As the title said, who has a working damagecounter for me?
~Patrick
As the title said, who has a working damagecounter for me?
~Patrick
is it so hard to display damage given and damage taken???
For me, yes. I'm not a coder. I'm still learning. I tried ripping it of other sources but so far no1 worked. So I am asking here.
declare nDmgtaken and nDmgCaused in ZCharacter.h
same declaration in ZCombatInterface
Make a status check ( pCharacter->GetStatus()) in ZcombatInterface
Add command in ZChat_cmds to display that.
Now try yourself implementing, i've done 50% of it.
STFU George, never think that you know everything of this shit.
Ok I got one working now finally lol. But only the bullethits are counted as damage in the damagecounter. Sword/rocket/nade damage is not included. I tried fixing it but fail. Any help on this one?
i got mine damage counter with guns and else but i disabled it in Quest & Survival
Last edited by medotarek; 20-06-13 at 01:10 AM.
Not exactly showing much if we cant see it lol?