Hi there! How are you? I had an Idea, I'm going to open a new server with some friends and will use 1.11 but we had not chosen the repack we will use, the real thing of this topic is that I tought that would be a great idea if you can make Custom Pets, but there is a thing that I cant' make...
Firstly I pick the Item [item 8488] name=Cat Carrier (Silver Tabby) as an example...
so, spell=10678 0 0 -1 0 -1 makes reference to the spell that summons the cat, my idea was changing this code into a custom one to make, for examle, a Kobold Pet.Code:[item 8488] name=Cat Carrier (Silver Tabby) class=15 quality=1 buyprice=4000 sellprice=1000 bonding=3 classes=0000 //All Classes level=20 material=-1 model=20629 races=0000 //All Races spell=10678 0 0 -1 0 -1 stackable=1
My first problems comes across when I try to open Spells.DBC, I cant open it with notepad, so What can I do to modify it?
It is suposed to find [spell 10678] name=Summon Silver Tabby As marked in Spellcost, so, we must copy at the bottom [spell 55555] name=Summon Kobold and we must find the Kobold Model (Dont know what number is it)
and then modify Spells.dbc and create a new spell to link it with [spell 55555] and then with our new object
[item 999999]
name=Kobold Summoning Stone
class=15
quality=1
buyprice=4000
sellprice=1000
bonding=3
classes=0000 //All Classes
level=20
material=-1
model=21072 // Guardian Stone model
races=0000 //All Races
spell=55555 0 0 -1 0 -1
stackable=1
so, can someone help me with the middle steps? how can I create the new spell to summon a Kobold?


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