Chaos Castle Map

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  1. #1

    talk Chaos Castle Map

    Hey,
    so im sure many players get mad when mobs die and u have to get pushed in the map area and probably fall down and loose the event, so what about making chaos castle bigger? atleast double size, has anyone thought about that? or done it already so i can see example in-game ?

    edit: i noticed is not a simple change cus the floor gets broken after a while when less mobs left etc, what about making the middle 2 holes walkable ? then we can kill in the chaos castle box and dont risk so much and fall down :)

    regards
    Last edited by KarLi; 12-12-16 at 10:14 AM.


  2. #2
    #ChangeBrazil SmileYzn is offline
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    happy Re: Chaos Castle Map

    ChaosCastle (Read MuOnline) is not designed to players that want to have high Agility. Soo is not a problem of mu itself.
    But if i remember at ServerSide have a config to make less problematic even if using high agility speed.

    I presume that we do not need fix the map itself.

    ChaosCastle.h (Some code of original class, no emulator shits)

    Code:
    #define MAX_CC_TRAP_STEP			4
    #define MAX_CC_HOLLOW_ZONE			4
    
    static int g_iChaosCastle_GroundAxis[4] = { 23, 75, 44, 108};
    
    static int g_iChaosCastle_DamageAxis[MAX_CC_TRAP_STEP][4] = 
    {
    	0x17, 0x4B,	0x2C, 0x6C,
    	0x19, 0x4D,	0x2A, 0x6A,
    	0x1B, 0x4F,	0x28, 0x68,
    	0x1D, 0x51,	0x26, 0x66
    };
    
    static int g_iChaosCastle_MapHollowZone[MAX_CC_TRAP_STEP][MAX_CC_HOLLOW_ZONE][4] =
    {
    	0x17, 0x4B,	0x2C, 0x4C,
    	0x2B, 0x4D,	0x2C, 0x6C,
    	0x17, 0x6B,	0x2A, 0x6C,
    	0x17, 0x4D,	0x18, 0x6A,
    	0x17, 0x4B,	0x2C, 0x4C,
    	0x2B, 0x4D,	0x2C, 0x6C,
    	0x17, 0x6B,	0x2A, 0x6C,
    	0x17, 0x4D,	0x18, 0x6A,
    	0x19, 0x4D,	0x2A, 0x4E,
    	0x29, 0x4F,	0x2A, 0x6A,
    	0x19, 0x69,	0x28, 0x6A,
    	0x19, 0x4F,	0x1A, 0x68,
    	0x1B, 0x4F,	0x28, 0x50,
    	0x27, 0x51,	0x28, 0x68,
    	0x1B, 0x67,	0x26, 0x68,
    	0x1B, 0x51,	0x1C, 0x66
    };
    
    static RECT g_rtPOINT_FRAME[MAX_CC_TRAP_STEP];
    static RECT g_rtPOINT_TRAP[MAX_CC_TRAP_STEP];

  3. #3

    Re: Chaos Castle Map

    when u talk about 'high' agility how much is the limt?
    cus i have 1.2k agility on a BK and this still happens...

  4. #4
    Trafalgar D. Water Law Dope Boy One is offline
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    Re: Chaos Castle Map

    They just need Learn 2 Play mate :P

  5. #5
    #ChangeBrazil SmileYzn is offline
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    Re: Chaos Castle Map

    Quote Originally Posted by KarLi View Post
    when u talk about 'high' agility how much is the limt?
    cus i have 1.2k agility on a BK and this still happens...
    Yes if you have trouble with 1.2k imagine with full stats?
    Some skills on MuOnline does more push effect than others.
    Anyway class have a config for this do not ask-me how that exactly works i do not know.

    Maybe some skilled ppl can explain better.

    Quote Originally Posted by Dope Boy One View Post
    They just need Learn 2 Play mate :P
    Yes i think same thing as you.

  6. #6

    Re: Chaos Castle Map

    @Dope Boy One
    hmm well i can stay there and do basic skill and kill 1 by 1 all the monsters and do less risk to fall down, but thats boring lol.
    im not saying its impossible, but mostly u fall down.

  7. #7
    #ChangeBrazil SmileYzn is offline
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    Re: Chaos Castle Map

    Quote Originally Posted by KarLi View Post
    @Dope Boy One
    hmm well i can stay there and do basic skill and kill 1 by 1 all the monsters and do less risk to fall down, but thats boring lol.
    im not saying its impossible, but mostly u fall down.
    This is the objective! Is not only kill, kill, kill and finally kill again!
    Better than a thousand of events in MU anyway :P

  8. #8

    Re: Chaos Castle Map

    Quote Originally Posted by SmileYzn View Post
    This is the objective! Is not only kill, kill, kill and finally kill again!
    Better than a thousand of events in MU anyway :P
    So you are saying ... that Webzen .. did ... a... really... good job.. with Chaos Castle ?

  9. #9
    #ChangeBrazil SmileYzn is offline
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    Re: Chaos Castle Map

    Quote Originally Posted by KarLi View Post
    So you are saying ... that Webzen .. did ... a... really... good job.. with Chaos Castle ?
    Yep in 0.99 old days :D

  10. #10
    Trafalgar D. Water Law Dope Boy One is offline
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    Re: Chaos Castle Map

    Quote Originally Posted by KarLi View Post
    So you are saying ... that Webzen .. did ... a... really... good job.. with Chaos Castle ?
    Actually Chaos castle is the most balance event :P
    well SM Teleport is kinda tricky if sm is good on balanced server, otherwise is fine ;p



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