UGradeID

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  1. #1
    Member mygodizme is offline
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    sad UGradeID

    Someone help me to fix my UGradeId colour's.. I tired alot but no use.. the gunz doesn't start.. please help me someone..


  2. #2
    In Progress... FFXIV... Anju is offline
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    Re: UGradeID

    It could be that your .exe is corrupted.

  3. #3
    Member mygodizme is offline
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    Re: UGradeID

    LOL no it's not corrupted..

  4. #4
    Ā  Phoenix is offline
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    Re: UGradeID

    Include more details such as what tutorial you followed to add uGrades and also post your mlog.

    P.S.: Remove those links from your signature. Advertising like that isn't allowed.

  5. #5
    Mad son. Evilness is offline
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    Re: UGradeID

    2008 or 2007 files?

  6. #6
    Hi, I'm Omar! Vusion is offline
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    Re: UGradeID

    He contacted me on MSN before he posted this, he sent me his runnable, I used Aristrum's UGrade patch, and sent him the output runnable, and he said it didn't work. I assume his runnable wasn't July 08.

  7. #7
    Member mygodizme is offline
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    Re: UGradeID

    Someone please help me out..

  8. #8
    In Progress... FFXIV... Anju is offline
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    Re: UGradeID

    Does it run from a launcher?

  9. #9
    Member mygodizme is offline
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    Re: UGradeID

    Nope it's not running with any way..

  10. #10
    In Progress... FFXIV... Anju is offline
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    Re: UGradeID

    Any mrs files encrypted?

  11. #11
    Member mygodizme is offline
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    Re: UGradeID

    idk. :'(

  12. #12
    Mad son. Evilness is offline
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    Re: UGradeID

    Gimmie your runnable and I'll do it for ya instead.

  13. #13
    Slothstronaut Justice For All is offline
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    Re: UGradeID

    If Vusion ran Aristrums patch and it still didn't work then it can't be 2008 files because the Patch works perfectly fine with 08 for me.

  14. #14
    Freelance GunZ Developer Touchwise is offline
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    Re: UGradeID

    Since when does the patch work on 2008 files? wasn't it made for 2007? and if i were right he uses 2008

  15. #15
    In Progress... FFXIV... Anju is offline
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    Re: UGradeID

    Mark's patcher works for both 2k7 and 2k8.

  16. #16
    Freelance GunZ Developer Touchwise is offline
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    Re: UGradeID

    Okay okay didn't knew rofl well then it should just work normally right? i did it all manual tough to color grades like 252 etc

    Mygodizme? did you try to color 252 with it since then it won't work for sure and do you got stuff like mlog etc? and when does the game crashes when you go in lobby with what grade does it crash etc etc it's all stuff we need to know to give you a solution mate ;)

  17. #17
    Member mygodizme is offline
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    Re: UGradeID

    Help me someone.. please.. Now there is a new issue.. I added some item's..

    When ever i go to a room for playing the game crashes in 5 sec's..
    :'(

  18. #18
    Member mygodizme is offline
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    sad Re: UGradeID

    [ATTACH]MyGunz.exe[/ATTACH]
    Attached Files Attached Files

  19. #19
    In Progress... FFXIV... Anju is offline
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    Re: UGradeID

    I told you if you needed to add in items, you should let me help you. Although, I couldn't get teamviewer to help you out, sorry.

  20. #20
    Member mygodizme is offline
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    Re: UGradeID

    Jirachi so when can you help me for adding item's?..

    ---------- Post added at 02:33 PM ---------- Previous post was at 09:42 AM ----------

    Help me someone please.. :'(

  21. #21
    Mad son. Evilness is offline
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    Re: UGradeID

    There is a tutorial on how to add items on ragezone, for custom sets check Cock thread.

  22. #22
    Slothstronaut Justice For All is offline
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    Re: UGradeID

    How to add items:

    Decompile model.mrs, browse through model/weapon/ and if you want to add a shotgun, put the shotgun elu and texture in the shotgun folder, rocket in rocket, etc.

    Press back, open weapon.xml with Notepad and find w.e type of item you were adding's category, if you're adding a shotgun go to the Shotgun section it should look something like this;

    Code:
    	<!-- shotgun -->
    
    	<AddWeaponElu name="shotgun01" weapon_motion_type = "4" weapon_type = "4" >
    		<AddBaseModel name="shotgun01" filename="model/weapon/shotgun/shotgun01.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="shotgun02" weapon_motion_type = "4" weapon_type = "4" >
    		<AddBaseModel name="shotgun02" filename="model/weapon/shotgun/shotgun02.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="shotgun03" weapon_motion_type = "4" weapon_type = "4" >
    		<AddBaseModel name="shotgun03" filename="model/weapon/shotgun/shotgun03.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="shotgun04" weapon_motion_type = "4" weapon_type = "4" >
    		<AddBaseModel name="shotgun04" filename="model/weapon/shotgun/shotgun04.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="shotgun05" weapon_motion_type = "4" weapon_type = "4" >
    		<AddBaseModel name="shotgun05" filename="model/weapon/shotgun/shotgun05.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="shotgun06" weapon_motion_type = "4" weapon_type = "4" >
    		<AddBaseModel name="shotgun06" filename="model/weapon/shotgun/shotgun06.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="shotgun07" weapon_motion_type = "4" weapon_type = "4" >
    		<AddBaseModel name="shotgun07" filename="model/weapon/shotgun/shotgun07.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="shotgun08" weapon_motion_type = "4" weapon_type = "4" >
    		<AddBaseModel name="shotgun08" filename="model/weapon/shotgun/shotgun08.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="shotgun09" weapon_motion_type = "4" weapon_type = "4" >
    		<AddBaseModel name="shotgun09" filename="model/weapon/shotgun/shotgun09.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="shotgun10" weapon_motion_type = "4" weapon_type = "4" >
    		<AddBaseModel name="shotgun10" filename="model/weapon/shotgun/shotgun10.elu" />
    	</AddWeaponElu>
    Click underneath <!-- shotgun --> and press enter once to make a new line, on the new line copy any of the default shotgun codes and edit it accordingly. Not to hard to figure out;

