Can you know how to change the damage reflection?

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  1. #1
    Apprentice kunzxc123 is offline
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    shout Can you know how to change the damage reflection?

    I want to edit or delete it. Season 12


  2. #2

    Re: Can you know how to change the damage reflection?

    u can decrease it probably in calccharacter file to 1 or 0 ? depending what files u use.

  3. #3
    Apprentice kunzxc123 is offline
    MemberRank
    Jan 2019 Join Date
    18Posts

    Re: Can you know how to change the damage reflection?

    "calccharacter" What should I change to 0?
    ;############################################################
    ;# -- X10 MUONLINE SERVER EMULATOR
    ;# -- www.igcn.mu;# -- Build your own MuOnline Server ! - MUEMU - MuOnline Server Files
    ;# -- (C) 2017 IGC-Network | MUEMU (R)
    ;# ----------------------------------------------------------
    ;# -- File is a part of MUEMU MuOnline Server files.
    ;############################################################
    ; For more CaclCharacter Options refer to \IGCData\Scripts\Character\CalcCharacter.lua
    ; Divisor, Multiplier - values of float type (up to 6 characters), e.g. 1000.0 or 1.0000
    ;----------------------------------------------------------------------------------------------
    ;-- Additional settings available from MuOnline.dbo.DefaultClassType table
    ;----------------------------------------------------------------------------------------------
    ;-- Allowing to adjust amount of Life and Mana increased per level, vitality and energy point
    ;-- Settings per Character Class:
    ;-- 1) Column: [LevelLife] - Life amount per level - multiplier
    ;-- 2) Column: [LevelMana] - Mana amount per level - multiplier
    ;-- 3) Column: [VitalityToLife] - Life amount per Vitality Point - multiplier
    ;-- 4) Column: [EnergyToMana] - Mana amount per Energy Point - multiplier
    ;----------------------------------------------------------------------------------------------
    [DLPets]
    ;----------------------------------------------------------------------------------------------
    ;-- DarkHorseDamageDivisor: addskilldamage = addskilldamage * DarkHorseDmgMultiplier / 100.0
    ;-- DarkRavenDamageDivisor: AttackDamage = AttackDamage * DarkRavenDamageMultiplier / 100.0
    ;----------------------------------------------------------------------------------------------
    DarkHorseDamageMultiplier = 100.0
    DarkRavenDamageMultiplier = 100.0
    [DarkSpirit]
    ;----------------------------------------------------------------------------------------------
    ;-- Below options take an effect on final (PvM) damage done by Dark Spirit so should be
    ;-- configured as last, after the above or other options which may affect the damage,example:
    ;-- Final character damage is 10000, PvMDamageRate = 10, final damage will be then 1000
    ;-- All values expressed in percent (integer type values)
    ;----------------------------------------------------------------------------------------------PvMDamageRate = 100
    ;----------------------------------------------------------------------------------------------
    ;-- Below options take an effect on final (PvP) damage done by Dark Spirit so should be
    ;-- configured as last, after the above or other options which may affect the damage,example:
    ;-- Final character damage is 10000, XXPvPDamageRate = 10, final damage will be then 1000
    ;-- All values expressed in percent (integer type values)
    ;----------------------------------------------------------------------------------------------DLToDW_PvPDamageRate = 100
    DLToDK_PvPDamageRate = 100
    DLToELF_PvPDamageRate = 100
    DLToMG_PvPDamageRate = 100
