[Ascent] Problems with trainers

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  1. #1
    Apprentice malabaricien is offline
    MemberRank
    Nov 2007 Join Date
    14Posts

    [Ascent] Problems with trainers

    Hello, I'm using the Ascent revs of grandmst20, exactly, Ascent 2432 and NCBD 670. Everything is correct but for the class trainers...and also the weapon master. I can speak with them, but they don't show me the list of avilable spells to learn....

    I have one more question, which is not as important, the command .recall list doesn't work, it doesn't show me all the recall ports.

    I hope there is a solution

    (sorry for my bad english....)


  2. #2
    Account Upgraded | Title Enabled! jab416171 is offline
    MemberRank
    Sep 2007 Join Date
    377Posts

    Re: [Ascent] Problems with trainers

    670 doesn't have the npc spawn table.

  3. #3
    Member qbert0 is offline
    MemberRank
    Oct 2007 Join Date
    89Posts

    Re: [Ascent] Problems with trainers

    I had the exact problem...what you have to do is in the DB folder it says development go to SQL Tables and execute spells112 to your world DB fixed everything for me

  4. #4
    You don't know me. Paco44 is offline
    MemberRank
    Apr 2006 Join Date
    IllinoisLocation
    1,777Posts

    Re: [Ascent] Problems with trainers

    How is spell112 going to fix NPCs exactly?

  5. #5

    Re: [Ascent] Problems with trainers

    As far as the teleport issue, you should use the addon that was designed to work with Ascent. I have posted in another thread about it so I wont link it twice. Search the forums for My_Master addon. Nice GUI for ports and ticket handling and such.

  6. #6
    The one and only grandmst20 is offline
    MemberRank
    Feb 2007 Join Date
    427Posts

    Re: [Ascent] Problems with trainers

    I'll fix this. Thanks for bringing it to my attention.

  7. #7
    Enthusiast janvitos is offline
    MemberRank
    Nov 2007 Join Date
    48Posts

    Re: [Ascent] Problems with trainers

    The spawn table isn't in the NCDB 670 release.
    What i did is take the spawn table from NCDB 668 and use it in my NCDB 670 release.

    Works like a charm.



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