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Sorcerer Supreme
[C++] Help Algorithm I play
It is a consultation on the algorithm of a game in 3d
I few I started to programming games in C ++
Now I am in silkroad emu
But now I have a problem on the mounstros
is too heavy to send the whole content of the mounstros for the map
Consulting me they said that tape-worm that to send the packages in the range of the player
And in order that it he attacks the mounstro to the player
The player must be in the range of the mounstro
If they have some idea on this topic estaria very gratefully his your contributions
Thank you very much
Forgive my bad English
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Re: [C++] Help Algorithm I play
[ame]http://en.wikipedia.org/wiki/Quadtree[/ame]
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Sorcerer Supreme
Re: [C++] Help Algorithm I play
I could make an example JMerlin friend :P