Season 6

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  1. #46
    Valued Member ___SNOT___ is offline
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    Re: Season 6 Discussion!

    Congratulations Marin
    It really is the same parabens, ja ja is the first view provided here in the forum without the mukorea of which is the official one.

    Long live the Coders of Truth!

  2. #47

    Re: Season 6 Discussion!

    Here it is the S6 Patch (1.07.44)

    Mirror 1

    Mirror 2

    PD : New character looks like a gladiator :D the only bad thing I see, is that his
    face (in logo) is exactly the same as Dark Knight xD

    PD2 : This character is gonna pwn ALL! :D
    Last edited by Kyhoh; 15-09-10 at 11:24 PM.

  3. #48
  4. #49
    Valued Member Marin_scp is offline
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    Re: Season 6 Discussion!

    Actually, the 1.07R+ don't have this interface...

    Its probably from a closed version or something like it.

  5. #50

    Re: Season 6 Discussion!

    I found the screen shot on their website. I was eager to see if they will really change the interface.
    Anyhow, we'll hope to see more soon. ^^

  6. #51

    Re: Season 6 Discussion!

    Some previews

    NPC Tersia



    Hydra Jewel (seems like a blue jewel of soul xD)



    Rage Fighter and evolution of Rage Fighter (no idea about the name yet)



    NPC Volvo (it's called like a car xD)



    NPC Bena

    Last edited by Kyhoh; 16-09-10 at 12:59 AM.

  7. #52
    Valued Member Pitashi is offline
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    Re: Season 6 Discussion!

    this character is not use gloves xD
    gloves are weapons ... :P

  8. #53

    Re: Season 6 Discussion!

    Quote Originally Posted by Pitashi View Post
    this character is not use gloves xD
    gloves are weapons ... :P
    Yeah, I checked them:

    Code:
    "Sword33.bmd"
    "Sword34.bmd"
    "Sword35.bmd"
    "SwordL33.bmd"
    "SwordL34.bmd"
    "SwordL35.bmd"
    "SwordR33.bmd"
    "SwordR34.bmd"
    "SwordR35.bmd"
    And are gloves with blades linked. The question is, where
    you will have to put the "weapons" in the glove square or
    in the weapons square? ^^

    Code:
    0 "Data\player"
    "ArmorClass07.bmd"
    "ArmorClass307.bmd"
    "ArmorMale60.bmd"
    "ArmorMale61.bmd"
    "ArmorMale61_inventory.bmd"
    "ArmorMale62.bmd"
    "ArmorMale62_inventory.bmd"
    "ArmorMonk01.bmd"
    "ArmorMonk02.bmd"
    "ArmorMonk03.bmd"
    "ArmorMonk04.bmd"
    "Armor_inventory60.bmd"
    "BootClass07.bmd"
    "BootClass307.bmd"
    "BootMale60.bmd"
    "BootMale61.bmd"
    "BootMale62.bmd"
    "BootMonk01.bmd"
    "BootMonk02.bmd"
    "BootMonk03.bmd"
    "BootMonk04.bmd"
    "boots_07.OZJ"
    "boots_08.OZJ"
    "boots_10.OZJ"
    "boots_10b.OZT"
    "boots_11.OZJ"
    "boots_12.OZJ"
    "cggg.OZJ"
    "GloveClass07.bmd"
    "GloveClass307.bmd"
    "gloves_10.OZJ"
    "gloves_10b.OZT"
    "gloves_11.OZJ"
    "gloves_12.OZJ"
    "guard_hair.OZT"
    "head_07.OZJ"
    "head_08.OZJ"
    "head_10.OZJ"
    "head_11.OZJ"
    "head_12.OZJ"
    "HelmClass07.bmd"
    "HelmClass307.bmd"
    "HelmMale60.bmd"
    "HelmMale61.bmd"
    "HelmMale62.bmd"
    "HelmMonk01.bmd"
    "HelmMonk02.bmd"
    "HelmMonk03.bmd"
    "HelmMonk04.bmd"
    "hide.OZJ"
    "Item761_Armor.OZJ"
    "Item761_cloth.OZT"
    "Item761_Helm.OZJ"
    "Item761_Pant.OZJ"
    "Item761_Sword.OZJ"
    "Item762_Armor.OZJ"
    "Item762_Helm.OZJ"
    "LevelClass107.OZJ"
    "LevelClass207.OZJ"
    "LevelClass207_1.OZJ"
    "lower_08.OZJ"
    "lower_09.OZJ"
    "lower_09b.OZT"
    "lower_11.OZJ"
    "lower_12.OZJ"
    "PantClass07.bmd"
    "PantClass307.bmd"
    "PantMale60.bmd"
    "PantMale61.bmd"
    "PantMale62.bmd"
    "PantMonk01.bmd"
    "PantMonk02.bmd"
    "PantMonk03.bmd"
    "PantMonk04.bmd"
    "playertest.bmd"
    "RFighter_Hair.OZT"
    "SFarmor.OZJ"
    "SFbody.OZJ"
    "SPweapon.OZJ"
    "TKnight_Hair.OZT"
    "upper_07b.OZT"
    "upper_08.OZJ"
    "upper_10.OZJ"
    "upper_11.OZJ"
    "upper_12.OZJ"
    There are no GloveMale or GloveMonk, so that means that probably
    the weapons will be placed inside "gloves square", that means
    that Rage Fighter as Magic Gladiator with helm will have
    a disadvantage ^^.
    Last edited by Kyhoh; 16-09-10 at 01:15 AM.

