Code:INSERT INTO gameobject_template (entry, type, displayId, name, faction, flags, size, sound0, sound1, sound2, sound3, sound4, sound5, sound6, sound7, sound8, sound9, sound10, sound11, sound12, sound13, sound14, sound15, sound16, sound17, sound18, sound19, sound20, sound21, sound22, sound23, ScriptName) VALUES (999000, 22, 4396, "PVP ARENA", 0, 0, 1, 4801, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "");I have used type: 22 spellcaster and at sound 0 i put an unused spell 4801 so WHEN the portal is visible after I .addgo 999000 then this works. The only problem is after awhile the portal become invinsible for me, in the game I look for them with .targetobject and it shows and they are also still in sql. Does anyone have an idea why this happens?Code:INSERT INTO areatrigger_template (id, name, required_level, trigger_map, trigger_position_x, trigger_position_y, trigger_position_z, target_map, target_position_x, target_position_y, target_position_z, target_orientation) VALUES (4801, "PVP ARENA", 0, 0, "-13152,9", "342,729", "52,1328", 0, "-13152,9", "342,729", "52,1328", 0);


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