A few question, not sure if they can be fixed or not

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  1. #1
    Grand Master EvilRyu is offline
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    A few question, not sure if they can be fixed or not

    Hi.
    Im running: MaNGOS_2968 + MangoScript_92 + MCH_1.5c
    SDB 0.5.4 *Changeset 60* 2977 with newest db files.

    Everything is running great, just a few issues, and im not even sure if they are fixable.

    1: When you die outside say near Darnassus, but get taken back to Shadowglen, this is rather anoying...

    2: Monsters jump around abit "like it's skipping from it's spawn location to another spot" Monsters also attack from underground "Was told it had something todo with aggro settings?"
    And last of all monsters don't always face you.

    These bugs are minor and not important, I was just wondering if there was anyway of fixing them, or maybe some sql files I can import into the db to correct?.


  2. #2
    Grand Master EvilRyu is offline
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    Can someone at least answer?
    This is becoming a major problem, and every time I try and use the sql files from the update folder, it gives me errors..

    I need the mobs fixed, as they are all teleporting to you and skipping while running towards you.

    If this can't be fixed, then i'll have to go back to wowemu:(
    As at least wowemu never done this, oh and I also searched up on this problem, a few people had it, and noboday got thiers fixed..

  3. #3
    Member BORODA is offline
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    1. May be can be fixed. Not shure... Ask on Mangos forum...
    2. Standart "all emulators" error. It is present on all servers exept blizzards and wowemu... Can't be fixed...

  4. #4
    Grand Master EvilRyu is offline
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    Quote Originally Posted by BORODA View Post
    1. May be can be fixed. Not shure... Ask on Mangos forum...
    2. Standart "all emulators" error. It is present on all servers exept blizzards and wowemu... Can't be fixed...
    Well i'll give it a few days more, then im going back to wowemu, as at least the mobs work fine on that old emu.

    Shame too, as mangos supports alot of nice stuff, but the game is not playable while the monsters are all doing this.

  5. #5
    Member BORODA is offline
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    Strange... For me it does not lags very bad.... Yes, monsters get underground sometimes but not always and thay always run to me not steps (2 or 3 times it was so, but not always). May be upgrade to newer version will solve this...
    Last edited by BORODA; 12-01-07 at 12:29 PM.

  6. #6
    Grand Master EvilRyu is offline
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    Quote Originally Posted by BORODA View Post
    Strange... For me it does not lags very bad.... Yes, monsters get underground sometimes but not always and thay always run to me not steps (2 or 3 times it was so, but not always). May be upgrade to newer version will solve this...
    I am running the newest version dude, ready my first post.
    And anytime I try and import the updated sql files thats in the update folder, I get errors, and missing tables after it.

  7. #7
    Member raul.roland is offline
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    Latest core is 3005 and SDB is 62 so....

  8. #8
    Member BORODA is offline
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    Any compiled version? Or just in SVN?

    If no, i'll try to compile it tommorow...
    Last edited by BORODA; 12-01-07 at 01:22 PM.

  9. #9
    Grand Master EvilRyu is offline
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    Quote Originally Posted by urbin View Post
    [MaNGOS] Latest binaries and SDB (With no support questions! Only files)


    ! READ THE TOPIC !

    __________________________________________________
    __________________________________________________

    Latest
    MaNGOS RELEASE



    Compiled with Microsoft Visual Studio 2005 Professional



    MaNGOS Revision Changelog
    _____________________________________________________________
    MaNGOS_2968 + MangoScript_92 + MCH_1.5c ---> (Mirror 1) (Mirror 2)
    MaNGOS_2967 + MangoScript_92 + MCH_1.5c ---> (Mirror 1) (Mirror 2)
    MaNGOS_2962 + MangoScript_91 + MCH_1.5c ---> (Mirror 1) (Mirror 2)
    MaNGOS_2958 + MangoScript_91 + MCH_1.5c ---> (Mirror 1) (Mirror 2)
    MaNGOS_2952 + MangoScript_90 + MCH_1.5c ---> (Mirror 1) (Mirror 2)
    MaNGOS_2951 + MangoScript_90 + MCH_1.5c ---> (Mirror 1) (Mirror 2)
    MaNGOS_2950 + MangoScript_90 + MCH_1.5c ---> (Mirror 1) (Mirror 2)



    SDB Full Release Changelog
    __________________________________________________
    SDB 0.5.4 *Changeset 60* 2977 ---> (Mirror 1) (Mirror 2)
    SDB 0.5.4 *Changeset 55* 2946 ---> (Mirror 1) (Mirror 2)



    MaNGOS Extra's
    ________________________________
    DBC FILES ---> (Mirror 1) (Mirror 2)
    Full MAPS ---> (Mirror 1) (Mirror 2)
    Additional ---> (Mirror 1) (Mirror 2)
    Thats what im using, I created db from the sql "clean install"
    everything works great, apart from rage not building up correctly, and when you use a skill that uses rage, it takes all ur rage lol

    But my biggest problem is all spawns are well messed up, they teleport to you from a few yards away once they spot you, instead of walking/running to you. They also attack from underground.

  10. #10
    Member BORODA is offline
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    Yes, this is the problem of all emulators... Thats coz ad.exe don't extract maps including all ups and downs of the map... Until the mangos comunity will not create normal ad.exe the server will be laggy...

  11. #11
    Grand Master EvilRyu is offline
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    Quote Originally Posted by BORODA View Post
    Yes, this is the problem of all emulators... Thats coz ad.exe don't extract maps including all ups and downs of the map... Until the mangos comunity will not create normal ad.exe the server will be laggy...
    So the spwans issue can't be fixed for now, but what about rage?
    Is there anyway of fixing that?

    It's not building up right "take ages" and when it does, it's all gone if you use 1 skill.



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