Small Problem pls help

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  1. #1
    Sorcerer Supreme ssjman is offline
    Member +Rank
    Nov 2004 Join Date
    Lorencia BarLocation
    294Posts

    Small Problem pls help

    when i patched to connect a server, the language screwd...the L2.ini is like this

    [url]
    Protocol=unreal
    ProtocolDescription=Unreal Protocol
    Name=Player
    Map=Index.unr
    LocalMap=Entry.unr
    Host=
    Portal=
    MapExt=unr
    EXEName=l2.exe
    SaveExt=usa
    Port=7777
    Class=LineageWarrior.MFighter
    ServerAddr=82.140.184.49
    IsL2NetLogin=True
    IsL2Console=True
    IsL2Seamless=True
    IsL2Projector=True
    ISL2Mark=True
    ForceAspectRatio=False
    AspectRatio=1.334
    IsDefaultShaodw=False
    IsUnderWaterEffect=False
    IsUseCommand=True
    L2VersionCheck=false
    IsL2MemLog=False
    L2ThreadFilter=0
    L2TestServer=false
    EnablePurgeLevel=True
    SharedSky=True
    L2MaxPawnResourceLoad=1.0
    L2UseKeyCrypt=false

    [L2WaterEffect]
    ColorReference=(A=180,R=38,G=56,B=64,RR=150)
    EffectResolution=512

    [LanguageSet]
    Language=0

    [FontSet]
    ;Font=L2Font.Japan
    ;Glyph=Japan.gly
    Font=L2Font.gulim
    Glyph=gulim.gly

    [CharacterDisplay]
    Name=true
    Dist=1000

    [ClippingRange]
    PawnMax=3.0
    PawnMin=1.5
    AntiPortal=1.5
    Terrain=8.0
    StaticMesh=4.0
    Projector=0.2
    StaticMeshLod=5.0
    Pawn=2.0
    Actor=4.0

    [AutoLogOn]
    IsL2AutoLogOn=Ture
    L2ID=zodiac
    L2Passwd=zodiac
    L2Slot=7

    [FirstRun]
    FirstRun=2110

    [Engine.Engine]
    RenderDevice=D3DDrv.D3DRenderDevice
    ;RenderDevice=Engine.NullRenderDevice
    ;RenderDevice=OpenGLDrv.OpenGLRenderDevice
    AudioDevice=ALAudio.ALAudioSubsystem
    ;AudioDevice=XboxAudio.XboxAudioSubsystem
    NetworkDevice=IpDrv.TcpNetDriver
    DemoRecordingDevice=Engine.DemoRecDriver
    Console=Engine.Console
    DefaultPlayerMenu=UDebugMenu.UDebugRootWindow
    Language=int
    GameEngine=Engine.GameEngine
    EditorEngine=Editor.EditorEngine
    GUIController=Engine.BaseGUIController
    ;DefaultGame=WarfareGame.WarfareTeamGame
    ;DefaultServerGame=WarfareGame.WarfareTeamGame
    DefaultGame=Engine.GameInfo
    DefaultServerGame=Engine.GameInfo
    ViewportManager=WinDrv.WindowsClient
    ;ViewportManager=XboxDrv.XboxClient
    ;ViewportManager=SDLDrv.SDLClient
    Render=Render.Render
    Input=Engine.Input
    Canvas=Engine.Canvas
    DefaultPlayerController=Engine.LineagePlayerContro ller
    L2NetHandler=Engine.NetHandler
    L2Console=NWindow.ConsoleWnd
    L2Font=NWindow.L2Font

    [Core.System]
    PurgeCacheDays=30
    SavePath=../Save
    CachePath=../Cache
    CacheExt=.uxx
    Paths=../System/*.u
    Paths=../StaticMeshes/*.usx
    Paths=../Textures/*.utx
    Paths=../Sounds/*.uax
    Paths=../Voice/*.uax
    Paths=../Maps/*.unr
    ;Paths=../Music/*.umx
    Paths=../Animations/*.ukx
    Paths=../SysTextures/*.utx
    Paths=../Animations/*.usk
    Paths=../Saves/*.uvx
    Suppress=DevLoad
    Suppress=DevSave
    Suppress=DevNetTraffic
    Suppress=DevGarbage
    Suppress=DevKill
    Suppress=DevReplace
    Suppress=DevCompile
    Suppress=DevBind
    Suppress=DevBsp

