New sig/avatar

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  1. #1
    Grand Master Flash1369 is offline
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    New sig/avatar

    just look at my current ones
    what do you think?


  2. #2
    GFX Maniac Creeps is offline
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    Re: New sig/avatar

    It's cool, but your last one was better, on this one the render doesn't blend with the BG, there is no light source and is overflooding with C4D's... there is no main color, a mix of white while and green which doesn't fit eachother. Maybe changing the blending modes of the C4D's and play around with the opacities... To make it blend use gradient maps, they always help.
    The sig is missing flow, there really isn't any on this sig. That many C4D's over the render are kinda ruining the depth, if you want to create depth use the sharpen and bluring tool.

    Well those are only some advices, 5/10 on this one

  3. #3
    Grand Master Flash1369 is offline
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    Re: New sig/avatar

    depth, lighting and blending are definetely there. i just put my lighting on a lower opacity.
    main color is green yet i know what you mean, its not That noticeable.
    sharpen and blur isnt really my thing.[well blur is]
    Flow is a none-existing here as my c4d sigs are always messy, cant find good c4d's so i use what i got.

  4. #4
    GFX Maniac Creeps is offline
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    Re: New sig/avatar

    Try to find like 5 to 10 C4D's that go all in the same direction, use different parts of them to make them look like different C4D's and stuff, that's what I mean... About the lightning, acording to the render it should be on the right, but I don't see anything there. About blending, It feels like you put the render on top of the whole sig and erased the bottom, I can't see any blending there but well, it's just my opinion...
    If you know how to blur, use the lasso selection tool or the pen tool to make selections and blur the more the further it is from the layer to create depth... about sharpenning (my fave, but my worse tool), just make it look like a soft transition from the blured part to the sharpened part on the focal.
    Do all that in an applied image layer, and maybe reduce the opacity to 40-70%

  5. #5
    Grand Master Flash1369 is offline
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    Re: New sig/avatar

    thx for the tips though i dont do it in an applied image.
    The c4ds things, yeh ik that method just not my thing. look at the right top, and right bottom+theres a bit on the center.
    about the render neh i put the c4ds over him.
    ill try more blurring[no sharpening when it isnt needed :I]
    Thx for the cnc.

  6. #6
    GFX Maniac Creeps is offline
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    Re: New sig/avatar

    Quote Originally Posted by Flash1369 View Post
    thx for the tips though i dont do it in an applied image.
    The c4ds things, yeh ik that method just not my thing. look at the right top, and right bottom+theres a bit on the center.
    about the render neh i put the c4ds over him.
    ill try more blurring[no sharpening when it isnt needed :I]
    Thx for the cnc.
    You can't tell the diference in the lights, try making it more intense and it would prob look more like it... If you click on the yin-yang circle near the blending modes "f", you will see something called just gradient, near solid colour... Make the gradient white to transparent (which is the default, I think) and play with the angle until it it fits the lightning (180º I believe, not sure tho)
    Attached Images Attached Images

  7. #7
    Grand Master Flash1369 is offline
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    Re: New sig/avatar

    ik what you meant. using photoshop for alot of time, thx.

  8. #8
    GFX Maniac Creeps is offline
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    Re: New sig/avatar

    Quote Originally Posted by Flash1369 View Post
    ik what you meant. using photoshop for alot of time, thx.
    Just posted the pic because i didn't know if you could understand what I meant :p
    Np man, we are here to help eachother



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