<?xml version="1.0" encoding="UTF-8"?>
<!-- 거리 단위 cm 기본값 : 200/4000, 1m = 100
타입 (type)
0 = 3d
1 = 2d
2 = 2d and 3d
3 = 2d stereo
4 = 2d loop *
5 = 2d stereo loop *
6 = 3d loop
* loop 속성은 실시간으로 바꿀수 없음
-->
<XML>
<!-- 사운드 2차 추가분 -->
<EFFECT NAME="fx_guard" MINDISTANCE="150" MAXDISTANCE="1000"/>
<EFFECT NAME="fx_openportal" MINDISTANCE="150" MAXDISTANCE="5000" type="1"/>
<EFFECT NAME="fx_magic_death" MINDISTANCE="150" MAXDISTANCE="3000"/>
<EFFECT NAME="fx_magic_death_2d" MINDISTANCE="150" MAXDISTANCE="3000" type="1"/>
<EFFECT NAME="we_smash" MINDISTANCE="150" MAXDISTANCE="1000"/>
<EFFECT NAME="we_smash_2d" MINDISTANCE="150" MAXDISTANCE="1000" type="1"/>
<EFFECT NAME="we_enfire" MINDISTANCE="150" MAXDISTANCE="1000"/>
<EFFECT NAME="we_enfire_2d" MINDISTANCE="150" MAXDISTANCE="1000" type="1"/>
<EFFECT NAME="we_enice" MINDISTANCE="150" MAXDISTANCE="1000"/>
<EFFECT NAME="we_enice_2d" MINDISTANCE="150" MAXDISTANCE="1000" type="1"/>
<EFFECT NAME="we_enlight" MINDISTANCE="150" MAXDISTANCE="1000"/>
<EFFECT NAME="we_enlight_2d" MINDISTANCE="150" MAXDISTANCE="1000" type="1"/>
<EFFECT NAME="we_enpoison" MINDISTANCE="150" MAXDISTANCE="1000"/>
<EFFECT NAME="we_enpoison_2d" MINDISTANCE="150" MAXDISTANCE="1000" type="1"/>
<!-- type 0 -->
<!-- 칼 -->
<EFFECT NAME="bind_a_male" MINDISTANCE="200" MAXDISTANCE="1000"/>
<EFFECT NAME="blade_concrete" MINDISTANCE="200" MAXDISTANCE="1000"/>
<EFFECT NAME="blade_damage" MINDISTANCE="150" MAXDISTANCE="1000"/>
<EFFECT NAME="fx_bladeon_concrete" MINDISTANCE="150" MAXDISTANCE="1000"/>
<EFFECT NAME="uppercut" MINDISTANCE="150" MAXDISTANCE="1000"/>
<!-- 총알 -->
<EFFECT NAME="fx_bullethit_mt_con" MINDISTANCE="150" MAXDISTANCE="500"/>
<EFFECT NAME="fx_bullethit_mt_drt" MINDISTANCE="150" MAXDISTANCE="500"/>
<EFFECT NAME="fx_bullethit_mt_fsh" MINDISTANCE="150" MAXDISTANCE="500"/>
<EFFECT NAME="fx_bullethit_mt_gls" MINDISTANCE="150" MAXDISTANCE="500"/>
<EFFECT NAME="fx_bullethit_mt_met" MINDISTANCE="150" MAXDISTANCE="500"/>
<EFFECT NAME="fx_bullethit_mt_snd" MINDISTANCE="150" MAXDISTANCE="500"/>
<EFFECT NAME="fx_bullethit_mt_wat" MINDISTANCE="150" MAXDISTANCE="500"/>
<EFFECT NAME="fx_bullethit_mt_wod" MINDISTANCE="150" MAXDISTANCE="500"/>
<!-- 탄피 -->
<EFFECT NAME="fx_slugdrop_mt_con" MINDISTANCE="150" MAXDISTANCE="1000"/>
<EFFECT NAME="fx_slugdrop_mt_met" MINDISTANCE="150" MAXDISTANCE="1000"/>
<EFFECT NAME="fx_slugdrop_mt_wod" MINDISTANCE="150" MAXDISTANCE="1000"/>
<!-- 총기류 fire -->
<EFFECT NAME="we_smg_fire" MINDISTANCE="320"/>
<EFFECT NAME="we_shotgunpa_fire" MINDISTANCE="320"/>
<EFFECT NAME="we_rocket_fire" MINDISTANCE="200"/>
<EFFECT NAME="we_revolver_fire" MINDISTANCE="320"/>
<EFFECT NAME="we_pistol_fire" MINDISTANCE="320"/>
