[Help] Custom Portals Antrix.

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  1. #1
    Elite Member KaM-Dan is offline
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    [Help] Custom Portals Antrix.

    I suppose this has been asked millions of times but i cant find any useful info about this.
    Anyone have a way to create Custom portals?, like the ones to SW, IF, Orgr etc.

    I know all the codes for them, this isnt what i need.

    I just want to know how you make the flippin things. xD
    A portal that could take you to a certain place on the map.
    E.G a portal to GM Island...

    Any help much appreciated. =D


  2. #2
    Member alexgus is offline
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    Re: [Help] Custom Portals Antrix.

    isnt it .gobject cordstodirection 1 ? im not saying its the right thing though i think you do it that way.

  3. #3
    Member pms is offline
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    Re: [Help] Custom Portals Antrix.

    Hi!

    This is how far i got... Could someone plz help out from here...

    /*
    Make portal to Buyers Island
    Spellfocus in gameobejct_names is thesame number as ID in Teleport_Coords.
    GAMEOBJECT_NAME: ENTRY 200000
    TELEPORT_CORDS: ID 36000
    Insert number of your location at X,Y,Z-number in teleport_coords
    If U use it, plz visit http://wow.tyringe.org
    */

    insert into `gameobject_names` (`entry`, `Type`, `DisplayID`, `Name`, `spellfocus`, `sound1`, `sound2`, `sound3`, `sound4`, `sound5`, `sound6`, `sound7`, `sound8`, `sound9`, `unknown1`, `unknown2`, `unknown3`, `unknown4`, `unknown5`, `unknown6`, `unknown7`, `unknown8`, `unknown9`, `unknown10`, `unknown11`, `unknown12`, `unknown13`, `unknown14`) values('200000','22','6955','Shattrath Portal to Buyers Island','36000','0','0','0','0','0','0','0','0','0 ','0','0','0','0','0','0','0','0','0','0','0','0', '0','0');

    insert into `teleport_coords` (`id`, `name`, `mapId`, `x`, `y`, `z`, `totrigger`) values('36000','Portal Effect: Buyers Island','1','x-number,'Y-number','Z-number','0');


    I can spawn this portal but it wont take me anywhere. Does anyone know whats missing?
    -PMS

  4. #4
    Newbie acn545 is offline
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    Re: [Help] Custom Portals Antrix.

    im haveing the same kind of problem as pms

    a fix would be very helpfull

    thanks

  5. #5
    Elite Member KaM-Dan is offline
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    Re: [Help] Custom Portals Antrix.

    Quote Originally Posted by pms View Post
    Hi!

    This is how far i got... Could someone plz help out from here...

    /*
    Make portal to Buyers Island
    Spellfocus in gameobejct_names is thesame number as ID in Teleport_Coords.
    GAMEOBJECT_NAME: ENTRY 200000
    TELEPORT_CORDS: ID 36000
    Insert number of your location at X,Y,Z-number in teleport_coords
    If U use it, plz visit http://wow.tyringe.org
    */

    insert into `gameobject_names` (`entry`, `Type`, `DisplayID`, `Name`, `spellfocus`, `sound1`, `sound2`, `sound3`, `sound4`, `sound5`, `sound6`, `sound7`, `sound8`, `sound9`, `unknown1`, `unknown2`, `unknown3`, `unknown4`, `unknown5`, `unknown6`, `unknown7`, `unknown8`, `unknown9`, `unknown10`, `unknown11`, `unknown12`, `unknown13`, `unknown14`) values('200000','22','6955','Shattrath Portal to Buyers Island','36000','0','0','0','0','0','0','0','0','0 ','0','0','0','0','0','0','0','0','0','0','0','0', '0','0');

    insert into `teleport_coords` (`id`, `name`, `mapId`, `x`, `y`, `z`, `totrigger`) values('36000','Portal Effect: Buyers Island','1','x-number,'Y-number','Z-number','0');


    I can spawn this portal but it wont take me anywhere. Does anyone know whats missing?
    -PMS
    Thats about as far as i got. When i clicked on the portal it taught me Blacksmithing 1/350.
    LOL!:pinch:

    I havnt got a clue whats missing. Somethings really weird. At least my portal did something. =P

  6. #6
    Sorcerer Supreme channel_49 is offline
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    Re: [Help] Custom Portals Antrix.

