What about best CMS for MU S16/17 ?

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  1. #1
    Apprentice RZaK is offline
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    Dec 2013 Join Date
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    note What about best CMS for MU S16/17 ?

    Hello dear friends !

    Today I want to ask your opinion about best CMS for MU Season 16/17
    We don't know many CMS, that would somehow move forward and develop, staying relevant to users...
    Here are a few that I know: DMNCMS, ImperiaMuCMS and WEBENGINE...

    I would like to know your opinion about these CMS and which one is the best for you and why ?
    Or maybe you use something else, it would be interesting to hear !

    Thanks !


  2. #2
    C++ Developer zipper20032 is offline
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    Re: What about best CMS for MU S16/17 ?

    I've studied WebEngine for some time. It's stable, very customizable, easy for your own template designing and the best thing - open source and free. Also it's easy to make new modules or redesign the architecture according to your needs.

    The support for S16-S17 is not in this moment available in WebEngine, but you can easily do that by modifying the current DB queries. (Maybe I'm wrong, not actually sure about it)

    Anyway, all 3 CMS' you've mentioned above are the base for your needs. If you want something different (new ideas for modules), that's a custom feature.

    If you want to have custom features and your are willing to do PHP coding, any CMS is good.

    Are you actually looking for a specific feature or thing in the CMS' you've mentioned?
    Last edited by zipper20032; 20-12-21 at 04:05 PM.

  3. #3
    cMuServices cMu is offline
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    Jan 2017 Join Date
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    Re: What about best CMS for MU S16/17 ?

    DMNCMS, use the 1.2.1 open source version and you're good to go.
    it has small bugs, but you can fix them with private dev (or by yourself, if you know PHP (it's written as OOP)).
    i wouldn't use WebEngine cause it's missing a lot of important modules such as webshop, market, warehouse, vote api's and more payment gateways.

  4. #4
    Proficient Member VadimashRS is offline
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    Sep 2011 Join Date
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    Re: What about best CMS for MU S16/17 ?

    Quote Originally Posted by cMu View Post
    DMNCMS, use the 1.2.1 open source version and you're good to go.
    it has small bugs, but you can fix them with private dev (or by yourself, if you know PHP (it's written as OOP)).
    i wouldn't use WebEngine cause it's missing a lot of important modules such as webshop, market, warehouse, vote api's and more payment gateways.
    DMN 1.2.1 open source have shell in market plugin, ease drop database's and table, and is shit of neo6....
    i recommend use web engine and web shop and market use in game client only, website only donation systems...

  5. #5
    cMuServices cMu is offline
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    Jan 2017 Join Date
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    Re: What about best CMS for MU S16/17 ?

    Quote Originally Posted by VadimashRS View Post
    DMN 1.2.1 open source have shell in market plugin, ease drop database's and table, and is shit of neo6....
    i recommend use web engine and web shop and market use in game client only, website only donation systems...
    If you know about the shell, then fix it.
    it will be cheaper to hire a private dev to fix that security hole, instead using WebEngine that is lacking of important (very) modules.
    or just, simple disable Market, you have it already "in game client only", no? :)
    cheers.

  6. #6
    Proficient Member VadimashRS is offline
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    Sep 2011 Join Date
    191Posts

    Re: What about best CMS for MU S16/17 ?

    After he hacked the server and deleted the tables from the database, we disabled the market plugin: D
    I will try to look for an old backup with corrected display of items from 16+ categories and with 16+ season support, and I will throw joy for children :D



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