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Elite Member
[Antrix] New Instances using maps for existing instances
This is going to sound like a very odd question, but with the perusing of the Antrix DB structure I've been doing, it seems like it wouldn't take much to be able to create a new instance using the map from an old instance, since all mob spawns are DB-driven, and it should require no client modifications.
For instance, I want to script a custom raid encounter, and I don't have a clue on how I would go about making a new map to put in the MPQ I plan distribute to my server users. The new models for mobs are made, but making a map is currently out of my league. So, at least for the time being, it's more logical to spawn a new instance of Onyxia's Lair, but as opposed to using the spawns for Onyxia's Lair, I want the server to see this instance as a separate map, and use the spawns I make for this unique instance. The catch is that I don't want to get rid of the real Onyxia's Lair, just reuse the map.
Anyone that might be able to shed some light on this? I know it was a long-winded explanation, but I was trying to be specific
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Member
Re: [Antrix] New Instances using maps for existing instances
It very well seems possible, though if you want a different spawn of Onyxia's Lair, go to Mount Hyjal and go inside the cave there, it's a duplicate of it with no spawns. It'd make the job a bit easier.
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Elite Member
Re: [Antrix] New Instances using maps for existing instances
Onyxia's Lair was just to give an example, I'm not sure yet what map I would want to use for this custom instance. The idea would be to re-use the existing map for a new instance, and use it for the old one as well, making the new instance accessible via portal or teleport NPC.