  9. #54
    SDK Ema Leto is offline
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    Re: Season 6 Discussion!

    New character are a Dark Knight with her hair faded
    he is a backstreet boy

    ---------- Post added at 10:49 PM ---------- Previous post was at 09:20 PM ----------

    Quote Originally Posted by _Gabriel_ View Post
    Quote Originally Posted by Marin_scp View Post
    Actually, the 1.07R+ don't have this interface...

    Its probably from a closed version or something like it.
    Yeap, have this new interface :)

    Go to Data\Interface\GFX

    now are .tga D:

  10. #55
    Valued Member Marin_scp is offline
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    Re: Season 6 Discussion!

    It exists... but 1.07R+ don't read the file... this is what I'm talking about...

  11. #56

    Re: Season 6 Discussion!

    Quote Originally Posted by Marin_scp View Post
    It exists... but 1.07R+ don't read the file... this is what I'm talking about...
    Exactly, 1.07R+ doesn't read .tga files directly, but there is a string reference to 'main.gfx'



    I am thinking that 'main.gfx' contains all the names for .tga files, so the game just need to load 'main.gfx'.

    Even .tga files names are started by the word 'main', coincidence? ^^

    Also, I have searched using a HEX editor for 'main' in 'main.gfx' but I haven't found anything not ASCII nor UNICODE.

    I think that's because .gfx files are compressed, because the called 'magic number' (the text value at the start of the file, in the case of .exe is MZ), is CFX and why not GFX?

    PD : Or maybe I am wrong, I don't have any idea about .gfx files

  12. #57
    Valued Member Marin_scp is offline
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    Re: Season 6 Discussion!

    Lots of changes on this new version...

    I don't know anything about .gfx files either...

    PS: Could you share the unpacked main.exe file? The patch file is packed and I'm having a pretty difficult time here to redirect the connection to my own server.

  13. #58
    Valued Member tomatoes is offline
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    Oct 2005 Join Date
    140Posts

    Re: Season 6 Discussion!

    Webzen packed new main.exe :)
    and some Virtualizer functions

  14. #59

    Re: Season 6 Discussion!

    Quote Originally Posted by Pitashi View Post
    this character is not use gloves xD
    gloves are weapons ... :P
    Quote Originally Posted by Kyhoh View Post
    And are gloves with blades linked. The question is, where
    you will have to put the "weapons" in the glove square or
    in the weapons square? ^^

    There are no GloveMale or GloveMonk, so that means that probably
    the weapons will be placed inside "gloves square", that means
    that Rage Fighter as Magic Gladiator with helm will have
    a disadvantage ^^.
    No slot for gloves.
    http://img512.imageshack.us/img512/4...7m257cl9v3.jpg

  15. #60
    Member ma-3x is offline
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    Nov 2009 Join Date
    84Posts

    Re: Season 6 Discussion!

    Next character will be without pants...



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