Text needs some work.
A lot of empty space in the sig(even for a sprite tag).
About it.
To me the background doesn't match as much and you should use a c4d.
Do you use the same C4D all the time? xD
Thanks for your tips, @bass maybe i have like 1200+ c4ds, i use which ever go with the sig in my opinion.
I have almost the same amount, and like 3,200+ stocks.
It's always difficult to fit text in a sprite sig. You've done well son. I am proud of you. (;
I'd just give it less height, that way it wouldn't have that much blank space... and just maybe cut 20 to 50 px of width... If you dont really want to alter the outcome, its a good way to remove some space without actually working it out too much.
Personally, I like to sharpen a lot, but I think on this one, certain spots should have a little less.
Just my opinion
PD: As in for the text... Text is like the hardest shit always, having an awesome outcome is not as easy as it looks, very well made.
I don't like it too sharpened o: thats just me. imo, maybe lower the opacity.
It *usually* has to look sharpened.
Its kinda like one of the signature marks of a sprite tag.
The sprite itself is always low-q. Kinda like a trademark thing.
Edit : Oh wait, you mean the effects?
Well, doesn't it look good eitherway? =/
You gotta broaden your tastes. Embrace possibilities.
gurb i miss you </3333333333333
i like the sig
I loved the colours and textures, but a bit too much open space. Try making it smaller, or adding more.