weird crash when i try to type in Game

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  1. #1
    Account Upgraded | Title Enabled! fuxpro321 is offline
    MemberRank
    Jun 2010 Join Date
    266Posts

    weird crash when i try to type in Game

    Code:
    GUNZ 1,0,0,290 launched. build (Jun 13 2007 10:25:37) 
    Log time (12/24/10 22:12:38)
    NON-Skip XTrapPatch
    CPU ID = GenuineIntel ( family = 262 , model = 7 , stepping = 6 ) @ 2533 MHz
    Display Device = NVIDIA GeForce 9300 GE ( vendor=10de device=6e0 subsys=9830174b revision=a1 )
    Display Driver Version = 7.15.0011.7490
    Windows = 6.0 Build 6001 , Service Pack 1 (2095624KB) :  ..
    Load XML from memory : system/locale.xml- SUCCESS
    Country : (BRZ), Language : (BRZ)
    Load XML from memory : system/gametypecfg.xml 
    Load Config from file : config.xml- SUCCESS
    Load XML from memory : system/system.xml- SUCCESS
    Load XML from memory : system/strings.xml(0x0016) - SUCCESS
    Load XML from memory : system/cserror.xml(0x0016) - SUCCESS
    Load XML from memory : system/messages.xml(0x0016) - SUCCESS
    Serialkey error : 202
    crc error , file abuse.txt ( current = 77cdfbba, original = 0 ).
    crc error , file AnimationEvent.xml ( current = 3ee47af7, original = 0 ).
    crc error , file channelrule.xml ( current = 1106cb30, original = 0 ).
    crc error , file chatcmds.xml ( current = 2e73b62e, original = 0 ).
    crc error , file cserror.xml ( current = 5e3feddf, original = 0 ).
    crc error , file droptable.xml ( current = 9c8aae44, original = 0 ).
    crc error , file gametypecfg.xml ( current = a30ace24, original = 0 ).
    crc error , file LenzFlare.xml ( current = aa6b8ae0, original = 0 ).
    crc error , file locale.xml ( current = a2e49cc, original = 0 ).
    crc error , file messages.xml ( current = 2ffdf5b, original = 0 ).
    crc error , file notify.xml ( current = fcbf921e, original = 0 ).
    crc error , file npc.xml ( current = c3ebdd8d, original = 0 ).
    crc error , file questmap.xml ( current = a3f2c46c, original = 0 ).
    crc error , file scenario.xml ( current = 526f79ee, original = 0 ).
    crc error , file strings.xml ( current = 862853a3, original = 0 ).
    crc error , file system.xml ( current = d0c49dab, original = 0 ).
    crc error , file tips.xml ( current = bb2c96a3, original = 0 ).
    crc error , file worlditem.xml ( current = 4149fd38, original = 0 ).
    crc error , file zitem.xml ( current = 884a115b, original = 0 ).
    crc error , file zitem_old.xml ( current = 71fb7201, original = 0 ).
    crc error , file zquestitem.xml ( current = 1c7c5671, original = 0 ).
    crc error , file zskill.xml ( current = fdd47b78, original = 0 ).
    InitializeNotify ok.
    WFog Enabled Device.
    device created.
    Video memory 501.500000 
    shader initialize successful : 1
    main : RGetLenzFlare()->Initialize() 
    InitialLoading success.
    interface Initialize success
    ZApplication::OnCreate : begin
    0(Primary Sound Driver): Hardware Mixing Not Supported
    1(Speakers (Realtek High Definition Audio)): Hardware Mixing Not Supported
    [[[getMaxChannel48]]]]
    LoadWave: Error loading file
    LoadWave: Error creating hardware sound buffer.
    LoadWave: Error creating hardware sound buffer.
    
    -------------------> Sound Engine Create : 0.704000 
    
    sound engine create.
    Load XML from memory : System/tips.xml(0x0016)- SUCCESS
    start log bipmap
    end of load bitmaps2
    loading pictures : 0.994000 
    warning : bitmap gunz_logo_hq_b.png not found.
    warning : bitmap slot_head.tga not found.
    warning : bitmap slot_head.tga not found.
    warning : bitmap gunz_logo_hq_c.png not found.
    warning : bitmap icon_gameroom.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    warning : bitmap icon_gameroom_s.tga not found.
    IDLResource Loading Success!!
    IDL resources : 0.186000 
    start InitInterface option
    Number of Display mode : 12
    Number of Display mode : 12
    end of InitInterface option ok
    Init maps : no Current ChannelRule 
    Screen Effect Manager Create : 0.094000 
    Screen effect manager create success.
    Effect manager create success.
    Client create success.
    game interface create success.
    
