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Grand Master
[ Ascent FIX ] Negative crit above 70 fixxed !!
crit neg stats can be fixed in core ;) I did that on my own server just caped that stat on lvl 70 ;)
Look in player.cpp for this :
Player::CalcRating ( uint32 index ) << Somthing like that ;)
then look for this line :
if(l < 60)
and make it like this :
if(l > 70)
l = 70;
Remove the else line and the second cost line and rebuild project ;)
If you dunno how this work dont bother to try it ;)
thanx to furnitureporn on ascent forums for this one as well all tru it was not clearly stated on ascent forum i found out how to do it and compille without any errors ;)
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Newbie
Re: [ Ascent FIX ] Negative crit above 70 fixxed !!
Hey tr4shm4n,
I have this issue with branch 2_8 but it looks like the code has had a major overhaul since your post and I am struggling to come up with ideas to fix the 2_8 release. The rating calculation system has been overhauled, from what I can see.
Any ideas?
Cheers
Turbo