    DLToDL_PvPDamageRate = 100
    DLToSU_PvPDamageRate = 100
    DLToRF_PvPDamageRate = 100
    DLToGL_PvPDamageRate = 100
    [ReflectDamage]
    ;----------------------------------------------------------------------------------------------
    ;-- Value expressed in percent (integer type value)
    ;----------------------------------------------------------------------------------------------
    MaxDamageReflectPercent = 50[PvPDamage]
    ;----------------------------------------------------------------------------------------------
    ;-- Below options take an effect on final (PvP) damage so should be configured as last, after
    ;-- the above or other options which may affect the damage, example:
    ;-- Final character damage is 10000, XXPvPDamageRate = 10, final damage will be then 1000
    ;-- All values expressed in percent (integer type values)
    ;----------------------------------------------------------------------------------------------
    DWToDW_PvPDamageRate = 100
    DWToDK_PvPDamageRate = 100
    DWToELF_PvPDamageRate = 100
    DWToMG_PvPDamageRate = 100
    DWToDL_PvPDamageRate = 100
    DWToSU_PvPDamageRate = 100
    DWToRF_PvPDamageRate = 100
    DWToGL_PvPDamageRate = 100
    DKToDW_PvPDamageRate = 100
    DKToDK_PvPDamageRate = 100
    DKToELF_PvPDamageRate = 100
    DKToMG_PvPDamageRate = 100
    DKToDL_PvPDamageRate = 100
    DKToSU_PvPDamageRate = 100
    DKToRF_PvPDamageRate = 100
    DKToGL_PvPDamageRate = 100
    ELFToDW_PvPDamageRate = 100
    ELFToDK_PvPDamageRate = 100
    ELFToELF_PvPDamageRate = 100
    ELFToMG_PvPDamageRate = 100
    ELFToDL_PvPDamageRate = 100
    ELFToSU_PvPDamageRate = 100
    ELFToRF_PvPDamageRate = 100
    ELFToGL_PvPDamageRate = 100
    MGToDW_PvPDamageRate = 100
    MGToDK_PvPDamageRate = 100
    MGToELF_PvPDamageRate = 100
    MGToMG_PvPDamageRate = 100
    MGToDL_PvPDamageRate = 100
    MGToSU_PvPDamageRate = 100
    MGToRF_PvPDamageRate = 100
    MGToGL_PvPDamageRate = 100
    DLToDW_PvPDamageRate = 100
    DLToDK_PvPDamageRate = 100
    DLToELF_PvPDamageRate = 100
    DLToMG_PvPDamageRate = 100
    DLToDL_PvPDamageRate = 100
    DLToSU_PvPDamageRate = 100
    DLToRF_PvPDamageRate = 100
    DLToGL_PvPDamageRate = 100
    SUToDW_PvPDamageRate = 100
    SUToDK_PvPDamageRate = 100
    SUToELF_PvPDamageRate = 100
    SUToMG_PvPDamageRate = 100
    SUToDL_PvPDamageRate = 100
    SUToSU_PvPDamageRate = 100
    SUToRF_PvPDamageRate = 100
    SUToGL_PvPDamageRate = 100
    RFToDW_PvPDamageRate = 100
    RFToDK_PvPDamageRate = 100
    RFToELF_PvPDamageRate = 100
    RFToMG_PvPDamageRate = 100
    RFToDL_PvPDamageRate = 100
    RFToSU_PvPDamageRate = 100
    RFToRF_PvPDamageRate = 100
    RFToGL_PvPDamageRate = 100
    GLToDW_PvPDamageRate = 100
    GLToDK_PvPDamageRate = 100
    GLToELF_PvPDamageRate = 100
    GLToMG_PvPDamageRate = 100
    GLToDL_PvPDamageRate = 100
    GLToSU_PvPDamageRate = 100
    GLToRF_PvPDamageRate = 100
    GLToGL_PvPDamageRate = 100[PvMDamage]
    ;----------------------------------------------------------------------------------------------
    ;-- Below options take an effect on final (PvM) damage so should be configured as last, after
    ;-- the above or other options which may affect the damage, example:
    ;-- Final character damage is 10000,XXPvMDamageRate = 10,final damage will be then 1000
    ;-- All values expressed in percent (integer type values)
    ;----------------------------------------------------------------------------------------------
    DKPvMDamageRate = 100
    DWPvMDamageRate = 100
    ELFPvMDamageRate = 100
    MGPvMDamageRate = 100
    DLPvMDamageRate = 100
    SUMPvMDamageRate = 100
    RFPvMDamageRate = 100
    GLPvMDamageRate = 100
    ;----------------------------------------------------------------------------------------------