    The above would turn into;

    Code:
    	
    	<!-- shotgun -->
    
    	<AddWeaponElu name="ShotgunYou'reAdding" weapon_motion_type = "4" weapon_type = "4" >
    		<AddBaseModel name="ShotgunYou'reAdding" filename="model/weapon/shotgun/ShotgunYou'reAdding.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="shotgun01" weapon_motion_type = "4" weapon_type = "4" >
    		<AddBaseModel name="shotgun01" filename="model/weapon/shotgun/shotgun01.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="shotgun02" weapon_motion_type = "4" weapon_type = "4" >
    		<AddBaseModel name="shotgun02" filename="model/weapon/shotgun/shotgun02.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="shotgun03" weapon_motion_type = "4" weapon_type = "4" >
    		<AddBaseModel name="shotgun03" filename="model/weapon/shotgun/shotgun03.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="shotgun04" weapon_motion_type = "4" weapon_type = "4" >
    		<AddBaseModel name="shotgun04" filename="model/weapon/shotgun/shotgun04.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="shotgun05" weapon_motion_type = "4" weapon_type = "4" >
    		<AddBaseModel name="shotgun05" filename="model/weapon/shotgun/shotgun05.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="shotgun06" weapon_motion_type = "4" weapon_type = "4" >
    		<AddBaseModel name="shotgun06" filename="model/weapon/shotgun/shotgun06.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="shotgun07" weapon_motion_type = "4" weapon_type = "4" >
    		<AddBaseModel name="shotgun07" filename="model/weapon/shotgun/shotgun07.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="shotgun08" weapon_motion_type = "4" weapon_type = "4" >
    		<AddBaseModel name="shotgun08" filename="model/weapon/shotgun/shotgun08.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="shotgun09" weapon_motion_type = "4" weapon_type = "4" >
    		<AddBaseModel name="shotgun09" filename="model/weapon/shotgun/shotgun09.elu" />
    	</AddWeaponElu>
    	<AddWeaponElu name="shotgun10" weapon_motion_type = "4" weapon_type = "4" >
    		<AddBaseModel name="shotgun10" filename="model/weapon/shotgun/shotgun10.elu" />
    	</AddWeaponElu>
    Rocket launcher, same thing, sword, same thing, etc. etc.

    Now you need to add it into the Zitem.xml in system.mrs so decompile system.mrs and open up Zitem.xml.

    Copy and paste this underneath any of the already existing shotgun codes;

    Code:
    	<ITEM id="NEWID" 
    		name="Name Your Shotgun" 
    		mesh_name="ShotgunYou'reAdding" 
    		totalpoint="0" 
    		type="range" 
    		res_sex="a"	
    		res_level="Level Req." 
    		slot="range" 
    		weapon="shotgun" 
    		weight="0" 
    		bt_price="0" 
    		delay="0"	
    		damage="0" 
    		ctrl_ability="60" 
    		magazine="0" 
    		maxbullet="0" 
    		reloadtime="5" 
    		slug_output="true"	
    		gadget_id="0" 
    		hp="0" 
    		ap="0" 
    		maxwt="0" 
    		sf="0" 
    		fr="0" 
    		cr="0" 
    		pr="0" 
    		lr="0" 
    		color="#FFFFFFFF"	
    		image_id="2" 
    		bullet_image_id="0" 
    		magazine_image_id="0" 
    		snd_reload="we_shotgunpa_reload"	
    		snd_fire="we_shotgunpa_fire" 
    		snd_dryfire="762arifle_dryfire" 
    		desc="Add your description"	
    		effect_id="7" />
    Now re-compile system.mrs, and put your new zitem.xml inside of your Match Server folder replacing the old one. Now if you want the item to be in the shop, you have to add it into shop.xml (If you don't want the item in the shop then don't read further)

    Go to your matchserver folder and open Shop.xml, then scroll to the Category of your weapon. Make a new line under the category name and add in;

    Code:
       <SELL itemid="ID You Put In Zitem.xml" />
    Restart matchserver and it should work if you followed this correctly.

  23. #23
    In Progress... FFXIV... Anju is offline
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    Re: UGradeID

    There was also the tutorial that I made and showed you, mygodizme.

    http://forum.ragezone.com/f311/tutor...irachi-778522/

    And you still don't understand it?

  24. #24
    Member mygodizme is offline
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    Re: UGradeID

    Jirachi I told you.. I did everything possible.. But no use :'(



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