<EFFECT NAME="we_machinegun_fire" MINDISTANCE="320"/>
<!-- <EFFECT NAME="we_grenade_fire" MINDISTANCE="320"/> -->
<EFFECT NAME="we_rifle_fire" MINDISTANCE="320"/>
<!-- 총기류 reload -->
<EFFECT NAME="we_smg_reload" MINDISTANCE="200" MAXDISTANCE="1000"/>
<EFFECT NAME="we_shotgunpa_reload" MINDISTANCE="200" MAXDISTANCE="1000"/>
<EFFECT NAME="we_rocket_reload" MINDISTANCE="200" MAXDISTANCE="1000"/>
<EFFECT NAME="we_revolver_reload" MINDISTANCE="200" MAXDISTANCE="1000"/>
<EFFECT NAME="we_pistol_reload" MINDISTANCE="200" MAXDISTANCE="1000"/>
<EFFECT NAME="we_machinegun_reload" MINDISTANCE="200" MAXDISTANCE="1000"/>
<EFFECT NAME="we_grenade_reload" MINDISTANCE="200" MAXDISTANCE="1000"/>
<EFFECT NAME="we_rifle_reload" MINDISTANCE="200" MAXDISTANCE="1000"/>
<!-- 폭발 -->
<EFFECT NAME="fx_explosion01" MINDISTANCE="1000"/>
<EFFECT NAME="we_grenade_explosion" MINDISTANCE="1000"/>
<EFFECT NAME="we_gasgrenade_explosion" MINDISTANCE="500"/>
<EFFECT NAME="we_flashbang_explosion" MINDISTANCE="1000"/>
<!-- 기타 -->
<EFFECT NAME="rebirth" MINDISTANCE="100" MAXDISTANCE="1000"/>
<EFFECT NAME="ricochet_concrete01" MINDISTANCE="100" MAXDISTANCE="1000"/>
<EFFECT NAME="hangonwall" MINDISTANCE="200" MAXDISTANCE="1000"/>
<EFFECT NAME="hitbody00" MINDISTANCE="150" MAXDISTANCE="1000"/>
<EFFECT NAME="death01_a_male" MINDISTANCE="200" MAXDISTANCE="1000"/>
<!-- type 1 -->
<EFFECT NAME="fx_respawn" type="1"/>
<EFFECT NAME="fx_whoosh01" type="1"/>
<EFFECT NAME="fx_whoosh02" type="1"/>
<EFFECT NAME="if_click" type="1"/>
<EFFECT NAME="if_error" type="1"/>
<EFFECT NAME="if_mouseover" type="1"/>
<EFFECT NAME="fx_itemget" type="1"/>
<EFFECT NAME="nice" type="1"/>
<EFFECT NAME="we_weapon_rdy" type="1"/>
<!-- type 2 -->
<!-- 칼 -->
<EFFECT NAME="fx_blade_sheath" MINDISTANCE="150" MAXDISTANCE="1000" type="2"/>
<EFFECT NAME="blade_swing" MINDISTANCE="150" MAXDISTANCE="1000" type="2"/>
<EFFECT NAME="fx_dagger_sheath" MINDISTANCE="200" MAXDISTANCE="1000" type="2"/>
<!-- 총 -->
<EFFECT NAME="357magrevolver_dryfire" MINDISTANCE="150" MAXDISTANCE="1000" type="2"/>
<EFFECT NAME="762arifle_dryfire" MINDISTANCE="150" MAXDISTANCE="1000" type="2"/>
<!--<EFFECT NAME="we_rocket_fire" MINDISTANCE="200" type="2"/>
<EFFECT NAME="we_shotgunpa_fire" MINDISTANCE="320" type="2"/>
<EFFECT NAME="we_shotgunpa_reload" MINDISTANCE="200" MAXDISTANCE="1000" type="2"/>
<EFFECT NAME="we_machinegun_fire" MINDISTANCE="320" type="2"/>
<EFFECT NAME="we_pistol_fire" MINDISTANCE="320" type="2"/>
<EFFECT NAME="we_revolver_fire" MINDISTANCE="320" type="2"/>
<EFFECT NAME="we_rifle_fire" MINDISTANCE="320" type="2"/>
<EFFECT NAME="we_smg_fire" MINDISTANCE="320" type="2"/>-->
<!-- 기타 무기류 -->
