Some july 2008 adresses

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  1. #1
    Freelance GunZ Developer Touchwise is offline
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    Some july 2008 adresses

    Since i am working on a Antihack wich would prob also go public i need some help on the following adresses?



    ______________________________________________________________________________
    I need the following july 2008 adresses:

    static uint32_t ZPostChannelChatAddress = 0x0042B640;//0x004298D0;
    static uint32_t ZGetGameInterfaceAddress = 0x004AE720;//0x004ABCE0;
    static uint32_t ZGetCombatInterfaceAddress = 0x004AE7B0;//0x004ABD70;
    static uint32_t ZCharacter__RevivalAddress = 0x0047AFE0;//0x00476DF0;
    static uint32_t ZMyInfo__GetInstanceAddress = 0x00451CB0;//0x0044ECE0;

    Those are oct2008 so...


    Who could help me out ?

    ---------- Post added at 10:53 PM ---------- Previous post was at 07:11 PM ----------

    I also need them from:

    ZGETGAMECLIENT
    GRAVITY
    SPEED
    GAMECREATE
    GAMECREATECALL
    GAMECREATERETN
    GAMEDESTROY
    GAMEDESTROYCALL
    GAMEDESTROYRETN

    It's for some project i hope you guys can help me out on this?

    ---------- Post added at 11:14 PM ---------- Previous post was at 10:53 PM ----------

    #define ZGETGAMECLIENT 0x004AEAE0
    #define GRAVITY 0x0048106E
    #define SPEED 0x00478000
    #define GAMECREATE 0x004AD790
    #define GAMECREATECALL 0x004AB97C
    #define GAMECREATERETN 0x004AB981
    #define GAMEDESTROY 0x005773EE
    #define GAMEDESTROYCALL 0x004A60D8
    #define GAMEDESTROYRETN 0x004A60DD

    One of the above is wrong could someone have a look?
    Last edited by Touchwise; 13-09-11 at 05:19 PM.


  2. #2
    Valued Member lolkiller is offline
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    Re: Some july 2008 adresses

    If someone knows this i would be glad because i need this too : D

  3. #3
    Freelance GunZ Developer Touchwise is offline
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    Re: Some july 2008 adresses

    More then a 100 views ? dude?

  4. #4
    Proficient Member steven1234 is offline
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    Re: Some july 2008 adresses

    const uint32_t ZPostLoginAddress = 0x004C51A0;
    const uint32_t ZGetGameInterfaceAddress = 0x004AD770;
    const uint32_t ZPostCommandAddress = 0x004C4240;
    const uint32_t ZPostSelectMyCharAddress = 0x00416520;
    const uint32_t ZGetGameClientAddress = 0x004ABDD0;
    const uint32_t ZNewCmdAddress = 0x004C3B60;
    const uint32_t MAddSharedCommandTableAddress = 0x0051D6D0;
    const uint32_t MCommandManager__AddParameterDescAddress = 0x0050A910;
    const uint32_t ZObject__GetMUIDAddress = 0x4024A0;
    const uint32_t ZMyCharacter__OnDamagedAddress = 0x0047F980;
    const uint32_t ZGameClient__OnCommandAddress = 0x004C7990; //2007 - 0x004C7990;
    const uint32_t FpsAddress = 0x005E51F3;
    const uint32_t ZChatCmdManager__AddCommandAddress = 0x0042FB70;
    const uint32_t ZGameClient__OutputMessageAddress = 0x004C3460;
    const uint32_t RealSpace2__SetMapTextureLevelAddress = 0x004E7690;
    DWORD GetUserGradeIDColorAddress = 0x0049EF00;
    unsigned long UGradeIDAddress = 0x473920;
    unsigned long UgradeIDRegreso = 0x407909;
    unsigned long ScoreboardAddress = 0x4078F5;
    //ZCharacter
    const uint32_t* ZCharacterAddress = (uint32_t*)0x006B8050;
    const uint32_t ZGetCharacterManagerAddress = 0x0049E870;
    const uint32_t ZCharacter__OnDamagedAddress = 0x00477BF0;
    const uint32_t ZCharacterManager__FindAddress = 0x0047A660;
    const uint32_t ZCharacter__SetHPAddress = 0x00473750;
    const uint32_t ZCharacter__SetAPAddress = 0x00473760;
    const uint32_t ZCharacter__GetHPAddress = 0x00473730;
    const uint32_t ZCharacter__GetAPAddress = 0x00473740;
    #define ROOMNAME 0x005096D0
    #define ROOMNAMECALL 0x0045B7AB
    #define ROOMNAMERETN 0x0045B7B0
    #define GETHP 0x00476D90
    #define GETHPCALL 0x00405D9D
    #define GETHPRETN 0x00405DA2
    #define GETAP 0x00476DA0
    #define GETAPCALL 0x00405E1C
    #define GETAPRETN 0x00405E21
    #define RELOADBULLET 0x0047F4AB
    #define RELOADBULLETRETN 0x0047F4B0
    #define GRAVITY 0x0048106E
    #define GRAVITYRETN 0x00481074
    #define JUMPPOWER 0x00486031
    #define JUMPPOWERRETN 0x00486037
    #define WALKSPEED 0x00478000
    #define WALKSPEEDRETN 0x00478005
    #define GAMECREATE 0x004AD790
    #define GAMECREATECALL 0x004AB97C
    #define GAMECREATERETN 0x004AB981
    #define GAMEDESTROY 0x005773EE
    #define GAMEDESTROYCALL 0x004A60D8
    #define GAMEDESTROYRETN 0x004A60DD
    #define ROCKETLAUNCHERSWORD1 0x00483EBE
    #define ROCKETLAUNCHERSWORD2 0x00481B20
    #define ROCKETLAUNCHERSWORD3 0x004A1B83
    #define ROCKETLAUNCHERSWORD4 0x004A1C14
    #define ROCKETLAUNCHERSWORD5 0x004A1C24
    #define ROCKETLAUNCHERSWORD6 0x004A1C40
    #define CROSSHAIR 0x00405F47
    #define HEADCHARNAME 0x0040A320
    #define NOMASSIVE1 0x0048376C
    #define NOMASSIVE2 0x00483828
    #define NOMASSIVE3 0x00483881
    #define INFINITYJUMP 0x00485F8C
    #define REVERSEBERSERKER1 0x004B51BA
    #define REVERSEBERSERKER2 0x004B5211
    #define REVERSEBERSERKER3 0x004B5236
    #define INGAMECHAT 0x0042ADC0
    #define DESTROYGUNZ 0x00499620
    #define DESTROYGUNZCALL 0x00498784
    #define DESTROYGUNZRETN 0x00498789 0x00495FBA
    #define Addr_ZChatOutput 0x0042A230

    i converted most to 2008

  5. #5
    Freelance GunZ Developer Touchwise is offline
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    Re: Some july 2008 adresses

    I luv you Steven

    PS: Did you changed your msn?



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