    Wrong spellfocus = wrong effect...

  7. #7
    Newbie acn545 is offline
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    Re: [Help] Custom Portals Antrix.

    Any chance you no how to fix the problem Channel_49?

    like the correct spellfocus thing or what ever

  8. #8
    Sorcerer Supreme channel_49 is offline
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    Re: [Help] Custom Portals Antrix.

    The portals are gameobjects that basically casts a spell on you, 17608 is from shattrath to darnassus for example. Editing spells is not my specialty since I never do it, but I believe the first places to look are spell112 table and spells.dbc

  9. #9
    Newbie Laso49 is offline
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    Re: [Help] Custom Portals Antrix.

    D
    Quote Originally Posted by channel_49 View Post
    The portals are gameobjects that basically casts a spell on you, 17608 is from shattrath to darnassus for example. Editing spells is not my specialty since I never do it, but I believe the first places to look are spell112 table and spells.dbc
    You do nothing with spells.dbc

  10. #10
    Sorcerer Supreme channel_49 is offline
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    Re: [Help] Custom Portals Antrix.

    Certainly all the spell names are in spells.dbc, and as far as I know, a lot of the spells are in core and they run from spells.dbc.

  11. #11
    Member pms is offline
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    Re: [Help] Custom Portals Antrix.

    Hi again!

    I added this to my Custom teleporter 2, yet doesnt work:

    insert into `spells112` (`Id`, `School`, `Category`, `field4`, `DispelType`, `MechanicsType`, `Attributes`, `AttributesEx`, `Flags3`, `field10`, `field11`, `UNK12`, `UNK13`, `Targets`, `TargetCreatureType`, `RequiresSpellFocus`, `CasterAuraState`, `TargetAuraState`, `CastingTimeIndex`, `RecoveryTime`, `CategoryRecoveryTime`, `InterruptFlags`, `AuraInterruptFlags`, `ChannelInterruptFlags`, `procFlags`, `procChance`, `procCharges`, `maxLevel`, `baseLevel`, `spellLevel`, `DurationIndex`, `powerType`, `manaCost`, `manaCostPerlevel`, `manaPerSecond`, `manaPerSecondPerLevel`, `rangeIndex`, `speed`, `modalNextSpell`, `maxstack`, `Totem1`, `Totem2`, `Reagent1`, `Reagent2`, `Reagent3`, `Reagent4`, `Reagent5`, `Reagent6`, `Reagent7`, `Reagent8`, `ReagentCount1`, `ReagentCount2`, `ReagentCount3`, `ReagentCount4`, `ReagentCount5`, `ReagentCount6`, `ReagentCount7`, `ReagentCount8`, `EquippedItemClass`, `EquippedItemSubClass`, `RequiredItemFlags`, `Effect1`, `Effect2`, `Effect3`, `EffectDieSides1`, `EffectDieSides2`, `EffectDieSides3`, `EffectBaseDice1`, `EffectBaseDice2`, `EffectBaseDice3`, `EffectDicePerLevel1`, `EffectDicePerLevel2`, `EffectDicePerLevel3`, `EffectRealPointsPerLevel1`, `EffectRealPointsPerLevel2`, `EffectRealPointsPerLevel3`, `EffectBasePoints1`, `EffectBasePoints2`, `EffectBasePoints3`, `Effectunk1901`, `Effectunk1902`, `Effectunk1903`, `EffectImplicitTargetA1`, `EffectImplicitTargetA2`, `EffectImplicitTargetA3`, `EffectImplicitTargetB1`, `EffectImplicitTargetB2`, `EffectImplicitTargetB3`, `EffectRadiusIndex1`, `EffectRadiusIndex2`, `EffectRadiusIndex3`, `EffectApplyAuraName1`, `EffectApplyAuraName2`, `EffectApplyAuraName3`, `EffectAmplitude1`, `EffectAmplitude2`, `EffectAmplitude3`, `Effectunknown1`, `Effectunknown2`, `Effectunknown3`, `EffectChainTarget1`, `EffectChainTarget2`, `EffectChainTarget3`, `EffectSpellGroupRelation1`, `EffectSpellGroupRelation2`, `EffectSpellGroupRelation3`, `EffectMiscValue1`, `EffectMiscValue2`, `EffectMiscValue3`, `EffectTriggerSpell1`, `EffectTriggerSpell2`, `EffectTriggerSpell3`, `EffectPointsPerComboPoint1`, `EffectPointsPerComboPoint2`, `EffectPointsPerComboPoint3`, `SpellVisual`, `field114`, `dummy`, `CoSpell`, `spellPriority`, `Name`, `NameAlt1`, `NameAlt2`, `NameAlt3`, `NameAlt4`, `NameAlt5`, `NameAlt6`, `NameAlt7`, `NameFlags`, `Rank`, `RankAlt1`, `RankAlt2`, `RankAlt3`, `RankAlt4`, `RankAlt5`, `RankAlt6`, `RankAlt7`, `RankFlags`, `Description`, `DescriptionAlt1`, `DescriptionAlt2`, `DescriptionAlt3`, `DescriptionAlt4`, `DescriptionAlt5`, `DescriptionAlt6`, `DescriptionAlt7`, `DescriptionFlags`, `BuffDescription`, `BuffDescriptionAlt1`, `BuffDescriptionAlt2`, `BuffDescriptionAlt3`, `BuffDescriptionAlt4`, `BuffDescriptionAlt5`, `BuffDescriptionAlt6`, `BuffDescriptionAlt7`, `buffdescflags`, `ManaCostPercentage`, `unkflags`, `StartRecoveryTime`, `StartRecoveryCategory`, `SpellFamilyName`, `SpellGroupType`, `unkne`, `MaxTargets`, `Spell_Dmg_Type`, `FG`, `FH`, `dmg_multiplier_1`, `dmg_multiplier_2`, `dmg_multiplier_3`, `FL`, `FM`, `FN`) values('36000','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','1','0','0','0','0','0','0','101','0','0','0','0','0','0','0','0','0','0','12','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','-1','0','0','5','77','0','1','0','0','1','0','0','0','0','0','0','0','0','-1','0','0','0','0','0','25','25','0','17','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','1492','0','0','Portal Effect: Buyers Island','0.000000','0.000000','0.000000','0.000000','0.000000','0.000000','0.000000','4128830','','0.000000','0.000000','0.000000','0.000000','0.000000','0.000000','0.000000','4128828','','0.000000','0.000000','0.000000','0.000000','0.000000','0.000000','0.000000','4128828','','0.000000','0.000000','0.000000','0.000000','0.000000','0.000000','0.000000','4128828','0','0','0','0','0','0','0','0','0','0','0','1','1','0','0','0','0');

    I cant find anythink in spell.dbc to edit...
    -PMS

  12. #12
    Newbie acn545 is offline
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    Re: [Help] Custom Portals Antrix.

    Well, i don't think it has anything to do with that, i figure we screwed up somewhere along the line while we were messing with the area triggers, at least for me.

  13. #13
    Elite Member DEMONZ is offline
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    Re: [Help] Custom Portals Antrix.

    wasnt this topic originally Kam-Dam's topic? why is every stepping in with their problems?

  14. #14
    Newbie acn545 is offline
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    Re: [Help] Custom Portals Antrix.