<EFFECT NAME="we_grenade_fire" MINDISTANCE="200" MAXDISTANCE="1000" type="2"/>
<!-- 캐릭터 -->
<EFFECT NAME="fx_dash" MINDISTANCE="300" MAXDISTANCE="1000" type="2"/>
<EFFECT NAME="man_jump_mt_con" MINDISTANCE="400" MAXDISTANCE="1200" type="2"/>
<EFFECT NAME="man_jump_mt_drt" MINDISTANCE="400" MAXDISTANCE="1200" type="2"/>
<EFFECT NAME="man_jump_mt_met" MINDISTANCE="400" MAXDISTANCE="1200" type="2"/>
<EFFECT NAME="man_jump_mt_snd" MINDISTANCE="400" MAXDISTANCE="1200" type="2"/>
<EFFECT NAME="man_jump_mt_wat" MINDISTANCE="400" MAXDISTANCE="1200" type="2"/>
<EFFECT NAME="man_jump_mt_wod" MINDISTANCE="400" MAXDISTANCE="1200" type="2"/>
<EFFECT NAME="man_jump_mt_pnt" MINDISTANCE="400" MAXDISTANCE="1200" type="2"/>
<EFFECT NAME="man_jump_mt_snw" MINDISTANCE="400" MAXDISTANCE="1200" type="2"/>
<EFFECT NAME="man_fs_l_mt_con" MINDISTANCE="400" MAXDISTANCE="1200" type="2"/>
<EFFECT NAME="man_fs_r_mt_con" MINDISTANCE="400" MAXDISTANCE="1200" type="2"/>
<EFFECT NAME="man_fs_l_mt_drt" MINDISTANCE="400" MAXDISTANCE="1200" type="2"/>
<EFFECT NAME="man_fs_r_mt_drt" MINDISTANCE="400" MAXDISTANCE="1200" type="2"/>
<EFFECT NAME="man_fs_l_mt_met" MINDISTANCE="400" MAXDISTANCE="1200" type="2"/>
<EFFECT NAME="man_fs_r_mt_met" MINDISTANCE="400" MAXDISTANCE="1200" type="2"/>
<EFFECT NAME="man_fs_l_mt_snd" MINDISTANCE="400" MAXDISTANCE="1200" type="2"/>
<EFFECT NAME="man_fs_r_mt_snd" MINDISTANCE="400" MAXDISTANCE="1200" type="2"/>
<EFFECT NAME="man_fs_l_mt_wat" MINDISTANCE="400" MAXDISTANCE="1200" type="2"/>
<EFFECT NAME="man_fs_r_mt_wat" MINDISTANCE="400" MAXDISTANCE="1200" type="2"/>
<EFFECT NAME="man_fs_l_mt_wod" MINDISTANCE="400" MAXDISTANCE="1200" type="2"/>
<EFFECT NAME="man_fs_r_mt_wod" MINDISTANCE="400" MAXDISTANCE="1200" type="2"/>
<EFFECT NAME="man_fs_l_mt_pnt" MINDISTANCE="400" MAXDISTANCE="1200" type="2"/>
<EFFECT NAME="man_fs_r_mt_pnt" MINDISTANCE="400" MAXDISTANCE="1200" type="2"/>
<EFFECT NAME="man_fs_l_mt_snw" MINDISTANCE="400" MAXDISTANCE="1200" type="2"/>
<EFFECT NAME="man_fs_r_mt_snw" MINDISTANCE="400" MAXDISTANCE="1200" type="2"/>
<EFFECT NAME="run_a_male" MINDISTANCE="400" MAXDISTANCE="1200" type="2"/>
<EFFECT NAME="ooh_female" MINDISTANCE="400" MAXDISTANCE="1200" type="2"/>
<EFFECT NAME="ooh_male" MINDISTANCE="400" MAXDISTANCE="1200" type="2"/>
<!-- type 3 -->
<EFFECT NAME="if_score_flyby" type="3"/>
<EFFECT NAME="if_score_get" type="3"/>
<!-- 자신의 캐릭터가 낼 경우 다음의 2d stereo 사운드가 플레이 된다 -->
<!-- 총기류 fire -->
<EFFECT NAME="we_smg_fire_2d" type="3"/>
<EFFECT NAME="we_shotgunpa_fire_2d" type="3"/>
<EFFECT NAME="we_rocket_fire_2d" type="3"/>
<EFFECT NAME="we_revolver_fire_2d" type="3"/>
<EFFECT NAME="we_pistol_fire_2d" type="3"/>
