Most mistakes when launching a server

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  1. #1

    shout Most mistakes when launching a server

    Write mistakes that you know after launching a server that occur and bring issues ..

    * not having launcher with auto updater
    * not having ddos protection
    * not having forum/fb for discussion etc.

    and the list goes on.. :)


  2. #2
    ^_^ Ooo Yee is offline
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    Jul 2006 Join Date
    814Posts

    Re: Most mistakes when launching a server

    forum is not that important

  3. #3

    Re: Most mistakes when launching a server

    Quote Originally Posted by Ooo Yee View Post
    forum is not that important
    forum/fb for discussion etc (not only forum dude) something so you can communicate with the community or the staff, dont tell me there is a single MU Server that has no forum or no facebook site etc..

  4. #4
    (づ。◕‿‿◕。) Natzugen is offline
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    Jun 2014 Join Date
    ElbelandLocation
    1,858Posts

    Re: Most mistakes when launching a server

    -> Launching withou testing everything (specially drops).
    -> Not having enough time for the server (including team members).
    -> Launching without basic knowledge (atleast server side configs).
    -> Not doing enought advertisement before opening (happened to me).

  5. #5
    Put Community First fallenfate is offline
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    Oct 2014 Join Date
    Arad DomanLocation
    1,108Posts

    Re: Most mistakes when launching a server

    These are just things I know people shouldn't do, some are pretty obvious ones we see a lot...

    - launching without understanding why players might like your server
    - unbalancing the server to favour a small group of players over the majority
    - treating all players like wallets and making it too heavily pay-to-win
    - trying to copy similar servers without unique differences and expect more players
    - launching without understanding the server files or source in case of bugs or to add features

    Also yes, I'm more active in MU again now, haha, got my zTeam S8 working again, when I find some time I might make some custom maps for the community :).

  6. #6
    The truth seeker -_- Dode is offline
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    Feb 2013 Join Date
    385Posts

    Re: Most mistakes when launching a server

    -Not paying attention to some events (leaving some events with useless drops)
    -Making F.O Anc, F.O Socket (the most broken thing mu online history that makes events, in game drops and normal F.O useless)
    -Making unbalanced PVP (PVP was always one of the best things in mu online to do, but many servers don't have good PVP balance)
    -Offexp, offlevel,offattack (Why making players play in your server when they are offline? and most annoying part is NO FREE SPOTS! Example here is MuLegend)
    -Not having antihack
    -Launching server only for donate (The best idea is to launch a server where you'd like to play yourself)
    -Opening sub servers,closing,opening (Many servers mostly in these days are launching new servers, and closing older ones, for example they have 500x server, they make 100x server, then 10x server, and 500x server closes, then making 5000x server and then 100x server closes)

  7. #7
    Trafalgar D. Water Law Dope Boy One is offline
    ModeratorRank
    Jun 2005 Join Date
    HellasLocation
    1,223Posts

    Re: Most mistakes when launching a server

    To be honest there is too many things...

    i will stick just in one, don't make offattacks/offstores - fake offstore with items from edit for money,
    people make 1 server, it have 30 real users with x3 chars that makes 90 online, x1 offstore lets say extra you have 120 online,
    you can do the math i guess and whatever all servers have this nowdays, and sucks.
    Mu community being small and smaller, dont give fake online atleast..

  8. #8
    Alpha Member ianvalls90 is offline
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    Apr 2007 Join Date
    ArgentinaLocation
    1,829Posts

    Re: Most mistakes when launching a server

    I think offline features mean server's death beggining.
    Also I'll agree with @fallenfate on this point: treating players as wallets.

    Btw nice to see you guys are all still around ;).


    Enviado desde mi SM-G531M mediante Tapatalk

  9. #9
    #ChangeBrazil SmileYzn is offline
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    Nov 2012 Join Date
    0x00401000Location
    927Posts

    Re: Most mistakes when launching a server

    * not having ddos protection

    That exists?
    Anyway you need a security for server, but make 100% proof of fire?

    Oh yeah, do not make /off shits in these days is a good choice.

    Other small thing is project whole server before launch, is not only put online even if it has all features of good server, like auto-updater, anti hacker and other things like else.

  10. #10
    The truth seeker -_- Dode is offline
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    Feb 2013 Join Date
    385Posts

    Re: Most mistakes when launching a server

    I don't agree with one thing that Dope says, offtrade is very usefull and good things BUT... only if it doesnt count in online players at statistics then this feature is amazing! offline attack is sh*t making whole game broken...

  11. #11

    Re: Most mistakes when launching a server

    Allowing for multiboxing. More than 1 is bad. More than 2 is a solo town.

  12. #12

    Re: Most mistakes when launching a server

    * setting up a server season that you didnt play and dont know how the events/features work

  13. #13
    Don't be afraid to ask! RevolGaming is offline
    MemberRank
    Jun 2012 Join Date
    1,458Posts

    Re: Most mistakes when launching a server

    Forum, launcher?

    The community biggest problem is the missing skills, knowledge.....

    - 99% of the people dont know anything about how the muserver works
    - they have zero experience how to run a server os
    - most of the random newbies using outdated mssql, running their server on windows 7, 8.1, 10....
    - they just want to open a server to show their friends its so cool
    - random servers just want to earn a little money and than if they cant earn money in the 1st 1-2-3 month than they close it, or they make it fun with webshop.

    I am really sad because of the developer community nearly dead. I have so much great idea to make the game better, but I dont have time to code it, only weekly one day, the Sunday. So....

    Its not about ddos protection, its about the community.

    I love you all <3

  14. #14

    Re: Most mistakes when launching a server

    cleaned the thread, pls no discussions etc, just post what u think its a problem and leads to failing with server etc and ppl can take it or leave it.

    thx

  15. #15
    Apprentice Tidius is offline
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    Nov 2012 Join Date
    24Posts

    Re: Most mistakes when launching a server

    EDIT: Sorry, I have just seen that the thread got cleared, I sent him a PM.



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