    Well, if anyone would have answered his answer in the first place no one else here would be having any problems either, and if we get one of our questions answered first we could answer his question, and its easier to us and other people to go into one thread instead of multiple ones that are the same

  15. #15
    Newbie senturus is offline
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    Re: [Help] Custom Portals Antrix.

    Anyone find a solution to this...been trying to get my own custom portals but nothing is working

  16. #16
    Sorcerer Supreme channel_49 is offline
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    Re: [Help] Custom Portals Antrix.

    If we knew the answer it would be much easier wouldn't it. I already mentioned that I know spells are all in spell.dbc and core, gameobject goes by spellfocuses which is just casting a spell. If you wanna see whats inside spell.dbc you have to actually extract it with a dbc -> csv converter.

  17. #17
    Member b3ck is offline
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    Re: [Help] Custom Portals Antrix.

    try this:

    Quote Originally Posted by bestie

    k , listen up
    1.make in tabel gameobject_names a new line with :
    - entry = make it a big one so that when an update to the db wont screw it
    - type = 27 / 22 - test both
    - displayid = the model for the gameobject
    - name = ....
    - sound0 = the "spell" that tele you , which you must declare it in teleport_coords
    - maybe sound2 = 1 / didnt tested it
    - rest 0

    in tabel teleport_coords :
    - id - its the "spell" number used in gameobject_names.sound0
    - name = .....
    - mapid = the map that you want to tele
    - x = x coordonate
    - y = y coordonate
    - z = z coordonate
    - tottrigger = 0
    restart your server and use this command .gameobject spawn "spell id" it should work.


    goodluck,
    -b3ck

  18. #18
    Member pms is offline
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    Re: [Help] Custom Portals Antrix.

    Hmm, B3ck isnt that excactly what I wrote a bit up in the topic?
    -PMS

  19. #19

    Re: [Help] Custom Portals Antrix.

    doenst work for me. did the same like on top.

  20. #20
    Elite Member KaM-Dan is offline
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    Re: [Help] Custom Portals Antrix.

    yeah come on there has to be someone who knows how to make Custom Portals? lol

  21. #21
    Member pms is offline
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    Re: [Help] Custom Portals Antrix.

    Hi all!

    I finally manage to make a custom portal of my own. Check it out at:

    Account creation page Tyringes Antrix Server (0 players online)
    Realmlist tyringetbc.servegame.com
    Forum http://wow.tyringe.org

    There is a custom portal in every major ALLIANCE town ATM. I will add more later...
    If U get disconnected, its problem with my ISP tonight.

    I will add the solution when I find out how to make teleporters without changing the ID of an old.

    -PMS

  22. #22

    Re: [Help] Custom Portals Antrix.

    with what id of an old portal did u do that? in the db there are portals like to karazhan. could u manage to do the custom portal over that one?

  23. #23
    Elite Member KaM-Dan is offline
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    Re: [Help] Custom Portals Antrix.

    Yeah great, you overwritten a old portal that was already there. I can do that but you never told us how to do it if you did make a "BRAND NEW" one, nice of you to tell us instead of just using it to advertise your server. Grrrrr..... xD

  24. #24
    Grand Master Undawned is offline
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    Re: [Help] Custom Portals Antrix.

    If by custom portal you mean something completely new, you'd probably have to script it in the core, or do some client editing (adding a new spell and such)

    AFIAK, the GO's which teleport are spellcasters, spellcasters require spells, which can be found in spells112, most people do a select query on the spells112 table and look for portal spells that aren't already used (if you can find one) and apply the correct sql's to the correct tables.

    As far as creating a completely new spell to use with your GO, i'd say you'd have better luck scripting something corewise.

  25. #25
    Member pms is offline
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    Re: [Help] Custom Portals Antrix.

    Here is the link to my GUIDE: http://forum.ragezone.com/f114/guide...4/#post2431647

    -PMS



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