<EFFECT NAME="we_machinegun_fire_2d" type="3"/>
<EFFECT NAME="we_grenade_fire_2d" type="3"/>
<EFFECT NAME="we_rifle_fire_2d" type="3"/>
<!-- 총기류 reload -->
<EFFECT NAME="we_smg_reload_2d" type="3"/>
<EFFECT NAME="we_shotgunpa_reload_2d" type="3"/>
<EFFECT NAME="we_rocket_reload_2d" type="3"/>
<EFFECT NAME="we_revolver_reload_2d" type="3"/>
<EFFECT NAME="we_pistol_reload_2d" type="3"/>
<EFFECT NAME="we_machinegun_reload_2d" type="3"/>
<EFFECT NAME="we_grenade_reload_2d" type="3"/>
<EFFECT NAME="we_rifle_reload_2d" type="3"/>
<EFFECT NAME="fx_myhit" type="3"/>
<!-- type 4 -->
<EFFECT NAME="fx_flashbang" type="4"/>
<EFFECT NAME="amb_generator" type="4"/>
<EFFECT NAME="amb_dropwater" type="4"/>
<EFFECT NAME="amb_factory" type="4"/>
<EFFECT NAME="amb_factory2" type="4"/>
<EFFECT NAME="amb_fireplace" type="4"/>
<EFFECT NAME="amb_steam" type="4"/>
<EFFECT NAME="amb_steam2" type="4"/>
<EFFECT NAME="amb_fan" type="4"/>
<EFFECT NAME="amb_fan2" type="4"/>
<EFFECT NAME="amb_engine" type="4"/>
<EFFECT NAME="amb_flapping" type="4"/>
<EFFECT NAME="amb_chain" type="4"/>
<EFFECT NAME="amb_firesource" type="4"/>
<!-- type 5 -->
<EFFECT NAME="amb_dropwater_2d" type="5"/>
<EFFECT NAME="amb_factory_2d" type="5"/>
<EFFECT NAME="amb_factory2_2d" type="5"/>
<EFFECT NAME="amb_generator_2d" type="5"/>
<EFFECT NAME="amb_steam_2d" type="5"/>
<EFFECT NAME="amb_steam2_2d" type="5"/>
<EFFECT NAME="amb_wind_hole_2d" type="5"/>
<EFFECT NAME="amb_fan_2d" type="5"/>
<EFFECT NAME="amb_fan2_2d" type="5"/>
<EFFECT NAME="amb_engine_2d" type="5"/>
<EFFECT NAME="amb_geyser_2d" type="5"/>
<EFFECT NAME="amb_shore_2d" type="5"/>
<!-- type 6 -->
<!-- 확장 이펙트 사운드 -->
<!-- Effect -->
<EFFECT NAME="fx2/MAL01" MINDISTANCE="400" MAXDISTANCE="1200" type="2"/>
<!-- <EFFECT NAME="fx2/MAL02" MINDISTANCE="400" MAXDISTANCE="1200" type="2"/> -->
<!-- <EFFECT NAME="fx2/MAL05" MINDISTANCE="400" MAXDISTANCE="1200" type="2"/> -->
<!-- <EFFECT NAME="fx2/MAL06" MINDISTANCE="400" MAXDISTANCE="1200" type="2"/> -->
<!-- <EFFECT NAME="fx2/MAL07" MINDISTANCE="400" MAXDISTANCE="1200" type="2"/> -->
<!-- <EFFECT NAME="fx2/MAL08" MINDISTANCE="400" MAXDISTANCE="1200" type="2"/> -->
<EFFECT NAME="fx2/MAL10" MINDISTANCE="400" MAXDISTANCE="1200" type="2"/>
<EFFECT NAME="fx2/MAL11" MINDISTANCE="400" MAXDISTANCE="1200" type="2"/>
<EFFECT NAME="fx2/MAL12" MINDISTANCE="400" MAXDISTANCE="1200" type="2"/>
<EFFECT NAME="fx2/MAL13" MINDISTANCE="400" MAXDISTANCE="1200" type="2"/>
<EFFECT NAME="fx2/MAL_shot_01" MINDISTANCE="400" MAXDISTANCE="1200" type="2"/>
<EFFECT NAME="fx2/MAL_shot_02" MINDISTANCE="400" MAXDISTANCE="1200" type="2"/>
<EFFECT NAME="fx2/MAL_shot_03" MINDISTANCE="400" MAXDISTANCE="1200" type="2"/>
