Add custom sets in S6E3 MuOnline Files IGCN MUEMU

Results 1 to 3 of 3
  1. #1
    Apprentice FortMU is offline
    MemberRank
    Nov 2022 Join Date
    22Posts

    sad Add custom sets in S6E3 MuOnline Files IGCN MUEMU

    Hi, i have some problem with files S6E3 based on emu and igcn (from this forum)

    I have downloaded more skins for MU,
    I add the new line in 5 sections in file ItemList.xml (server side) like this:

    Code:
    <Item Index="84" Slot="2" SkillIndex="0" Width="2" Height="2" Serial="1" Option="1" Drop="1" DropLevel="16" Defense="9" MagicDefense="0" Durability="34" ReqLevel="0" ReqStrength="80" ReqDexterity="20" ReqEnergy="0" ReqVitality="0" ReqCommand="0" SetAttrib="4" DarkWizard="0" DarkKnight="1" FairyElf="0" MagicGladiator="0" DarkLord="1" Summoner="0" RageFighter="0" Dump="1" Transaction="1" PersonalStore="1" StoreWarehouse="1" SellToNPC="1" Repair="1" KindA="3" KindB="16" Overlap="0" Name="Monster Boots" />
    5x is = gloves, boots, armor, pants, helm...

    In Game Client side, edited:
    - item_eng.txt
    - itemtooltip_eng.txt


    item_eng.txt (sample )

    Code:
    84	2	0	2	2	1	1	1	"Monster Helm"			16	9	0	34	0
    itemtooltip_eng.txt (sample)
    Code:
    7	84	"Monster Helm"					0  1  0  0  1   -1  3   0   8   0   11  0   12  2   13  0   14  2   -1

    Files with new set :

    ArmorMale84.bmd
    BootMale84.bmd
    GloveMale84.bmd
    HelmMale84.bmd
    PantMale84.bmd
    and OZJ files i copied to Data / Player and Data / Item in Game Client.

    Now time for tests...



    In game i have empty item, without skin. I cant find resolve. Any idea?
    Thanks for your help and time.


  2. #2
    Quote Originally Posted by FortMU View Post
    Hi, i have some problem with files S6E3 based on emu and igcn (from this forum)

    I have downloaded more skins for MU,
    I add the new line in 5 sections in file ItemList.xml (server side) like this:

    Code:
    <Item Index="84" Slot="2" SkillIndex="0" Width="2" Height="2" Serial="1" Option="1" Drop="1" DropLevel="16" Defense="9" MagicDefense="0" Durability="34" ReqLevel="0" ReqStrength="80" ReqDexterity="20" ReqEnergy="0" ReqVitality="0" ReqCommand="0" SetAttrib="4" DarkWizard="0" DarkKnight="1" FairyElf="0" MagicGladiator="0" DarkLord="1" Summoner="0" RageFighter="0" Dump="1" Transaction="1" PersonalStore="1" StoreWarehouse="1" SellToNPC="1" Repair="1" KindA="3" KindB="16" Overlap="0" Name="Monster Boots" />
    5x is = gloves, boots, armor, pants, helm...

    In Game Client side, edited:
    - item_eng.txt
    - itemtooltip_eng.txt


    item_eng.txt (sample )

    Code:
    84	2	0	2	2	1	1	1	"Monster Helm"			16	9	0	34	0
    itemtooltip_eng.txt (sample)
    Code:
    7	84	"Monster Helm"					0  1  0  0  1   -1  3   0   8   0   11  0   12  2   13  0   14  2   -1

    Files with new set :

    ArmorMale84.bmd
    BootMale84.bmd
    GloveMale84.bmd
    HelmMale84.bmd
    PantMale84.bmd
    and OZJ files i copied to Data / Player and Data / Item in Game Client.

    Now time for tests...



    In game i have empty item, without skin. I cant find resolve. Any idea?
    Thanks for your help and time.
    just make one test first,

    replace this skin for example legendary armor with 'monster armor' (new skin) and see if skin APPEARS correctly, iff it appears correctly when u replace other item then problem might be some limit in client when adding new item ID, u can also maybe u forgot to add items in ItemTRSData.bmd in client/data/local/

  3. #3
    Apprentice FortMU is offline
    MemberRank
    Nov 2022 Join Date
    22Posts
    Now everything is fine, I must have created the item list and itemlist.xml and tooltips wrong. Thanks for the help.



Advertisement