hello guys can any one help me do these two maps working?
when i start game in these two maps it's going to tell me Error:Can't Create the game."
MLog:
Code:GUNZ 1,0,0,290 launched. build (Jul 8 2013 02:56:04) Log time (07/12/13 02:48:01) CPU ID = GenuineIntel ( family = 774 , model = 10 , stepping = 9 ) @ 2594 MHz Display Device = Intel(R) HD Graphics ( vendor=8086 device=152 subsys=d0001458 revision=9 ) Display Driver Version = 6.14.0010.5398 Windows = 5.1 Build 2600 , Service Pack 3 (2097151KB) : Windows xp.. Load XML from memory : system/locale.xml- SUCCESS Country : (BRZ), Language : (BRZ) Load Config from file : config.xml- SUCCESS Load XML from memory : system/system.xml- SUCCESS Load XML from memory : system/strings.xml(0x0016) - SUCCESS Load XML from memory : system/cserror.xml(0x0016) - SUCCESS Load XML from memory : system/messages.xml(0x0016) - SUCCESS Load XML from memory : system/gametypecfg.xml InitializeNotify ok. WFog Enabled Device. device created. Video memory 496.500000 shader initialize successful : 1 main : RGetLenzFlare()->Initialize() Version : 0 InitialLoading success. interface Initialize success ZApplication::OnCreate : begin 0(Primary Sound Driver): Hardware Mixing Supported 1(Realtek HD Audio output): Hardware Mixing Supported [[[getMaxChannel48]]]] LoadWave: Error loading file LoadWave: Error creating hardware sound buffer. LoadWave: Error creating hardware sound buffer. -------------------> Sound Engine Create : 0.640000 sound engine create. Load XML from memory : System/tips.xml(0x0016)- SUCCESS start log bipmap end of load bitmaps2 loading pictures : 1.094000 warning : bitmap StyxC_Exit.png not found. warning : bitmap StyxC_Exit.png not found. warning : bitmap StyxC_Exit.png not found. warning : bitmap slot_head.tga not found. warning : bitmap slot_head.tga not found. warning : bitmap icon_gameroom.tga not found. IDLResource Loading Success!! IDL resources : 0.153000 start InitInterface option Number of Display mode : 99 Number of Display mode : 99 end of InitInterface option ok Init maps : no Current ChannelRule Screen Effect Manager Create : 0.195000 Screen effect manager create success. SFX/ef_hp ampulla.elu mesh Plane57 node 2 face 0 point -> physique 3 °³ ہج»َ SFX/ef_hp ampulla.elu mesh Plane50 node 2 face 0 point -> physique 3 °³ ہج»َ SFX/ef_hp ampulla.elu mesh Plane51 node 2 face 0 point -> physique 3 °³ ہج»َ SFX/ef_hp ampulla.elu mesh Plane52 node 2 face 0 point -> physique 3 °³ ہج»َ SFX/ef_hp ampulla.elu mesh Plane53 node 2 face 0 point -> physique 3 °³ ہج»َ SFX/ef_hp ampulla.elu mesh Plane54 node 2 face 0 point -> physique 3 °³ ہج»َ SFX/ef_hp ampulla.elu mesh Plane56 node 2 face 0 point -> physique 3 °³ ہج»َ SFX/ef_ap ampulla.elu mesh Plane50 node 2 face 0 point -> physique 3 °³ ہج»َ SFX/ef_ap ampulla.elu mesh Plane51 node 2 face 0 point -> physique 3 °³ ہج»َ SFX/ef_ap ampulla.elu mesh Plane52 node 2 face 0 point -> physique 3 °³ ہج»َ SFX/ef_ap ampulla.elu mesh Plane53 node 2 face 0 point -> physique 3 °³ ہج»َ SFX/ef_ap ampulla.elu mesh Plane54 node 2 face 0 point -> physique 3 °³ ہج»َ SFX/ef_ap ampulla.elu mesh Plane56 node 2 face 0 point -> physique 3 °³ ہج»َ SFX/ef_ap ampulla.elu mesh Plane57 node 2 face 0 point -> physique 3 °³ ہج»َ SFX/ef_haste ampulla.elu mesh Plane50 node 2 face 0 point -> physique 3 °³ ہج»َ SFX/ef_haste ampulla.elu mesh Plane51 node 2 face 0 point -> physique 3 °³ ہج»َ SFX/ef_haste ampulla.elu mesh Plane52 node 2 face 