<EFFECT NAME="fx2/MAL_shot_04" MINDISTANCE="400" MAXDISTANCE="1200" type="2"/>
<EFFECT NAME="fx2/FEM01" MINDISTANCE="400" MAXDISTANCE="1200" type="2"/>
<!-- <EFFECT NAME="fx2/FEM02" MINDISTANCE="400" MAXDISTANCE="1200" type="2"/> -->
<!-- <EFFECT NAME="fx2/FEM05" MINDISTANCE="400" MAXDISTANCE="1200" type="2"/> -->
<!-- <EFFECT NAME="fx2/FEM06" MINDISTANCE="400" MAXDISTANCE="1200" type="2"/> -->
<!-- <EFFECT NAME="fx2/FEM07" MINDISTANCE="400" MAXDISTANCE="1200" type="2"/> -->
<!-- <EFFECT NAME="fx2/FEM08" MINDISTANCE="400" MAXDISTANCE="1200" type="2"/> -->
<EFFECT NAME="fx2/FEM10" MINDISTANCE="400" MAXDISTANCE="1200" type="2"/>
<EFFECT NAME="fx2/FEM11" MINDISTANCE="400" MAXDISTANCE="1200" type="2"/>
<EFFECT NAME="fx2/FEM12" MINDISTANCE="400" MAXDISTANCE="1200" type="2"/>
<EFFECT NAME="fx2/FEM13" MINDISTANCE="400" MAXDISTANCE="1200" type="2"/>
<EFFECT NAME="fx2/FEM_shot_01" MINDISTANCE="400" MAXDISTANCE="1200" type="2"/>
<EFFECT NAME="fx2/FEM_shot_02" MINDISTANCE="400" MAXDISTANCE="1200" type="2"/>
<EFFECT NAME="fx2/FEM_shot_03" MINDISTANCE="400" MAXDISTANCE="1200" type="2"/>
<EFFECT NAME="fx2/FEM_shot_04" MINDISTANCE="400" MAXDISTANCE="1200" type="2"/>
<EFFECT NAME="fx2/FX_ChargeComplete" MINDISTANCE="400" MAXDISTANCE="1200" type="2"/>
<!-- Praise voice sound -->
<EFFECT NAME="nar/NAR01" type="1"/>
<EFFECT NAME="nar/NAR02" type="1"/>
<EFFECT NAME="nar/NAR03" type="1"/>
<EFFECT NAME="nar/NAR04" type="1"/>
<EFFECT NAME="nar/NAR05" type="1"/>
<EFFECT NAME="nar/NAR06" type="1"/>
<EFFECT NAME="nar/NAR07" type="1"/>
<EFFECT NAME="nar/NAR08" type="1"/>
<EFFECT NAME="nar/NAR09" type="1"/>
<EFFECT NAME="nar/NAR10" type="1"/>
<EFFECT NAME="nar/NAR11" type="1"/>
<EFFECT NAME="nar/NAR12" type="1"/>
<EFFECT NAME="nar/NAR13" type="1"/>
<EFFECT NAME="nar/NAR14" type="1"/>
<EFFECT NAME="nar/NAR15" type="1"/>
<EFFECT NAME="nar/NAR16" type="1"/>
<EFFECT NAME="nar/NAR17" type="1"/>
<EFFECT NAME="nar/NAR18" type="1"/>
<EFFECT NAME="nar/NAR19" type="1"/>
<EFFECT NAME="nar/NAR20" type="1"/>
<EFFECT NAME="nar/NAR22" type="1"/>
<EFFECT NAME="nar/NAR26" type="1"/>
<EFFECT NAME="nar/NAR27" type="1"/>
<EFFECT NAME="nar/NAR28" type="1"/>
<EFFECT NAME="nar/NAR29" type="1"/>
<!-- 몬스터 사운드 -->
<!-- 고블린 공통 -->
<EFFECT NAME="quest/goblin/GoblinClan_neglect" MINDISTANCE="800" MAXDISTANCE="2500" type="0"/>
<EFFECT NAME="quest/goblin/Goblin_die" MINDISTANCE="800" MAXDISTANCE="2500" type="0"/>
<!-- 병정 고블린 -->
<EFFECT NAME="quest/goblin/Goblin_attack" MINDISTANCE="800" MAXDISTANCE="2500" type="0"/>
<EFFECT NAME="quest/goblin/Goblin_neglect" MINDISTANCE="800" MAXDISTANCE="2500" type="0"/>
<!-- 고블린 거너 -->