    -------------------> GameInterface Create : 1.485000 
    
    model/woman/woman-parts_blackdragon.elu mesh (null) node 474749848 face 0 point -> physique 3 °³ ÀÌ»ó
    Load character.xml success,
    
    -------------------> Character Loading : 8.535000 
    
    
    -------------------> WeaponMesh Loading : 3.623000 
    
    ----------> in zip ( model/weapon/item/chocobar.elu ) file not found!! 
     Load weapon.xml success. 
    
    -------------------> Worlditem Loading : 0.014000 
    
    Load zitem info success.
    Error while Read Item Descriptor system/zeffect.xml
    Init effect manager success.
    Init world item manager success.
    Init channel rule manager success.
    Init abuse manager success.
    Init chatting filter. success
    
    -------------------> ETC .. : 0.390000 
    
    BspObject open : begin interface/login/login.rs 
    RBspObject::Open : Open_MaterialList
    RBspObject::Open : Open_LightList
    BspObject open object list : begin
    RBspObject::Open_ObjectList : size 5 
    RBspObject::Open_ObjectList : end
    RBspObject::Open : OpenDescription
    RBspObject::OpenRs : file.Open 
    RBspObject::OpenRs : file.Read(&header) 
    RBspObject::OpenRs : file.Read(&nMaterial) 
    RBspObject::OpenRs : Open_Nodes begin 
    RBspObject::OpenRs : Open_Nodes end 
    RBspObject::Open : OpenRs 
    RBspObject::Open : OpenBsp 
    BspObject load lightmap : file.Read(&header)
    BspObject load lightmap nCount = 1
    BspObject load lightmap 0
    BspObject load lightmap : file.Read(&m_nLightmap) done
    BspObject load lightmap : end 
    RBspObject::Open : done
    Load smoke description mesh.
    main : OnCreate() done
    Server Connected
    Login Posted
    Login Successful. 
    Responsed Account Charlist
    Selected character name : SkyFly (53 6B 79 46 6C 79 )  (len = 6)
    Cloth VertexBuffer is Released
    StageCreated
    Fail to create Bitmap for Initial loading
    game create begin , type = 7
    in zip : model/npc/goblin/goblinG_ranged_attacked2.elu.ani file not found!! 
     BspObject open : begin quest/maps/Mansion_Passage1/Mansion_Passage1.rs 
    RBspObject::Open : Open_MaterialList
    RBspObject::Open : Open_LightList
    BspObject open object list : begin
    RBspObject::Open_ObjectList : size 0 
    RBspObject::Open_ObjectList : end
    RBspObject::Open : OpenDescription
    RBspObject::OpenRs : file.Open 
    RBspObject::OpenRs : file.Read(&header) 
    RBspObject::OpenRs : file.Read(&nMaterial) 
    RBspObject::OpenRs : Open_Nodes begin 
    RBspObject::OpenRs : Open_Nodes end 
    RBspObject::Open : OpenRs 
    RBspObject::Open : OpenBsp 
    BspObject load lightmap : file.Read(&header)
    BspObject load lightmap nCount = 1
    BspObject load lightmap 0
    BspObject load lightmap : file.Read(&m_nLightmap) done
    BspObject load lightmap : end 
    RBspObject::Open : done
    game world create success.
    BspObject open : begin quest/maps/Mansion_Hall3/Mansion_Hall3.rs 
    RBspObject::Open : Open_MaterialList
    RBspObject::Open : Open_LightList
    BspObject open object list : begin
    RBspObject::Open_ObjectList : size 1 
    RBspObject::Open_ObjectList : end
    RBspObject::Open : OpenDescription
    RBspObject::OpenRs : file.Open 
    RBspObject::OpenRs : file.Read(&header) 
    RBspObject::OpenRs : file.Read(&nMaterial) 
    RBspObject::OpenRs : Open_Nodes begin 
    RBspObject::OpenRs : Open_Nodes end 
    RBspObject::Open : OpenRs 
    RBspObject::Open : OpenBsp 
    BspObject load lightmap : file.Read(&header)
    BspObject load lightmap nCount = 1
    BspObject load lightmap 0
