[Mangos] A couple of questions with edditing Mangos

Results 1 to 5 of 5
  1. #1
    Newbie wardain is offline
    MemberRank
    Dec 2006 Join Date
    3Posts

    Question [Mangos] A couple of questions with edditing Mangos

    Atm im running a Mangos server with high XP and drop rates, XP is 50X and droprate is 20X.

    But the problem i have is that i want to increse the chanse of getting more of blue drops and such, as now i mostly see only gray items drops and most drops seems to be the same.

    I SQLyog up but i cant seem to find any rates or numbers that can be changed in loot_templates.

    Any help in this matter or a kick in the right direction would be great, i do know some programming skills so im not totaly lost there.


    Thanks in advance


  2. #2
    Newbie Shozokui is offline
    MemberRank
    Oct 2006 Join Date
    18Posts

    copmlicated

    It's kind of complicated. what the monsters drops is under creature_template, There will be a column to change which loot template you want to use. You see, Loot_template is just a compilation of different lists of what can drop. if you want it to be more enemy specific to what drops off of what mobs, just create a couple new lines with the items you want, but all the lines must have the same ID. then, go under creature_template and find the monster you want to have that certain template, and put the ID of the template you made in it's loot temp id column(that name can vary, I don't know the exact name)

  3. #3
    Newbie wardain is offline
    MemberRank
    Dec 2006 Join Date
    3Posts
    Thanks alot!

    If anybody have anything more to add i would be happy :)

  4. #4
    Grand Master kennythekid is offline
    Grand MasterRank
    Aug 2005 Join Date
    RomaniaLocation
    636Posts
    why don't use a slq query :))

    update creature_loot_template SET chanceorref=100 WHERE entry IN (mobs ids);

    or figure another way


    but first backup tables

    EDIT:

    if u take a look at ur creature_loot_table u have maxcount column that can be 0 or 1 now the easyer way to get ur drop count bigger u have to do like

    update creature_loot_template SET chanceorref=100 WHERE maxcount=1;
    and one more where maxcount 0
    update creature_loot_template SET chanceorref=100 WHERE maxcount=0;
    REMEMBER THIS IS A MASS LOOT TEMPLATE CHANGE

    for specific items u have to do like

    UPDATE creature_loot_template SET chanceorref=100 WHERE item IN (items ids);

    CHeerz

    KEn!
    Last edited by kennythekid; 13-12-06 at 08:42 PM.

  5. #5
    Newbie wardain is offline
    MemberRank
    Dec 2006 Join Date
    3Posts
    Thanks Kenny.

    I found this code at the SDB forum that altered the green drops to a lower % as some revs ago they were way to high and modified it abit.

    Here is my modified:

    UPDATE creature_template,creature_loot_template,item_template SET creature_loot_template.chanceorref=creature_template.maxlevel/60*20
    WHERE creature_template.lootid=creature_loot_template.entry
    AND (item_template.entry=creature_loot_template.item AND item_template.Quality=2)
    AND creature_template.rank<1;

    But can i use the same one and just modify the template.quality=2 to 3 to make blue ones drop more often?

    Dont know how this is gonna affect the green drops as SQLyog is still queryingl (been going on for 1 hour)

    Btw anybody know how much more it will querying ? :D got a fast comp.

    thanks again



Advertisement