is 32 bit OS better than 64-bit or vice versa?
is 32 bit OS better than 64-bit or vice versa?
Yea, it drives me nuts tbh, they are both good - it just depends on the times.
lol yea, I can imagine.
Yea, I have not really had any driver problems yet - but its a new OS, so im sure any that are out will be fixed by the hardware manufacturers with time.
And yea, I used to be one of those people who read articles and judged it :( But now that I have tried it I love it. So if you want a non-biased view of the OS try it (Provided your system can handle it, not something that can barely run XP - if you do that of course you are not going to get a good experience out of it). I find, like you, most of the people who talk bad either have not tried it or ran it on crap hardware which cant handle it.
edit: And yea, how much better is Vista 64 bit than 32bit? I am most likely going to install 64bit this week.
It really depends on the applications/drivers you use. If your gonna be using programs which are only compiled against a 32 bit environment, than you will see no gains. Although 64 bit applications are becoming more prevalent each day.
Using the 64 bit OS definitely increases performance, not sure how much though. Anyone have any benchmark links?
also the 64-bit support any software? well i see alot of software that has different version like one is for 32-bit and for 64-bit
uuuhhh alot
Actually in many cases running 32-bit apps on a 64-bit OS will be slower. This happens a hell of a lot with XP x64.
Vista x64 does a great job of matching the 32-bit performance.
Though when you move to a 64-bit coding. Its vastly faster then 32-bit.
And for start up times. 64-bit OSes start up almost twice as fast.
And for benchmarks. Just google it. :1:
NoPeace - out
So what/ do 64-bit can run 32-bit apps?
Alot of games do not support the 64 bit system, most of the new ones do, some don't... I personally like MMORPG's and the most successfull ones(Excluding WoW) were made in the 2000-2005 when there was no support for 64 bits.
If you plan playing games that are released recently, and do have a support for a 64, then you can buy it... right now its a matter of choise, sooner or later it will be a must since things that were made at the 2000-2005 will die out.
lol @ 4gb ram.
so you will have a 4gb ram box, with a proccessor that is not good enough to run it, what will you get? Thats right, a BSOD.
And no there is no proccessor that will just run 4gb ram without memory synchronization, and if you synchronize your memory to avoid errors, you basically slow down the effectivity of your big amount of ram... imo, 4gb is useless unless you have a quad core or anything that is good enough to work properly without synchronization(very rare when a pc can run without synchronization without giving too much errors after certain amount of time).
And as for your laptop question.
They weren't made for gaming... forget about a gaming laptop, if you want games buy a console or get a decent pc, just an opinion you don't have to take it seriously :)
As for Vista, if you want games, forget about Vista... most stable gaming OS is XP with SP2 installed, Vista doesn't support alot of things let alone the Vista64.
Hope I helped.
Please, tell me where you are getting your information because I find it false, as far as Ram goes. I know plenty of people who have run 4GB of ram and not BSOD, they just dont read it all unless they are on a 64bit OS.
I would like to reference: Coding Horror: Dude, Where's My 4 Gigabytes of RAM? as to the problem causing 32bit OSs not to see 4GB of ram. I have never heard of the issue you are talking about, so please link it.
As for the games... what? I know people who run 2000 games just fine on Vista 64bit... And I will be joining them this week most likely, I will say on here if I have any problems (I will make it a personal note to go play some of my older games now :p).
A friend of mine runs Neocron, game made in / around 2000, and not 64bit, just fine. And if you have ever played that game, you would know it is one of the most buggy / unstable MMOs out there.
As long as you have a 64bit OS that can emulate 32bit (Which windows vista 64 does, and does well from what I hear), 32bit applications should run fine - but I will give my personal opinion when I test it.
No they may not get a BSOD, BSOD was only an example as it what I was getting before synchronization on my new computer, but you will sure have faulty performance. I will try to find a good explaination on what Memory Synchronization is and I'm sure you will understand what am I talking about.
As for games, its really matter of luck, some do, some don't... take RYL for example, its an MMORPG that doesnt run on 64 and imo thats a great MMORPG, Neocron was developed in 2000, true... was updated many times after its release... I'm talking about games that are complete.
There are enough games that I personally like and are not supported by the 64 OS, yet all are supported by 32, so I find 32 just alot more effective.
I highly doubt Vista can run anything developed in 2000... but if you say, guess its possible since I never bothered.
Also I never said that running 4GB ram is impossible, its possible if you synchronized your memory or if your proccessor is quad core, or one of the latest duo's.
edited: Quoted your previous post too, for some reason... removed it lol.
Most likely, would be nice :) As I, and a few other people I have asked are not quite sure what you mean by it. I am guessing you are talking about having a processor not powerful enough to keep up with 4GB of memory being used (Such as my E6600 cant keep up, and hence bottlenecks, my 8800GTX).
Well, the friend I am talking about is the one making the windows NC1 / classic emulator - he tests NC on 64bit Vista Ultimate (NC classic patch level 200) and has no problems with the game (Other than the normal bugs that come with NC), he also has run NC2 on 64bit vista Ultimate just the same (Actually, Vista fixed a bug I was having on NC2.2 with graphics).
But yea, it is a matter of what game. However, I believe this to be the fault of the MMO developers to a degree, if its an MMO - if they want their games to keep up with the times and continue to be popular they will update their code to run on 64bit systems (as well as 32, for now), because the progress of this is not going to stop for them. So I guess the only thing we can hope for is for them to either update their code, or the 32bit emulation gets better to a point of being able to play them.
64bit is going to become more of a standard in time, just like 32 bit was before 64.
True.
Well I run a Core 2 Duo E6600, would that be enough? I do not have the money for one of the quad cores yet - but I intend on getting one.