    BspObject load lightmap : file.Read(&m_nLightmap) done
    BspObject load lightmap : end 
    RBspObject::Open : done
    game world create success.
    BspObject open : begin quest/maps/Mansion_Passage3/Mansion_Passage3.rs 
    RBspObject::Open : Open_MaterialList
    RBspObject::Open : Open_LightList
    BspObject open object list : begin
    RBspObject::Open_ObjectList : size 0 
    RBspObject::Open_ObjectList : end
    RBspObject::Open : OpenDescription
    RBspObject::OpenRs : file.Open 
    RBspObject::OpenRs : file.Read(&header) 
    RBspObject::OpenRs : file.Read(&nMaterial) 
    RBspObject::OpenRs : Open_Nodes begin 
    RBspObject::OpenRs : Open_Nodes end 
    RBspObject::Open : OpenRs 
    RBspObject::Open : OpenBsp 
    BspObject load lightmap : file.Read(&header)
    BspObject load lightmap nCount = 1
    BspObject load lightmap 0
    BspObject load lightmap : file.Read(&m_nLightmap) done
    BspObject load lightmap : end 
    RBspObject::Open : done
    game world create success.
    BspObject open : begin quest/maps/Mansion_Passage2/Mansion_Passage2.rs 
    RBspObject::Open : Open_MaterialList
    RBspObject::Open : Open_LightList
    BspObject open object list : begin
    RBspObject::Open_ObjectList : size 0 
    RBspObject::Open_ObjectList : end
    RBspObject::Open : OpenDescription
    RBspObject::OpenRs : file.Open 
    RBspObject::OpenRs : file.Read(&header) 
    RBspObject::OpenRs : file.Read(&nMaterial) 
    RBspObject::OpenRs : Open_Nodes begin 
    RBspObject::OpenRs : Open_Nodes end 
    RBspObject::Open : OpenRs 
    RBspObject::Open : OpenBsp 
    BspObject load lightmap : file.Read(&header)
    BspObject load lightmap nCount = 1
    BspObject load lightmap 0
    BspObject load lightmap : file.Read(&m_nLightmap) done
    BspObject load lightmap : end 
    RBspObject::Open : done
    game world create success.
    in zip : model/man/man_sword_guard_start2.elu.ani file not found!! 
     in zip : model/woman/woman_sword_guard_start2.elu.ani file not found!! 
     in zip : model/woman/woman_sword_guard_block_1.elu.ani file not found!! 
     Reload all animation end 
    ---------------------------------setBuffer
    game created ( 22:13:55 )
    Create character : Name=SkyFly Level=99 
    RoundState:Countdown
    game interface destory begin.
    game destroy begin
    Destroy sound engine()
    game destroy match destroy 
    ------------------------ReleaseBuffer
    game destroyed ( 22:16:13 )
    game interface destroy finished
    StageCreated
    Fail to create Bitmap for Initial loading
    game create begin , type = 10
    BspObject open : begin maps/Hall/Hall.rs 
    RBspObject::Open : Open_MaterialList
    RBspObject::Open : Open_LightList
    BspObject open object list : begin
    RBspObject::Open_ObjectList : size 1 
    RBspObject::Open_ObjectList : end
    RBspObject::Open : OpenDescription
    RBspObject::OpenRs : file.Open 
    RBspObject::OpenRs : file.Read(&header) 
    RBspObject::OpenRs : file.Read(&nMaterial) 
    RBspObject::OpenRs : Open_Nodes begin 
    RBspObject::OpenRs : Open_Nodes end 
    RBspObject::Open : OpenRs 
    RBspObject::Open : OpenBsp 
    BspObject load lightmap : file.Read(&header)
    BspObject load lightmap nCount = 1
    BspObject load lightmap 0
    BspObject load lightmap : file.Read(&m_nLightmap) done
    BspObject load lightmap : end 
    RBspObject::Open : done
    game world create success.
    Reload all animation end 
    ---------------------------------setBuffer
    game created ( 22:16:21 )
    Create character : Name=SkyFly Level=99 
    RoundState:Countdown
    Crash ( 22:16:25 )
    Build Jun 12 2007 11:36:39
    
