[C++] Help Algorithm I play

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  1. #1
    Sorcerer Supreme thepatan55 is offline
    Member +Rank
    Oct 2007 Join Date
    Julin, Fujian,Location
    308Posts

    shout [C++] Help Algorithm I play

    It is a consultation on the algorithm of a game in 3d
    I few I started to programming games in C ++
    Now I am in silkroad emu
    But now I have a problem on the mounstros
    is too heavy to send the whole content of the mounstros for the map
    Consulting me they said that tape-worm that to send the packages in the range of the player
    And in order that it he attacks the mounstro to the player
    The player must be in the range of the mounstro
    If they have some idea on this topic estaria very gratefully his your contributions
    Thank you very much
    Forgive my bad English


  2. #2
    Ginger by design. jMerliN is offline
    Grand MasterRank
    Feb 2007 Join Date
    2,500Posts

    Re: [C++] Help Algorithm I play

    [ame]http://en.wikipedia.org/wiki/Quadtree[/ame]

  3. #3
    Sorcerer Supreme thepatan55 is offline
    Member +Rank
    Oct 2007 Join Date
    Julin, Fujian,Location
    308Posts

    Re: [C++] Help Algorithm I play

    I could make an example JMerlin friend :P



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