I need ZGame::GetPing's Packet.
I need ZGame::GetPing's Packet.
I found this from Jacob, don't know if will help you.
Code:int GetPing(MUID *uidPlayer) { unsigned int nObj = NULL; int pPing = 0; __asm { pushad mov eax, ZGetGameClientAddr call eax mov ecx, eax push uidPlayer call MMatchClient_FindPeerAddr mov nObj, eax popad } if(nObj != 0) { __asm { pushad mov eax, pZGame mov ecx, dword ptr ds:[eax+0x24] mov edx, dword ptr ds:[eax+0x28] add eax, 0x20 add edx, ecx mov ecx, nObj push edx call MMatchInfo_GetPingAddr mov pPing, eax popad } } return pPing; }