    
    [Exception]
    Address	:	004a8f8a
    ExpCode	:	c0000005
    Flags	:	00000000
    #Param	:	00000002
    other	:	00000000
    
    [Context]
    GS : 00000000  FS : 0000003b  ES : 00000023  DS : 00000023
    EDI: 0012d380  ESI: 1e7925a0  EBX: 24957000  EDX: 24888370
    ECX: 0012d128  EAX: 00000001  EBP: 0012d6cc  EIP: 004a8f8a
    CS : 0000001b  Flg: 00210297  ESP: 0012d10c  SS : 00000023
    
    [Stack]
    0000007f 00000000 1e7925a0 004429a0 ffffffff f8adfc18 00000037 00000000 
    ffffffff 01ffffff 7cff0000 ffff0000 00000000 00000036 ffffffff 00000000 
    3f7ffdf5 00000000 c47a0000 c4ea6000 425c0000 00000000 3f7ffdf5 00000000 
    ffffffff ffffffff ffffffff ffffffff ffffffff 00000000 00000000 00000000 
    00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 
    00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 
    00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 
    00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 
    00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 
    00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 
    00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 
    00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 
    00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 
    00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 
    00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 
    00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 
    
    SymLoadModule failed 0 ( module =  ) 
    SymGetSymFromAddr error 487
    frame : (01) : PC Address : 004a8f8a
         Param[0] : 1e7925a0
         Param[1] : 1e7925a0
         Param[2] : 0012f238
         Param[3] : 24957000
         ModuleName : GunZ
    SymGetLineFromAddr error 487
         Function Name : <nosymbols>
    SymGetSymFromAddr error 487
    frame : (02) : PC Address : 004aa12e
         Param[0] : 00605ccc
         Param[1] : 000001ae
         Param[2] : 00000000
         Param[3] : 00000000
         ModuleName : GunZ
    SymGetLineFromAddr error 487
         Function Name : <nosymbols>
    SymGetSymFromAddr error 126
    frame : (03) : PC Address : 248881e0
         Param[0] : 6f635f65
         Param[1] : 6572636e
         Param[2] : 00006574
         Param[3] : 64616c62
    SymGetModuleInfo error 126
    SymGetLineFromAddr error 126
         Function Name : <nosymbols>
    SymGetSymFromAddr error 126
    frame : (04) : PC Address : 64616c62
         Param[0] : 082444f6
         Param[1] : 56097401
         Param[2] : 12826ae8
         Param[3] : 04c48300
    SymGetModuleInfo error 126
    SymGetLineFromAddr error 126
         Function Name : <nosymbols>
    SymGetSymFromAddr error 126
    frame : (05) : PC Address : ffffe8b8
         Param[0] : 00000000
         Param[1] : 00000000
         Param[2] : 00000000
         Param[3] : 00000000
    SymGetModuleInfo error 126
    SymGetLineFromAddr error 126
         Function Name : <nosymbols>


  2. #2
      Phoenix is offline
    ModeratorRank
    Mar 2009 Join Date
    6,890Posts

    Re: weird crash when i try to type in Game

    Are you sure it's because you try to type something? Because, you're missing basic animation files.

    Code:
    in zip : model/man/man_sword_guard_start2.elu.ani file not found!! 
     in zip : model/woman/woman_sword_guard_start2.elu.ani file not found!! 
     in zip : model/woman/woman_sword_guard_block_1.elu.ani file not found!!

  3. #3
    Account Upgraded | Title Enabled! fuxpro321 is offline
    MemberRank
    Jun 2010 Join Date
    266Posts

    Re: weird crash when i try to type in Game

    Yes whenever i try to type somthing in game it crashes

  4. #4
      Phoenix is offline
    ModeratorRank
    Mar 2009 Join Date
    6,890Posts

    Re: weird crash when i try to type in Game

    Get those animation files first.

  5. #5
    Account Upgraded | Title Enabled! fuxpro321 is offline
    MemberRank
    Jun 2010 Join Date
    266Posts

    Re: weird crash when i try to type in Game

    nvm i edit too much Asm Untill my runnable fuped



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