<EFFECT NAME="quest/goblin/GoblinG_attack" MINDISTANCE="800" MAXDISTANCE="2500" type="0"/>
<EFFECT NAME="quest/goblin/GoblinG_die" MINDISTANCE="800" MAXDISTANCE="2500" type="0"/>
<!-- 고블린 위자드 -->
<EFFECT NAME="quest/goblin/GoblinW_castFirst" MINDISTANCE="800" MAXDISTANCE="2500" type="0"/>
<EFFECT NAME="quest/goblin/GoblinW_castSecond" MINDISTANCE="800" MAXDISTANCE="2500" type="0"/>
<EFFECT NAME="quest/goblin/GoblinW_FX_Healing" MINDISTANCE="800" MAXDISTANCE="2500" type="0"/>
<!-- 대장 고블린 -->
<EFFECT NAME="quest/goblin/GoblinH_attack" MINDISTANCE="800" MAXDISTANCE="2500" type="0"/>
<EFFECT NAME="quest/goblin/GoblinH_die" MINDISTANCE="800" MAXDISTANCE="2500" type="0"/>
<!-- 고블린 족장 -->
<EFFECT NAME="quest/goblin/GoblinC_attack" MINDISTANCE="800" MAXDISTANCE="2500" type="0"/>
<EFFECT NAME="quest/goblin/GoblinC_neglect" MINDISTANCE="800" MAXDISTANCE="2500" type="0"/>
<EFFECT NAME="quest/goblin/GoblinC_dieFirst" MINDISTANCE="800" MAXDISTANCE="2500" type="0"/>
<EFFECT NAME="quest/goblin/GoblinC_dieSecond" MINDISTANCE="800" MAXDISTANCE="2500" type="0"/>
<EFFECT NAME="quest/goblin/GoblinC_castFirst" MINDISTANCE="800" MAXDISTANCE="2500" type="0"/>
<EFFECT NAME="quest/goblin/GoblinC_castSecond" MINDISTANCE="800" MAXDISTANCE="2500" type="0"/>
<EFFECT NAME="quest/goblin/GoblinC_FX_Slow" MINDISTANCE="800" MAXDISTANCE="2500" type="0"/>
<EFFECT NAME="quest/goblin/GoblinC_FX_Fireball" MINDISTANCE="800" MAXDISTANCE="2500" type="0"/>
<!-- 고블린 킹 -->
<EFFECT NAME="quest/goblin/GoblinK_attack" MINDISTANCE="1300" MAXDISTANCE="5000" type="0"/>
<EFFECT NAME="quest/goblin/GoblinK_neglect" MINDISTANCE="1300" MAXDISTANCE="5000" type="0"/>
<EFFECT NAME="quest/goblin/GoblinK_die" MINDISTANCE="1300" MAXDISTANCE="5000" type="0"/>
<EFFECT NAME="quest/goblin/GoblinK_special" MINDISTANCE="1300" MAXDISTANCE="5000" type="0"/>
<EFFECT NAME="quest/goblin/GoblinK_FX_L" MINDISTANCE="1300" MAXDISTANCE="5000" type="0"/>
<EFFECT NAME="quest/goblin/GoblinK_FX_R" MINDISTANCE="1300" MAXDISTANCE="5000" type="0"/>
<EFFECT NAME="quest/goblin/GoblinK_FX_Fireball" MINDISTANCE="1300" MAXDISTANCE="5000" type="0"/>
<!-- 스켈레톤 -->
<EFFECT NAME="quest/skeleton/Skeleton_die" MINDISTANCE="800" MAXDISTANCE="2500" type="0"/>
<!-- 스켈레톤 메이지 -->
<EFFECT NAME="quest/skeleton/SkeletonM_attack" MINDISTANCE="800" MAXDISTANCE="2500" type="0"/>
<EFFECT NAME="quest/skeleton/SkeletonM_neglect" MINDISTANCE="800" MAXDISTANCE="2500" type="0"/>
<EFFECT NAME="quest/skeleton/SkeletonM_die" MINDISTANCE="800" MAXDISTANCE="2500" type="0"/>
<EFFECT NAME="quest/skeleton/SkeletonM_FX_Burn" MINDISTANCE="800" MAXDISTANCE="2500" type="0"/>
<EFFECT NAME="quest/skeleton/SkeletonM_FX_MagicArrow" MINDISTANCE="800" MAXDISTANCE="2500" type="0"/>
