Unmasking new Custom grades

Results 1 to 3 of 3
  1. #1
    Account Upgraded | Title Enabled! katsumi is offline
    MemberRank
    Oct 2008 Join Date
    Earth ??Location
    592Posts

    Unmasking new Custom grades

    i added new Grades
    i wanted a maskked runnable so that the admins and dev's are masked

    how do i unmask only the new Grades >?

    any idea?

    Edit my new grade code looks like this

    Code:
    CMP ECX,[Grade]
    JNZ SHORT to next grade
    MOV ESI,DWORD PTR SS:[ESP+10]
    TEST ESI,ESI
    MOV EDX,DWORD PTR SS:[ESP+C]
    MOV BYTE PTR SS:[ESP+8],0
    MOV BYTE PTR SS:[ESP+9],0FF
    MOV BYTE PTR SS:[ESP+A],0
    MOV BYTE PTR SS:[ESP+B],0FF
    MOV EAX,DWORD PTR SS:[ESP+8]
    MOV DWORD PTR DS:[EDX],EAX
    MOV AL,1
    POP ESI
    RETN
    in the above code i am not calling the admin dev id from messages.xml
    so it shows wierd Chars


  2. #2
    Member Donald Duck is offline
    MemberRank
    Jun 2009 Join Date
    USA.Location
    95Posts

    Re: Unmasking new Custom grades

    Make a CMP with the UGrade. If they're not equal to 252 (0FC), 254 (0FE) or 255 (0FF), unmask them. Requires more edits than just unmasking everything though.

  3. #3
    RestyleGamerZ FTW Mambo is offline
    MemberRank
    Mar 2008 Join Date
    The NetherlandsLocation
    821Posts

    Re: Unmasking new Custom grades

    I would also add it to your messages, since it isn't messy that way when there is a part masked!



Advertisement