who fix this bug??

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  1. #1
    Apprentice Chritopher99 is offline
    MemberRank
    Jan 2014 Join Date
    PeruLocation
    7Posts

    happy who fix this bug??

    examples:

    SFX/ef_hp ampulla.elu mesh Plane57 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_hp ampulla.elu mesh Plane50 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_hp ampulla.elu mesh Plane51 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_hp ampulla.elu mesh Plane52 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_hp ampulla.elu mesh Plane53 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_hp ampulla.elu mesh Plane54 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_hp ampulla.elu mesh Plane56 node 2 face 0 point -> physique 3 °³ ÀÌ»ó

    it is in the mlog.txt , help me please ;)


  2. #2
    Hello! NubPro is offline
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    Dec 2009 Join Date
    C:\DesktopLocation
    1,590Posts

    Re: who fix this bug??

    missing animations

  3. #3
    Account Upgraded | Title Enabled! Lib is offline
    MemberRank
    Oct 2013 Join Date
    281Posts

    Re: who fix this bug??

    Quote Originally Posted by NubPro View Post
    missing animations
    No ...

  4. #4
    Hello! NubPro is offline
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    Dec 2009 Join Date
    C:\DesktopLocation
    1,590Posts

    Re: who fix this bug??

    Quote Originally Posted by Lib View Post
    No ...
    GUI?

    imm left gunz behind so i couldnt quite recall everything.

  5. #5
    TBF Guru jetman82 is offline
    MemberRank
    Jan 2009 Join Date
    631Posts

    Re: who fix this bug??

    It's a physique error, but Idk how to fix it. Happens when the physique number is larger than 3. Just comment it out of the source, or try changing the line it's associated with.

    if( pPhysique->m_num > 3 || pPhysique->m_num <= 0 ) {
    try changing m_num to a larger number like 4 or 5 and see what happens, or change the return from a false to true.



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