<!-- 대장 스켈레톤 -->
<EFFECT NAME="quest/skeleton/SkeletonC_die" MINDISTANCE="800" MAXDISTANCE="2500" type="0"/>
<EFFECT NAME="quest/skeleton/SkeletonC_neglect" MINDISTANCE="800" MAXDISTANCE="2500" type="0"/>
<EFFECT NAME="quest/skeleton/SkeletonC_FX_SwordSlash" MINDISTANCE="800" MAXDISTANCE="2500" type="0"/>
<!-- 거대 스켈레톤 -->
<EFFECT NAME="quest/skeleton/SkeletonB_attackFirst" MINDISTANCE="800" MAXDISTANCE="2500" type="0"/>
<EFFECT NAME="quest/skeleton/SkeletonB_attackSecond" MINDISTANCE="800" MAXDISTANCE="2500" type="0"/>
<EFFECT NAME="quest/skeleton/SkeletonB_neglectFirst" MINDISTANCE="800" MAXDISTANCE="2500" type="0"/>
<EFFECT NAME="quest/skeleton/SkeletonB_neglectSecond" MINDISTANCE="800" MAXDISTANCE="2500" type="0"/>
<EFFECT NAME="quest/skeleton/SkeletonB_dieFirst" MINDISTANCE="800" MAXDISTANCE="2500" type="0"/>
<EFFECT NAME="quest/skeleton/SkeletonB_dieSecond" MINDISTANCE="800" MAXDISTANCE="2500" type="0"/>
<EFFECT NAME="quest/skeleton/SkeletonB_dieThird" MINDISTANCE="800" MAXDISTANCE="2500" type="0"/>
<!-- 저주받은 시신 -->
<EFFECT NAME="quest/skeleton/SkeletonCc_attack" MINDISTANCE="800" MAXDISTANCE="2500" type="0"/>
<EFFECT NAME="quest/skeleton/SkeletonCc_cast" MINDISTANCE="800" MAXDISTANCE="2500" type="0"/>
<EFFECT NAME="quest/skeleton/SkeletonCc_die" MINDISTANCE="800" MAXDISTANCE="2500" type="0"/>
<EFFECT NAME="quest/skeleton/SkeletonCc_FX_Lightning" MINDISTANCE="800" MAXDISTANCE="2500" type="0"/>
<!-- 리치폰 -->
<EFFECT NAME="quest/skeleton/SkeletonLp_die" MINDISTANCE="800" MAXDISTANCE="2500" type="0"/>
<EFFECT NAME="quest/skeleton/SkeletonLp_attack" MINDISTANCE="800" MAXDISTANCE="2500" type="0"/>
<EFFECT NAME="quest/skeleton/SkeletonLp_neglect" MINDISTANCE="800" MAXDISTANCE="2500" type="0"/>
<!-- 거대 스켈레톤 -->
<EFFECT NAME="quest/skeleton/SkeletonSp_attackFirst" MINDISTANCE="1300" MAXDISTANCE="5000" type="0"/>
<EFFECT NAME="quest/skeleton/SkeletonSp_attackSecond" MINDISTANCE="1300" MAXDISTANCE="5000" type="0"/>
<EFFECT NAME="quest/skeleton/SkeletonSp_neglectFirst" MINDISTANCE="1300" MAXDISTANCE="5000" type="0"/>
<EFFECT NAME="quest/skeleton/SkeletonSp_neglectSecond" MINDISTANCE="1300" MAXDISTANCE="5000" type="0"/>
<EFFECT NAME="quest/skeleton/SkeletonSp_dieFirst" MINDISTANCE="1300" MAXDISTANCE="5000" type="0"/>
<EFFECT NAME="quest/skeleton/SkeletonSp_dieSecond" MINDISTANCE="1300" MAXDISTANCE="5000" type="0"/>
<EFFECT NAME="quest/skeleton/SkeletonSp_dieThird" MINDISTANCE="1300" MAXDISTANCE="5000" type="0"/>
<!-- 아네라몬 -->
<EFFECT NAME="quest/skeleton/SkeletonAn_attack" MINDISTANCE="1300" MAXDISTANCE="5000" type="0"/>
<EFFECT NAME="quest/skeleton/SkeletonAn_cast" MINDISTANCE="1300" MAXDISTANCE="5000" type="0"/>