    [Engine.GameEngine]
    CacheSizeMegs=32
    UseSound=True
    ;ServerActors=IpDrv.UdpBeacon
    ;ServerActors=IpServer.UdpServerQuery
    ;ServerActors=IpServer.UdpServerUplink MasterServerAddress=unreal.epicgames.com MasterServerPort=27900
    ;ServerActors=UWeb.WebServer
    ServerPackages=AmbientCreatures
    ;ServerPackages=WarEffects
    ;ServerPackages=Decorations
    ServerPackages=GamePlay
    ServerPackages=UnrealGame
    ;ServerPackages=WarfareGame
    ;ServerPackages=WarClassLight
    ;ServerPackages=WarClassHeavy
    ;ServerPackages=WarClassMisc
    ;ServerPackages=Pickups

    [WinDrv.WindowsClient]
    WindowedViewportX=640
    WindowedViewportY=480
    FullscreenViewportX=1024
    FullscreenViewportY=768
    MenuViewportX=640
    MenuViewportY=480
    Brightness=0.800000
    Contrast=0.700000
    Gamma=0.800000
    UseJoystick=False
    CaptureMouse=True
    StartupFullscreen=True
    UseWindowFrame=true
    ScreenFlashes=True
    NoLighting=False
    MinDesiredFrameRate=35.000000
    Decals=True
    Coronas=True
    DecoLayers=True
    Projectors=True
    NoDynamicLights=False
    ReportDynamicUploads=False
    TextureDetailInterface=Higher
    TextureDetailTerrain=Higher
    TextureDetailWeaponSkin=Higher
    TextureDetailPlayerSkin=Higher
    TextureDetailWorld=Higher
    TextureDetailRenderMap=Higher
    TextureDetailLightmap=Higher
    NoFractalAnim=False
    ScaleHUDX=0.0

    [SDLDrv.SDLClient]
    WindowedViewportX=640
    WindowedViewportY=480
    FullscreenViewportX=800
    FullscreenViewportY=600
    MenuViewportX=640
    MenuViewportY=480
    Brightness=0.800000
    Contrast=0.700000
    Gamma=0.800000
    UseJoystick=False
    JoystickNumber=0
    IgnoreHat=False
    JoystickHatNumber=0
    CaptureMouse=True
    StartupFullscreen=True
    ScreenFlashes=True
    NoLighting=False
    MinDesiredFrameRate=35.000000
    Decals=True
    Coronas=True
    DecoLayers=True
    Projectors=True
    NoDynamicLights=False
    ReportDynamicUploads=False
    TextureDetailInterface=Normal
    TextureDetailTerrain=Normal
    TextureDetailWeaponSkin=Normal
    TextureDetailPlayerSkin=Normal
    TextureDetailWorld=Normal
    TextureDetailRenderMap=Normal
    TextureDetailLightmap=UltraHigh
    NoFractalAnim=False

    [Engine.Player]
    ConfiguredInternetSpeed=10000
    ConfiguredLanSpeed=20000

    [ALAudio.ALAudioSubsystem]
    UseEAX=False
    Use3DSound=False
    UseDefaultDriver=True
    CompatibilityMode=False
    UsePrecache=True
    ReverseStereo=false
    Channels=32
    MusicVolume=0.1
    AmbientVolume=1.0
    SoundVolume=1.0
    DopplerFactor=1.0
    Rolloff=0.5
    TimeBetweenHWUpdates=15
    DisablePitch=False
    LowQualitySound=False

    [IpDrv.TcpNetDriver]
    AllowDownloads=True
    ConnectionTimeout=15.0
    InitialConnectTimeout=500.0
    AckTimeout=1.0
    KeepAliveTime=0.2
    MaxClientRate=20000
    SimLatency=0
    RelevantTimeout=5.0
    SpawnPrioritySeconds=1.0
    ServerTravelPause=4.0
    NetServerMaxTickRate=20
    LanServerMaxTickRate=35
    DownloadManagers=IpDrv.HTTPDownload
    DownloadManagers=Engine.ChannelDownload

    [IpDrv.HTTPDownload]
    RedirectToURL=
    ProxyServerHost=
    ProxyServerPort=3128
    UseCompression=True

    [Engine.DemoRecDriver]
    DemoSpectatorClass=Warriors.CHSpectator
    MaxClientRate=25000
    ConnectionTimeout=15.0
    InitialConnectTimeout=500.0
    AckTimeout=1.0
    KeepAliveTime=1.0
    SimLatency=0
    RelevantTimeout=5.0
    SpawnPrioritySeconds=1.0
    ServerTravelPause=4.0
    NetServerMaxTickRate=60
    LanServerMaxTickRate=60

    [Engine.GameReplicationInfo]
    ServerName=Another Unreal Server
    ShortName=Unreal Server

    [IpDrv.TcpipConnection]
    SimPacketLoss=0
    SimLatency=0

    [IpServer.UdpServerQuery]
    GameName=ut

    [IpDrv.UdpBeacon]
    DoBeacon=True
    BeaconTime=0.50
    BeaconTimeout=5.0
    BeaconProduct=ut

