient Member coole9 is offline
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    Re: Should I code AFK system for 1.5?

    No, you shouldn't code it. Happy?

  8. #8
    Account Upgraded | Title Enabled! BG-Nero is offline
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    Re: Should I code AFK system for 1.5?

    Quote Originally Posted by Vusion View Post
    lololol.

    I was just going to kick your player if you spent 5 minutes with no movements/actions.

    Btw, could someone name me a void that is constantly used ?
    Would be pointless if everyone is afk?
    You would have all the time 0 players + that would suck i suggest to let them be moved in a afk channel or in a afk room would be kinda cooler than just a disconnect/kick.

  9. #9
    Hi, I'm Omar! Vusion is offline
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    Re: Should I code AFK system for 1.5?

    Quote Originally Posted by BG-Nero View Post
    Would be pointless if everyone is afk?
    You would have all the time 0 players + that would suck i suggest to let them be moved in a afk channel or in a afk room would be kinda cooler than just a disconnect/kick.
    Such implementations are pointless.

    All I'm gonna do is simply check if they were AFK(I have my own ideas for that <3) and if so, just kick them so nobody would manage to decrease their death count.

  10. #10
    Account Upgraded | Title Enabled! BG-Nero is offline
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    Re: Should I code AFK system for 1.5?

    Quote Originally Posted by Vusion View Post
    Such implementations are pointless.

    All I'm gonna do is simply check if they were AFK(I have my own ideas for that <3) and if so, just kick them so nobody would manage to decrease their death count.
    They kinda are well you brought me to a new idea if a person is longer than 5 minutes afk the person gets kicked out of the room would save them from free kills.
    In the end it is your decision what kind of way you are coding it + the idea you got just wanted to say that kind of idea too :p

  11. #11
    Account Upgraded | Title Enabled! CobraBite is offline
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    Re: Should I code AFK system for 1.5?

    Make a command,

    /afk
    >> Update the image (Such as the lobby / game room / playing image)
    to >> an AFK image.

  12. #12
    Hi, I'm Omar! Vusion is offline
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    Re: Should I code AFK system for 1.5?

    http://forum.ragezone.com/f245/basic...4/#post6970430

    Quote Originally Posted by CobraBite View Post
    Make a command,

    /afk
    >> Update the image (Such as the lobby / game room / playing image)
    to >> an AFK image.
    I'd just make a boolean on ZCharacter and check in OnDamaged if the boolean is true, and if so, return.

    /afk is rather simple.

  13. #13
    Account Upgraded | Title Enabled! CobraBite is offline
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    Re: Should I code AFK system for 1.5?

    Quote Originally Posted by Vusion View Post
    http://forum.ragezone.com/f245/basic...4/#post6970430



    I'd just make a boolean on ZCharacter and check in OnDamaged if the boolean is true, and if so, return.

    /afk is rather simple.
    Are you telling me if you enable the command /afk, If you get hit you don't get any damage or somethin?

  14. #14
    Hi, I'm Omar! Vusion is offline
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    Re: Should I code AFK system for 1.5?

    ohmygod, I must've written that half-minded.

    Well, you just take no damage and give none..

  15. #15
    Ā  Phoenix is offline
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    Re: Should I code AFK system for 1.5?

    Quote Originally Posted by coole9 View Post
    No, you shouldn't code it. Happy?
    Why not?



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