How To extend skill Time ??

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  1. #1
    Valued Member fileburner is offline
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    May 2005 Join Date
    147Posts

    How To extend skill Time ??

    Hi Everybody,
    I looked in the forum about how to extend skill time but I havent found nothing
    can someone tell me how to do it where can I edit for that
    EX . make songs and Dances last 20min
    Thx alot ^_^


  2. #2

  3. #3
    Valued Member fileburner is offline
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    May 2005 Join Date
    147Posts
    thx alot man Sorry I didn't search well :(
    thx again :)

  4. #4
    Apprentice darkprince04 is offline
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    Jun 2005 Join Date
    12Posts
    - You need to find ID of skill u wana fix.
    - Go to folder l2jserver\data\stats\skill and find xml file (example: ur skill Warcry ID = 297 so you need find file l2jserver\data\stats\200-299.xml).
    - Edit xml file (notepad, wordpad, etc)
    - Skill is tag by <Skill> and </Skill> so you need to find line <Skill ID=[ur skill ID]> example: <Skill ID = 297 name = "Warcry">
    - Find line <set name="buffDuration" val="6000"/> and change val="1200000"
    - Go to end of this Skill, you cand see tag <effect name="Buff" time="60" count="1" val="0">, change it to time = 1200 . It mean 20 minutes
    - Save and restart server
    It skill Song of Life:
    <skill id="265" levels="1" name="Song of Life">
    <table name="#Tab-regHp">
    1.2
    </table>
    <set name="mpConsume" val="60"/>
    <set name="power" val="0.0"/>
    <set name="target" val="TARGET_PARTY"/>
    <set name="skillRadius" val="900"/>
    <set name="hitTime" val="2000"/>
    <set name="reuseDelay" val="10000"/>
    <set name="skillTime" val="2000"/>
    <set name="skillType" val="BUFF"/>
    <set name="operateType" val="OP_ACTIVE"/>
    <set name="buffDuration" val="120000"/> --> Buff duration in milisec (1000=1 minute), change it to val u wana
    <set name="castRange" val="-1"/>
    <for>
    <effect name="Buff" time="120" count="1" val="0">
    --> time of effect duration in sec (60=1 minute), change it to val u wana
    <mul order="0x50" stat="regHp" val="#Tab-regHp"/>
    </effect>
    </for>
    </skill>

    * Buffduration and effect time must be same val. It like Buffduration = time effext * 1000 ^^

  5. #5
    Enthusiast KillerM is offline
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    Jul 2005 Join Date
    HollandLocation
    42Posts
    also a way the casting speed goes faster?:smilie3:

  6. #6
    Apprentice darkprince04 is offline
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    Jun 2005 Join Date
    12Posts
    also a way the casting speed goes faster?
    skillTime or hitTime. I think it ^^
    ReuseDelay is rate time of skill

  7. #7
    Valued Member fileburner is offline
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    May 2005 Join Date
    147Posts
    thx alot people ^^

  8. #8
    Valued Member fileburner is offline
    MemberRank
    May 2005 Join Date
    147Posts
    thx alot people ^^

  9. #9
    Valued Member fileburner is offline
    MemberRank
    May 2005 Join Date
    147Posts
    thx alot people ^_^



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