    [XboxDrv.XboxClient]
    TextureDetail=Medium
    SkinDetail=Medium
    LightmapDetail=High
    TextureMinLOD=6
    TextureMaxLOD=9
    Brightness=0.8
    Contrast=0.7
    Gamma=0.8
    NoFractalAnim=True

    [XBoxAudio.XBoxAudioSubsystem]
    ReverseStereo=False
    Channels=32
    MusicVolume=1.0
    SoundVolume=1.0
    AmbientFactor=1.0
    UsePrecache=True

    [D3DDrv.D3DRenderDevice]
    DetailTextures=True
    HighDetailActors=True
    SuperHighDetailActors=True
    UsePrecaching=True
    UseTrilinear=True
    AdapterNumber=-1
    ReduceMouseLag=True
    UseTripleBuffering=False
    UseHardwareTL=True
    UseHardwareVS=True
    UseCubemaps=True
    DesiredRefreshRate=60
    UseCompressedLightmaps=True
    UseStencil=False
    Use16bit=False
    Use16bitTextures=False
    MaxPixelShaderVersion=255
    UseVSync=False
    LevelOfAnisotropy=1
    DetailTexMipBias=0.8
    DefaultTexMipBias=-0.5
    UseNPatches=False
    TesselationFactor=1.0
    CheckForOverflow=False

    [OpenGLDrv.OpenGLRenderDevice]
    DetailTextures=True
    HighDetailActors=True
    SuperHighDetailActors=True
    UsePrecaching=True
    UseCompressedLightmaps=True
    UseTrilinear=True
    UseStencil=False
    MaxTextureUnits=8
    VARSize=32
    ReduceMouseLag=False

    [Engine.NullRenderDevice]
    DetailTextures=True
    HighDetailActors=True
    SuperHighDetailActors=True
    UsePrecaching=True
    UseCompressedLightmaps=True
    UseStencil=False

    [Editor.EditorEngine]
    UseSound=True
    CacheSizeMegs=32
    GridEnabled=True
    SnapVertices=False
    SnapDistance=10.000000
    GridSize=(X=16.000000,Y=16.000000,Z=16.000000)
    RotGridEnabled=True
    RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024)
    GameCommandLine=-log
    FovAngleDegrees=90.000000
    GodMode=True
    AutoSave=True
    AutoSaveTimeMinutes=5
    AutoSaveIndex=6
    UseAxisIndicator=True
    MatineeCurveDetail=0.1
    LoadEntirePackageWhenSaving=0
    EditPackages=Core
    EditPackages=Engine
    EditPackages=Fire
    EditPackages=Editor
    EditPackages=UWindow
    EditPackages=UnrealEd
    EditPackages=IpDrv
    EditPackages=GamePlay
    EditPackages=LineageEffect
    EditPackages=LineageWarrior
    EditPackages=LineageNpc
    EditPackages=LineageMonster
    EditPackages=LineageMonster2
    EditPackages=LineageVehicle
    EditPackages=LineageDeco
    EditPackages=LineageEnv
    EditPackages=UDebugMenu
    ;EditPackages=WarEffects
    ;EditPackages=Decorations
    ;EditPackages=WarfareGame
    ;EditPackages=IHVDemoContent
    ;EditPackages=Pickups
    ;EditPackages=WarClassLight
    ;EditPackages=WarClassHeavy
    ;EditPackages=WarClassMisc
    ;EditPackages=AmbientCreatures
    ;EditPackages=Vehicles
    ;EditPackages=UPreview

    [UMenu.UnrealConsole]
    RootWindow=UMenu.UMenuRootWindow
    UWindowKey=IK_Esc
    ShowDesktop=True

    [UMenu.UMenuMenuBar]
    ShowHelp=True
    GameUMenuDefault=UTMenu.UTGameMenu
    MultiplayerUMenuDefault=UTMenu.UTMultiplayerMenu
    OptionsUMenuDefault=UTMenu.UTOptionsMenu

    [Engine.GameInfo]
    bLowGore=False
    bVeryLowGore=False

    [UWeb.WebServer]
    ;Applications[0]=UTServerAdmin.UTServerAdmin
    ;ApplicationPaths[0]=/ServerAdmin
    ;Applications[1]=UTServerAdmin.UTImageServer
    ;ApplicationPaths[1]=/images
    DefaultApplication=0
    bEnabled=False

    [Engine.LevelInfo]
    PhysicsDetailLevel=PDL_Medium

    [Engine.Console]
    ConsoleKey=9

    [WindowPositions]
    GameLog=(X=0,Y=0,XL=512,YL=256)

    can you tell me where do i change it so it'll be english? or is there a file needed to overwrite? pls..cant play that way..tried changing language ingame..only 1 option and thats the wierd language.

    need help here..

    thanx in advance.




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