0 point -> physique 3 °³ ہج»َ SFX/ef_haste ampulla.elu mesh Plane53 node 2 face 0 point -> physique 3 °³ ہج»َ SFX/ef_haste ampulla.elu mesh Plane54 node 2 face 0 point -> physique 3 °³ ہج»َ SFX/ef_haste ampulla.elu mesh Plane56 node 2 face 0 point -> physique 3 °³ ہج»َ SFX/ef_haste ampulla.elu mesh Plane57 node 2 face 0 point -> physique 3 °³ ہج»َ Effect manager create success. Client create success. game interface create success. -------------------> GameInterface Create : 1.827000 model/man/man-parts_shunter.elu mesh eq_chest_shunter node 34 face 0 point -> physique 3 °³ ہج»َ model/man/man-parts_dryad.elu mesh eq_chest_dryad node 680 face 0 point -> physique 3 °³ ہج»َ model/man/man-parts_gveteran.elu mesh eq_chest_gveteran node 6 face 2 point -> physique 3 °³ ہج»َ model/man/man-parts_mummy.elu mesh eq_chest_mummy node 18 face 0 point -> physique 3 °³ ہج»َ model/woman/woman-parts_blackdragon.elu mesh eq_legs_blackdragon node 301 face 1 point -> physique 3 °³ ہج»َ model/woman/woman-parts_eskimo.elu mesh eq_chest_eskimo node 80 face 1 point -> physique 3 °³ ہج»َ model/woman/woman-parts_bloodsuit.elu mesh eq_chest_bloodsuit node 129 face 0 point -> physique 3 °³ ہج»َ model/woman/woman-parts_gveteran.elu mesh eq_chest_gveteran node 6 face 1 point -> physique 3 °³ ہج»َ Load character.xml success, -------------------> Character Loading : 4.160000 ----------> in zip ( model/weapon/rocketlauncher/cannon.elu ) file not found!! ----------> in zip ( model/weapon/katana/fork.elu ) file not found!! ----------> in zip ( model/weapon/rifle/AK47.elu ) file not found!! ----------> in zip ( model/weapon/rifle/p90.elu ) file not found!! ----------> in zip ( model/tank.elu ) file not found!! -------------------> WeaponMesh Loading : 2.016000 Load weapon.xml success. -------------------> Worlditem Loading : 0.046000 Load zitem info success. Load zBuff info success. Init world item manager success. Init map Descriptor success. Init channel rule manager success. Init abuse manager success. Init chatting filter. success -------------------> ETC .. : 4.120000 BspObject open : begin interface/login/login.rs RBspObject::Open : Open_MaterialList RBspObject::Open : Open_LightList BspObject open object list : begin RBspObject::Open_ObjectList : size 13 RBspObject::Open_ObjectList : end RBspObject::Open : OpenDescription RBspObject::OpenRs : file.Open RBspObject::OpenRs : file.Read(&header) RBspObject::OpenRs : file.Read(&nMaterial) RBspObject::OpenRs : Open_Nodes begin RBspObject::OpenRs : Open_Nodes end RBspObject::Open : OpenRs RBspObject::Open : OpenBsp RBspObject::Open : done Load smoke description mesh. Reset Device Video memory 496.500000 shader initialize successful : 1 main : OnCreate() done Reset Device Video memory 496.500000 shader initialize successful : 1 devices Restored. Server Connected Login Posted Login Successful. Responsed Account Charlist Selected character name : PrinceMado (50 72 69 6E 63 65 4D 61 64 6F ) (len = 10) StageCreated CastStageBridgePeer ب£أâ in Zgame::Create game create begin , type = 0 BspObject open : begin maps/ShowerRoom/ShowerRoom.rs Error while loading maps/ShowerRoom/ShowerRoom.rs.xml error while loading ShowerRoom ZGame »¼؛ ½ائذ StageCreated Reset Device Video memory 496.500000 shader initialize successful : 1 devices Restored. Reset Device Video memory 494.500000 shader initialize successful : 1 devices Restored.


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