ok everytime i try to go play my server when it loads at GameInterface the screen goes black for 1 second and then goes to my desktop
here is what it is:

and then here is my mlog:
PHP Code:
GUNZ 1,0,0,290 launched. build (Jun 13 2007 10:25:37)
Log time (03/22/10 19:32:56)
NON-Skip XTrapPatch
CPU ID = GenuineIntel ( family = 15 , model = 4 , stepping = 1 ) @ 2660 MHz
Display Device = Intel(R) 82865G Graphics Controller ( vendor=8086 device=2572 subsys=1d51028 revision=2 )
Display Driver Version = 6.14.0010.4299
Windows = 5.1 Build 2600 , Service Pack 3 (2095088KB) : Windows xp..
Load XML from memory : system/locale.xml- SUCCESS
Country : (INTERNATIONAL), Language : (INTERNATIONAL)
Load XML from memory : system/gametypecfg.xml
Load Config from file : config.xml- SUCCESS
Load XML from memory : system/system.xml- SUCCESS
Load XML from memory : system/strings.xml(0x0009) - SUCCESS
Load XML from memory : system/cserror.xml(0x0009) - SUCCESS
Load XML from memory : system/messages.xml(0x0009) - SUCCESS
InitializeNotify ok.
WFog Enabled Device.
Vertex Shader isn't supported
device created.
Video memory 32.500000
main : RGetLenzFlare()->Initialize()
InitialLoading success.
interface Initialize success
ZApplication::OnCreate : begin
0(Primary Sound Driver): Hardware Mixing Supported
1(SoundMAX Digital Audio): Hardware Mixing Supported
[[[getMaxChannel32]]]]
LoadWave: Error loading file
-------------------> Sound Engine Create : 1.419000
sound engine create.
Load XML from memory : System/tips.xml(0x0009)- SUCCESS
start log bipmap
end of load bitmaps2
loading pictures : 1.316000
warning : bitmap slot_head.tga not found.
warning : bitmap slot_head.tga not found.
warning : bitmap icon_gameroom.tga not found.
IDLResource Loading Success!!
IDL resources : 0.439000
start InitInterface option
Number of Display mode : 49
Number of Display mode : 49
end of InitInterface option ok
Init maps : no Current ChannelRule
Screen Effect Manager Create : 0.277000
Screen effect manager create success.
Effect manager create success.
7751 upnp port forward initialized.
Client create success.
game interface create success.
-------------------> GameInterface Create : 2.658000
Destroy gunz
Destroy sound engine.
Destroy sound engine. success
Destroy console.
Destroy interface begin
destroy client.
PeerInfoList Released
clear looks end.
Widget map clear end.
desctroy cursor system end.
clear IDL resource end.
Final interface end.
Destroy game interface done.
clear looks end.
Widget map clear end.
desctroy cursor system end.
Destroy mesh manager.
Destroy weapon mesh manager.
destroy game application done.
interface finalize.
game input destroy.
game gonfiguration destroy.
Bitmap manager destroy Animation bitmap.
destroy gunz finish.
Rframe_destory::closeDisplay