Yeah, I'm jealous of all the releases floating around.
So, if I did code an AFK system for 1.5, would someone use it or am I gonna waste my time ?
Yeah, I'm jealous of all the releases floating around.
So, if I did code an AFK system for 1.5, would someone use it or am I gonna waste my time ?
Last edited by Vusion; 17-04-12 at 11:09 PM.
I'll use it :p
With what it will help, explain more please about it:(?
That would be a awesome idea!
I could imagine how it would look like :
You press /AFK and you post automaticly at the Lobby /AFK and get moved into a room called "(Your ingamename) is AFK".
Would be kinda cool :p
When i move to 1.5 i`ll use it ofc.
lololol.
I was just going to kick your player if you spent 5 minutes with no movements/actions.
Btw, could someone name me a void that is constantly used ?
No, you shouldn't code it. Happy?
They kinda are well you brought me to a new idea if a person is longer than 5 minutes afk the person gets kicked out of the room would save them from free kills.
In the end it is your decision what kind of way you are coding it + the idea you got just wanted to say that kind of idea too :p
Make a command,
/afk
>> Update the image (Such as the lobby / game room / playing image)
to >> an AFK image.
http://forum.ragezone.com/f245/basic...4/#post6970430
I'd just make a boolean on ZCharacter and check in OnDamaged if the boolean is true, and if so, return.
/afk is rather simple.
ohmygod, I must've written that half-minded.
Well, you just take no damage and give none..