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Freelance GunZ Developer
Some july 2008 adresses
Since i am working on a Antihack wich would prob also go public i need some help on the following adresses?
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I need the following july 2008 adresses:
static uint32_t ZPostChannelChatAddress = 0x0042B640;//0x004298D0;
static uint32_t ZGetGameInterfaceAddress = 0x004AE720;//0x004ABCE0;
static uint32_t ZGetCombatInterfaceAddress = 0x004AE7B0;//0x004ABD70;
static uint32_t ZCharacter__RevivalAddress = 0x0047AFE0;//0x00476DF0;
static uint32_t ZMyInfo__GetInstanceAddress = 0x00451CB0;//0x0044ECE0;
Those are oct2008 so...
Who could help me out ?
---------- Post added at 10:53 PM ---------- Previous post was at 07:11 PM ----------
I also need them from:
ZGETGAMECLIENT
GRAVITY
SPEED
GAMECREATE
GAMECREATECALL
GAMECREATERETN
GAMEDESTROY
GAMEDESTROYCALL
GAMEDESTROYRETN
It's for some project i hope you guys can help me out on this?
---------- Post added at 11:14 PM ---------- Previous post was at 10:53 PM ----------
#define ZGETGAMECLIENT 0x004AEAE0
#define GRAVITY 0x0048106E
#define SPEED 0x00478000
#define GAMECREATE 0x004AD790
#define GAMECREATECALL 0x004AB97C
#define GAMECREATERETN 0x004AB981
#define GAMEDESTROY 0x005773EE
#define GAMEDESTROYCALL 0x004A60D8
#define GAMEDESTROYRETN 0x004A60DD
One of the above is wrong could someone have a look?
Last edited by Touchwise; 13-09-11 at 05:19 PM.
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Valued Member
Re: Some july 2008 adresses
If someone knows this i would be glad because i need this too : D
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Freelance GunZ Developer
Re: Some july 2008 adresses
More then a 100 views ? dude?
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Proficient Member
Re: Some july 2008 adresses
const uint32_t ZPostLoginAddress = 0x004C51A0;
const uint32_t ZGetGameInterfaceAddress = 0x004AD770;
const uint32_t ZPostCommandAddress = 0x004C4240;
const uint32_t ZPostSelectMyCharAddress = 0x00416520;
const uint32_t ZGetGameClientAddress = 0x004ABDD0;
const uint32_t ZNewCmdAddress = 0x004C3B60;
const uint32_t MAddSharedCommandTableAddress = 0x0051D6D0;
const uint32_t MCommandManager__AddParameterDescAddress = 0x0050A910;
const uint32_t ZObject__GetMUIDAddress = 0x4024A0;
const uint32_t ZMyCharacter__OnDamagedAddress = 0x0047F980;
const uint32_t ZGameClient__OnCommandAddress = 0x004C7990; //2007 - 0x004C7990;
const uint32_t FpsAddress = 0x005E51F3;
const uint32_t ZChatCmdManager__AddCommandAddress = 0x0042FB70;
const uint32_t ZGameClient__OutputMessageAddress = 0x004C3460;
const uint32_t RealSpace2__SetMapTextureLevelAddress = 0x004E7690;
DWORD GetUserGradeIDColorAddress = 0x0049EF00;
unsigned long UGradeIDAddress = 0x473920;
unsigned long UgradeIDRegreso = 0x407909;
unsigned long ScoreboardAddress = 0x4078F5;
//ZCharacter
const uint32_t* ZCharacterAddress = (uint32_t*)0x006B8050;
const uint32_t ZGetCharacterManagerAddress = 0x0049E870;
const uint32_t ZCharacter__OnDamagedAddress = 0x00477BF0;
const uint32_t ZCharacterManager__FindAddress = 0x0047A660;
const uint32_t ZCharacter__SetHPAddress = 0x00473750;
const uint32_t ZCharacter__SetAPAddress = 0x00473760;
const uint32_t ZCharacter__GetHPAddress = 0x00473730;
const uint32_t ZCharacter__GetAPAddress = 0x00473740;
#define ROOMNAME 0x005096D0
#define ROOMNAMECALL 0x0045B7AB
#define ROOMNAMERETN 0x0045B7B0
#define GETHP 0x00476D90
#define GETHPCALL 0x00405D9D
#define GETHPRETN 0x00405DA2
#define GETAP 0x00476DA0
#define GETAPCALL 0x00405E1C
#define GETAPRETN 0x00405E21
#define RELOADBULLET 0x0047F4AB
#define RELOADBULLETRETN 0x0047F4B0
#define GRAVITY 0x0048106E
#define GRAVITYRETN 0x00481074
#define JUMPPOWER 0x00486031
#define JUMPPOWERRETN 0x00486037
#define WALKSPEED 0x00478000
#define WALKSPEEDRETN 0x00478005
#define GAMECREATE 0x004AD790
#define GAMECREATECALL 0x004AB97C
#define GAMECREATERETN 0x004AB981
#define GAMEDESTROY 0x005773EE
#define GAMEDESTROYCALL 0x004A60D8
#define GAMEDESTROYRETN 0x004A60DD
#define ROCKETLAUNCHERSWORD1 0x00483EBE
#define ROCKETLAUNCHERSWORD2 0x00481B20
#define ROCKETLAUNCHERSWORD3 0x004A1B83
#define ROCKETLAUNCHERSWORD4 0x004A1C14
#define ROCKETLAUNCHERSWORD5 0x004A1C24
#define ROCKETLAUNCHERSWORD6 0x004A1C40
#define CROSSHAIR 0x00405F47
#define HEADCHARNAME 0x0040A320
#define NOMASSIVE1 0x0048376C
#define NOMASSIVE2 0x00483828
#define NOMASSIVE3 0x00483881
#define INFINITYJUMP 0x00485F8C
#define REVERSEBERSERKER1 0x004B51BA
#define REVERSEBERSERKER2 0x004B5211
#define REVERSEBERSERKER3 0x004B5236
#define INGAMECHAT 0x0042ADC0
#define DESTROYGUNZ 0x00499620
#define DESTROYGUNZCALL 0x00498784
#define DESTROYGUNZRETN 0x00498789 0x00495FBA
#define Addr_ZChatOutput 0x0042A230
i converted most to 2008
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Freelance GunZ Developer
Re: Some july 2008 adresses
I luv you Steven
PS: Did you changed your msn?