Xenon/IGunZ interface

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  1. #1
    Unleashed jumparound is offline
    MemberRank
    Feb 2008 Join Date
    UtrechtLocation
    499Posts

    Xenon/IGunZ interface

    I wanted to play around with Akunji's IGunZ interface but it keeps crashing at 'loading pictures...'. Yes i am using a 1.5 client.

    my mlog:

    GUNZ 1,0,0,290 launched. build (Aug 14 2012 22:37:02) Log time (08/19/12 12:23:50)
    CPU ID = GenuineIntel ( family = 6 , model = 15 , stepping = 11 ) @ 2835 MHz
    Display Device = NVIDIA GeForce GTX 570 ( vendor=10de device=1081 subsys=0 revision=a1 )
    Display Driver Version = 8.17.0013.0142
    Windows = 6.1 Build 7601 , Service Pack 1 (4193400KB) : ..
    Load XML from memory : system/locale.xml- SUCCESS
    Country : (BRZ), Language : (BRZ)
    Load Config from file : config.xml- SUCCESS
    Load XML from memory : system/system.xml- SUCCESS
    Load XML from memory : system/strings.xml(0x0016) - SUCCESS
    Load XML from memory : system/cserror.xml(0x0016) - SUCCESS
    Load XML from memory : system/messages.xml(0x0016) - SUCCESS
    Load XML from memory : system/gametypecfg.xml
    InitializeNotify ok.
    WFog Enabled Device.
    device created.
    Video memory 1506.500000
    shader initialize successful : 1
    main : RGetLenzFlare()->Initialize()
    Runnable By Duluxe
    InitialLoading success.
    Fail to create Bitmap for Initial loading
    interface Initialize success
    ZApplication::OnCreate : begin
    0(Primair geluidsstuurprogramma): Hardware Mixing Not Supported
    1(Hoofdtelefoon (High Definition Audio-apparaat)): Hardware Mixing Not Supported
    2(Luidsprekers (High Definition Audio-apparaat)): Hardware Mixing Not Supported
    3(Digitale audio (S/PDIF) (High Definition Audio-apparaat)): Hardware Mixing Not Supported
    [[[getMaxChannel32]]]]
    LoadWave: Error loading file


    -------------------> Sound Engine Create : 0.598000


    sound engine create.
    Load XML from memory : System/tips.xml(0x0016)- SUCCESS
    start log bipmap
    end of load bitmaps2
    loading pictures : 1.267000
    warning : bitmap icon_gameroom.tga not found.
    IDLResource Loading Success!!
    IDL resources : 0.188000
    start InitInterface option
    Number of Display mode : 36
    Number of Display mode : 36
    Crash ( 12:23:55 )
    Build Aug 4 2012 23:12:53


    dwTotalMemKB = 4193400 KB
    dwAvailMemKB = 1206588 KB
    dwVirtualMemKB = 2097024 KB


    [Exception]
    Address : 005b7722
    ExpCode : c0000005
    Flags : 00000000
    #Param : 00000002
    other : 00000000


    [Context]
    GS : 0000002b FS : 00000053 ES : 0000002b DS : 0000002b
    EDI: 00000000 ESI: 00200022 EBX: 00000000 EDX: 00000000
    ECX: 00650065 EAX: 00690000 EBP: 0018ebcc EIP: 005b7722
    CS : 00000023 Flg: 00210246 ESP: 0018e3f8 SS : 0000002b


    [Stack]
    090af480 090af480 005cca74 00000000 09005294 00000000 00484e92 00000000
    0911fc20 09005294 00000000 03fc0d28 00000017 0000000f 00000480 000002d0
    00000000 00000017 00000010 00000000 00000016 00000017 00000000 00000500
    000003c0 00000000 00000016 091638c0 09163aa0 0018e3fc 0909b258 006e39e8
    090aa180 38393933 00000000 00000000 00000000 00000000 00000000 00000000
    00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000
    00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000
    00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000
    00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000
    00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000
    00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000
    00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000
    00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000
    00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000
    00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000
    00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000

    How can this be fixed?


  2. #2
    Currently Stoned ! Ronny786 is offline
    MemberRank
    Dec 2011 Join Date
    Lost WorldLocation
    984Posts

    Re: Xenon/IGunZ interface

    edit somethings in main.cpp, zcombatinterface.cpp .... and some mminor changes in interface.mrs



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