<EFFECT NAME="quest/skeleton/SkeletonAn_die" MINDISTANCE="1300" MAXDISTANCE="5000" type="0"/>
<EFFECT NAME="quest/skeleton/SkeletonAn_FX_Lightning" MINDISTANCE="1300" MAXDISTANCE="5000" type="0"/>
<!-- 리치 -->
<EFFECT NAME="quest/skeleton/SkeletonLc_die" MINDISTANCE="1300" MAXDISTANCE="5000" type="0"/>
<EFFECT NAME="quest/skeleton/SkeletonLc_Wing" MINDISTANCE="1300" MAXDISTANCE="5000" type="0"/>
<EFFECT NAME="quest/skeleton/SkeletonLc_attack" MINDISTANCE="1300" MAXDISTANCE="5000" type="0"/>
<EFFECT NAME="quest/skeleton/SkeletonLc_breathready" MINDISTANCE="1300" MAXDISTANCE="5000" type="0"/>
<EFFECT NAME="quest/skeleton/SkeletonLc_cast" MINDISTANCE="1300" MAXDISTANCE="5000" type="0"/>
<EFFECT NAME="quest/skeleton/SkeletonLc_neglect" MINDISTANCE="1300" MAXDISTANCE="5000" type="0"/>
<EFFECT NAME="quest/skeleton/SkeletonLc_FX_Burn" MINDISTANCE="1300" MAXDISTANCE="5000" type="0"/>
<EFFECT NAME="quest/skeleton/SkeletonLc_FX_Stomp" MINDISTANCE="1300" MAXDISTANCE="5000" type="0"/>
<!-- 리치 -->
<EFFECT NAME="quest/golem/Golem_attack" MINDISTANCE="1300" MAXDISTANCE="5000" type="0"/>
<EFFECT NAME="quest/golem/Golem_die" MINDISTANCE="1300" MAXDISTANCE="5000" type="0"/>
<EFFECT NAME="quest/golem/Golem_neglect" MINDISTANCE="1300" MAXDISTANCE="5000" type="0"/>
<EFFECT NAME="quest/golem/Golem_special" MINDISTANCE="1300" MAXDISTANCE="5000" type="0"/>
<EFFECT NAME="quest/golem/Golem_stunfist" MINDISTANCE="1300" MAXDISTANCE="5000" type="0"/>
<!-- 리치 -->
<EFFECT NAME="quest/lizard/Lizard_attack" MINDISTANCE="1300" MAXDISTANCE="5000" type="0"/>
<EFFECT NAME="quest/lizard/Lizard_die" MINDISTANCE="1300" MAXDISTANCE="5000" type="0"/>
<EFFECT NAME="quest/lizard/Lizard_neglect" MINDISTANCE="1300" MAXDISTANCE="5000" type="0"/>
<!-- 리치 -->
<EFFECT NAME="quest/lizard/LizardC_neglect" MINDISTANCE="1300" MAXDISTANCE="5000" type="0"/>
<!-- 리치 -->
<EFFECT NAME="quest/lizard/LizardK_attack" MINDISTANCE="1300" MAXDISTANCE="5000" type="0"/>
<EFFECT NAME="quest/lizard/LizardK_attack" MINDISTANCE="1300" MAXDISTANCE="5000" type="0"/>
<EFFECT NAME="quest/lizard/LizardK_breath" MINDISTANCE="1300" MAXDISTANCE="5000" type="0"/>
<EFFECT NAME="quest/lizard/LizardK_die" MINDISTANCE="1300" MAXDISTANCE="5000" type="0"/>
<EFFECT NAME="quest/lizard/LizardK_neglect" MINDISTANCE="1300" MAXDISTANCE="5000" type="0"/>
<!-- 리치 -->
<EFFECT NAME="quest/lizard/LizardS_attack" MINDISTANCE="1300" MAXDISTANCE="5000" type="0"/>
<EFFECT NAME="quest/lizard/LizardS_cast" MINDISTANCE="1300" MAXDISTANCE="5000" type="0"/>
<EFFECT NAME="quest/lizard/LizardS_cast2" MINDISTANCE="1300" MAXDISTANCE="5000" type="0"/>
<EFFECT NAME="quest/lizard/LizardS_neglect" MINDISTANCE="1300" MAXDISTANCE="5000" type="0"/>
</XML>