[IDEA] Talking NPC's (Maybe a Single Game?]

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  1. #1

    [IDEA] Talking NPC's (Maybe a Single Game?]

    Hi,
    Well this is mostly for good coders/programmers who might know how to do it.
    Making MuOnline as a single game or with good intrusctions that players will learn the game faster than expected isnt a bad idea.
    Lets say NPC's when you click at them they talk and show a note of what you gotta do next, next,next.

    I think thats even better than webzen or any official server since it will be more entertaining for the player knowning whats next.

    * Make the NPC's play a voice when you click at them (dont worry i wont do the voice but we'll find something)
    * Make the NPC's show instructions with a note just like it does now on the most NPC's)

    That's pretty much all of it, mostly my idea was to guide the player from start till the end, even how to make wings,upgrade jewels etc.
    Its a lot of work but alot of players will like it im sure.

    I dont know who might try this, im thinkin about Season 4 + and not lower server to be made like that.

    cheers


  2. #2
    Kingdom of Shadows [RCZ]ShadowKing is offline
    MemberRank
    Jul 2007 Join Date
    1,644Posts

    Re: [IDEA] Talking NPC's (Maybe a Single Game?]

    Talking NPC wouldn't be that hard to make (sound play function is already in main, and catching the NPC click event is really easy) but if you think about making it single player I don't think its the best idea :D .

  3. #3
    Alpha Member 2009x2014 is offline
    MemberRank
    Dec 2009 Join Date
    2,765Posts

    Re: [IDEA] Talking NPC's (Maybe a Single Game?]

    Somekind of guide built in-game?

    Yea it's cool, but every main.exe version, new research :D

  4. #4

    Re: [IDEA] Talking NPC's (Maybe a Single Game?]

    Well single player is not that good i just overthought about it alot.
    So a guiding feature wouldnt be bad, maybe we can make an .DLL for every version as a custom feature?



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