[Kobold] After seeing questions on how to adjust rates...

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  1. #1

    [Kobold] After seeing questions on how to adjust rates...

    Even though I am new to Ludmilla, I figured that I could post how to change that stuff. Now, I do programming for a living, so it was easy to find this stuff and figure it out....

    How to change the Player Level cap:
    • Open .\WS\scripts\config.py
    • In the third section (the first line will be #XP MODULE), adjust the first line to you level cap of choice, e.g.:
      Code:
      XP_MAXPLAYERLVL = 255
    • That is it. (Note: This will change the max level for all players, including non-GM. I have yet to figure out how to allow GMs to get to level 255, and not players. This is the setting that .mod level ## looks at when changing player levels)

    How to change the Exp rate:
    • Open the same config.py file as you did for player level.
    • In the same section, look for # Define XP Rate
    • Modify the rates below that as you see fit, e.g.:
      Code:
      XP_XPRATE =           10.00               # Overall XP rate
      XP_DMGXPRATE =        0.35               # XP rate per mob damage point/used for ELITEs only
      XP_MAXLVLUP =         0                  # Maximum level-up allowed for each kill
      XP_MAXXP =            25000              # Maximum gain XP
      XP_XPACCELERATOR =    10                  # XP Rate Accelerator, must be ZERO for Player Level min 20 (used to avoid linear dependence)
    • Again, that is it (Easy, isn't it?)

    How to change Gold\Drop Rates:
    This one is a little harder to do, especially if you are using Kenny's pre-made repack.
    Drop rates are not a stand alone rate you can find in the .py files (at least not to my knowledge. If someone else has figured this out, please, let me know), but instead you would have to alter the percent chance to drop in the loot database itself. I am working on an easy way to change this, and I'll post it for those helping with Kobold once I have it figured out.

    Now, the gold dropping from monsters was something modified in the creatures.scp files in wowEMU (gold=#####). I have yet to see a field in the DB tables in any of the creature related tables relating to that. Gold drops are not a loot drop. This may be somehting for both Mangos and Kobold developers to work on, but that isn't my place to say.

    I hope this helps those looking for detailed answers into these questions (at least I hope it does).


  2. #2
    Grand Master kennythekid is offline
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    so u chage XP_MAXPLAYERLVL = 255
    ok ingame i still can get lvl 255 or more then 60
    so for loot and drop i figure it out once with wowemu scp files
    but that option its no longer available because everyone uses mongos_converted db as is more better then the wowemu scp conversion
    so now for loot and drops u have to change then in the db ... and that is very sick as is no tool that can to that to the hole table
    so if we had a tool to convert from luddy sql to scp and then modify with wowemu tools then converted back i would be much easyer i think ...
    well i was planing to do such a thing i'm still testing db's for improvement ..i ain't so good at this but i hope i can come with something ussfull
    maybe u should try doing some good tools if your a programmer :)
    see`ya

  3. #3
    Yeah, well, I'm also using a customized loottemplate.scp from the wowEMU server my server had up (as well as with the mobs and spawns, etc), so I was able to use that (never had a problem with loots) and everything has a minimum chance of 30% drop, and it works fine.

    I'm already working on a program that will read the SQL table of the loots (both for GO's and creatures), take the chance level, run it through a given multiplier, then replace the chances with the given amounts. Once I finish, I'll post it for use. (Note: The finished product will require at least .NET 1.1 to be installed)

    As far as the level thing, I never tested it, but it was the only editable option for Max level, so I pointed it out. It may be possible to get that high with experience, and the issue with .mod level may be a core program issue O.o?

  4. #4
    Grand Master kennythekid is offline
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    yeah or a core problem or some restriction as this is public restricted dunno for sure as game master i don't think u have to lvl up by xp after 60 is dumb don't u think ?
    and come up with that cool tool :D i'm waiting for it
    i made some new repacks including some bug fixes
    and if you find some bug fixes pls let me now :D

    best wishes
    Ken!

  5. #5
    Newbie luw is offline
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    Quote Originally Posted by Magsinfin View Post
    How to change the Player Level cap:
    • Open .\WS\scripts\config.py
    • In the third section (the first line will be #XP MODULE), adjust the first line to you level cap of choice, e.g.:
      Code:
      XP_MAXPLAYERLVL = 255
    • That is it. (Note: This will change the max level for all players, including non-GM. I have yet to figure out how to allow GMs to get to level 255, and not players. This is the setting that .mod level ## looks at when changing player levels)
    I've already tried that. But the .mod level command doesn't work beyond level 60. I can only set the level using navicat.

  6. #6
    Grand Master kennythekid is offline
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    so using navicat u can set lvl 255 to a player ?

  7. #7
    I havent seen anything in the DB dealing with max level. That seems to be a core issue, and I have only seen that in the .py files

  8. #8
    Grand Master kennythekid is offline
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    yeah the problem must be there for sure in the .py files since are the only scripts in this emu

  9. #9
    Elite Member iNViSiGOD is offline
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    Didn't work for me, only altered the rates of monsters 1 level and up above my characters level.

  10. #10
    Sorcerer Supreme Zer0xe is offline
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    It worked for me.

    Signed,
    Zer0xe

  11. #11
    Newbie xbikersxrockx is offline
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    Since i edited my xp rates, the people on my server dont get exp from mobs of a lower level?

    example: level 40 player kills a 39. player doesnt get exp.

    Any reason why this is happening?

  12. #12
    Elite Member Ch40t1c is offline
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    I don't get exp, I'm level one too.



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