Even though I am new to Ludmilla, I figured that I could post how to change that stuff. Now, I do programming for a living, so it was easy to find this stuff and figure it out....
How to change the Player Level cap:
- Open .\WS\scripts\config.py
- In the third section (the first line will be #XP MODULE), adjust the first line to you level cap of choice, e.g.:
Code:XP_MAXPLAYERLVL = 255- That is it. (Note: This will change the max level for all players, including non-GM. I have yet to figure out how to allow GMs to get to level 255, and not players. This is the setting that .mod level ## looks at when changing player levels)
How to change the Exp rate:
- Open the same config.py file as you did for player level.
- In the same section, look for # Define XP Rate
- Modify the rates below that as you see fit, e.g.:
Code:XP_XPRATE = 10.00 # Overall XP rate XP_DMGXPRATE = 0.35 # XP rate per mob damage point/used for ELITEs only XP_MAXLVLUP = 0 # Maximum level-up allowed for each kill XP_MAXXP = 25000 # Maximum gain XP XP_XPACCELERATOR = 10 # XP Rate Accelerator, must be ZERO for Player Level min 20 (used to avoid linear dependence)- Again, that is it (Easy, isn't it?)
How to change Gold\Drop Rates:
This one is a little harder to do, especially if you are using Kenny's pre-made repack.
Drop rates are not a stand alone rate you can find in the .py files (at least not to my knowledge. If someone else has figured this out, please, let me know), but instead you would have to alter the percent chance to drop in the loot database itself. I am working on an easy way to change this, and I'll post it for those helping with Kobold once I have it figured out.
Now, the gold dropping from monsters was something modified in the creatures.scp files in wowEMU (gold=#####). I have yet to see a field in the DB tables in any of the creature related tables relating to that. Gold drops are not a loot drop. This may be somehting for both Mangos and Kobold developers to work on, but that isn't my place to say.
I hope this helps those looking for detailed answers into these questions (at least I hope it does).


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