Kobold MP not working

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  1. #1
    Member gamer123 is offline
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    Sep 2006 Join Date
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    80Posts

    Question Kobold MP not working

    My kobold online doesnt work. The LAN works just fine but the internet IP one does not. I setup one realm_list with internet ip 72.134.*.*. I set up another one with the local ip 192.168.1.*. Then here are my conf files. Also my LAN status in realm_list changes back to 0 after I change it from 3 to 1. My internet status stays at 1. I can connect to LAN but no one can connect to intenet? I have all my ports opened in my router and no firewall on the server's computer. Any help would be greatly appreciated.

    PS- People are using a DNS to connect instead of the actual internet ip would that affect anything? (ex-wow.servegame.com)



    ################################################## #############################
    #
    # World Server Configuration file
    #
    # Contains: World Server configuration
    #
    ################################################## #############################

    # Network interface and port for WORLD server to listen at.
    # MUST BE SET ALWAYS
    #
    WorldServerListenIp = 192.168.1.*
    WorldServerPort = 4200

    # Message of the Day. Displayed at worldlogin for every user.
    Motd = "Welcome to |cffff6060Happy Kobold Slayer|r testing server. Please report all found problems to developers."

    # Distance a Player can "see" other objects and receive updates from them.
    # Measured in number of Cells around Player. Number of Cells will change CPU load
    # of your server (1 - low CPU load, 2 - medium CPU load, 3 - high CPU load)
    #
    CellsVisual = 2

    # Enable World periodic integrity checks, this may help to lower memory usage, improve Latency
    # WorldIntegrityCheckInterval sets time in miliseconds ( 1 sec = 1000 msec ) how often such
    # routine will be called ( recommended not often that 1 hour as may increase Latency
    # on several seconds while called, then latency will normalise )
    # WorldIntegrityCheck Options: (yes - no, 1 - 0)
    # WorldIntegrityCheck Dafault: no
    # WorldIntegrityCheckInterval Default: 1 hour 15 minutes, or 4500000 msec
    #
    WorldIntegrityCheck = yes
    WorldIntegrityCheckInterval = 4500000

    # Set Weather change interval in miliseconds ( 1 sec = 1000 msec )
    # Default: every 1 hour, or 3600000 msec
    #
    WeatherChangeInterval = 3600000

    # Server Name displayed to all Players who login to server
    # (uncommented by default)
    #
    #ServerName = "Game Server v.1.0"

    # Change to (de, ru,...) the following line to allow server loading lang_XX.txt file
    # and replacing text entries from lang_default.txt with their translated versions.
    #
    Language = default

    # Announce GM entrance into server (yes - no, 1 - 0)
    #
    AnnounceGM = yes

    # What kinds of messages don't you what to see?
    # Example:
    # 1. Uncomment next line to turn off logging to file
    # HideLogFile = Fatal Error Warning Information Scripts Verbose Debug
    # 2. Uncomment next line to turn off detailed logging to console
    # HideLogConsole = Information Scripts Verbose Debug

    # What sources of messages do you want to ignore?
    # Example:
    # 1. Uncomment next lines to turn off messages from ZThread and Sockets libs
    # FileLogBlackList = ZThread Sockets
    # ConsoleLogBlackList = ZThread Sockets

    FileLogBlackList =
    ConsoleLogBlackList =
    CreateLogFile = 1

    #--- END ---

    ################################################## #############################
    #
    # Login Server Configuration file
    #
    # Contains: Base login server settings, list of realms and their types
    #
    ################################################## #############################

    # Network interface and port for LOGIN server to listen at.
    # Default: 0.0.0.0 (all interfaces) port 3724
    #
    LoginServerListenIp = 192.168.1.*
    LoginServerPort = 3724

    # Set up your default realm name here, server will add this single realm to the list.
    # Realm IP must be accessible by end user, you can setup port forwarding there to
    # actual world server IP and port if your network setup needs.
    # DefaultRealmName = "some name"
    # DefaultRealmAddr = address of realm - for advanced usage only (default = WorldServerListenIp)
    # DefaultRealmPort = port for realm - for advanced usage only (default = WorldServerPort)
    #
    # Type of realm("Normal", "PvP")
    # Default: "Normal"
    DefaultRealmName = Kobold Test Realm
    DefaultRealmAddr = 192.168.1.*
    DefaultRealmPort = 3725
    DefaultRealmType = "Normal"

    # What kinds of messages don't you what to see?
    # Example:
    # 1. Uncomment next line to turn off logging to file
    # HideLogFile = Fatal Error Warning Information Scripts Verbose Debug
    # 2. Uncomment next line to turn off detailed logging to console
    # HideLogConsole = Information Scripts Verbose Debug

    # What sources of messages do you want to ignore?
    # Example:
    # 1. Uncomment next lines to turn off messages from ZThread and Sockets libs
    # FileLogBlackList = ZThread Sockets
    # ConsoleLogBlackList = ZThread Sockets

    FileLogBlackList =
    ConsoleLogBlackList =
    CreateLogFile = 1

    #--- END ---

    ################################################## #############################
    #
    # Realm Server Configuration file - Make one for each realm
    #
    # Contains: Realm specific settings - listen host, port, realm type, limits
    #
    ################################################## #############################

    # Network interface and port for Realm server to listen at.
    # Default: 0.0.0.0 (all interfaces) port 3725
    #
    # RealmConnectAddress = 192.168.1.*
    RealmServerListenIp = 192.168.1.*
    RealmServerPort = 3725

    # Type of realm("Normal", "PvP")
    # Default: "Normal"
    RealmType = "PvP"

    # Maximum number of players on the realm. Excluding GM's
    # Default: 50
    #
    RealmPlayerLimit = 50

    # Should realm server log all world packets in world.log file?
    # Default: 0, change to yes or true or 1 to enable
    LogWorld = 0

    # What kinds of messages don't you what to see?
    # Example:
    # 1. Uncomment next line to turn off logging to file
    # HideLogFile = Fatal Error Warning Information Scripts Verbose Debug
    # 2. Uncomment next line to turn off detailed logging to console
    # HideLogConsole = Information Scripts Verbose Debug

    # What sources of messages do you want to ignore?
    # Example:
    # 1. Uncomment next lines to turn off messages from ZThread and Sockets libs
    # FileLogBlackList = ZThread Sockets
    # ConsoleLogBlackList = ZThread Sockets

    FileLogBlackList =
    ConsoleLogBlackList =
    CreateLogFile = 1

    #--- END ---
    Last edited by gamer123; 15-11-06 at 03:36 AM.




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