    ;-- Maximum value for Damage Decrease - expressed in percent (integer type value)
    ;----------------------------------------------------------------------------------------------
    MaximumDamageDec = 100
    ;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    ;-- IGC.Premium Plus version only;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~[Elemental]
    ;----------------------------------------------------------------------------------------------
    ;-- 0: Elemental Damage cause impact on HP despite lack of SD (custom)
    ;-- 1: Elemental Damage does not cause impact on HP when SD is used (original)
    ;----------------------------------------------------------------------------------------------ElementalDmgAffectSDOnly = 1
    ;----------------------------------------------------------------------------------------------
    ;-- Below options take an effect on final Elemental (PvP) damage so should be configured
    ;-- as last, after the above or other options which may affect the damage, example:
    ;-- Final character damage is 10000, XXPvPDamageRate = 10, final damage will be then 1000;-- All values expressed in percent (integer type values)
    ;----------------------------------------------------------------------------------------------
    DWToDW_PvPDamageRate = 100
    DWToDK_PvPDamageRate = 100
    DWToELF_PvPDamageRate = 100
    DWToMG_PvPDamageRate = 100
    DWToDL_PvPDamageRate = 100
    DWToSU_PvPDamageRate = 100
    DWToRF_PvPDamageRate = 100
    DWToGL_PvPDamageRate = 100
    DKToDW_PvPDamageRate = 100
    DKToDK_PvPDamageRate = 100
    DKToELF_PvPDamageRate =100
    DKToMG_PvPDamageRate = 100
    DKToDL_PvPDamageRate = 100
    DKToSU_PvPDamageRate = 100
    DKToRF_PvPDamageRate = 100
    DKToGL_PvPDamageRate = 100
    ELFToDW_PvPDamageRate = 100
    ELFToDK_PvPDamageRate = 100
    ELFToELF_PvPDamageRate = 100
    ELFToMG_PvPDamageRate = 100
    ELFToDL_PvPDamageRate = 100
    ELFToSU_PvPDamageRate = 100
    ELFToRF_PvPDamageRate = 100
    ELFToGL_PvPDamageRate = 100
    MGToDW_PvPDamageRate = 100
    MGToDK_PvPDamageRate = 100
    MGToELF_PvPDamageRate = 100
    MGToMG_PvPDamageRate = 100
    MGToDL_PvPDamageRate = 100
    MGToSU_PvPDamageRate = 100
    MGToRF_PvPDamageRate = 100
    MGToGL_PvPDamageRate = 100
    DLToDW_PvPDamageRate = 100
    DLToDK_PvPDamageRate = 100
    DLToELF_PvPDamageRate = 100
    DLToMG_PvPDamageRate = 100
    DLToDL_PvPDamageRate = 100
    DLToSU_PvPDamageRate = 100
    DLToRF_PvPDamageRate = 100
    DLToGL_PvPDamageRate = 100
    SUToDW_PvPDamageRate = 100
    SUToDK_PvPDamageRate = 100
    SUToELF_PvPDamageRate = 100
    SUToMG_PvPDamageRate = 100
    SUToDL_PvPDamageRate = 100
    SUToSU_PvPDamageRate = 100
    SUToRF_PvPDamageRate = 100
    SUToGL_PvPDamageRate = 100
    RFToDW_PvPDamageRate = 100
    RFToDK_PvPDamageRate = 100
    RFToELF_PvPDamageRate = 100
    RFToMG_PvPDamageRate = 100
    RFToDL_PvPDamageRate = 100
    RFToSU_PvPDamageRate = 100
    RFToRF_PvPDamageRate = 100
    RFToGL_PvPDamageRate = 100
    GLToDW_PvPDamageRate = 100
    GLToDK_PvPDamageRate = 100
    GLToELF_PvPDamageRate = 100
    GLToMG_PvPDamageRate = 100
    GLToDL_PvPDamageRate = 100
    GLToSU_PvPDamageRate = 100
    GLToRF_PvPDamageRate = 100
    GLToGL_PvPDamageRate = 100;
    ----------------------------------------------------------------------------------------------
    ;-- Below options take an effect on final Elemental (PvM) damage so should be configured
    ;-- as last, after the above or other options which may affect the damage, example:
    ;-- Final character damage is 10000, XXPvMDamageRate = 10, final damage will be then 1000
    ;-- All values expressed in percent (integer type values)
    ;----------------------------------------------------------------------------------------------
    DKPvMDamageRate = 100
    DWPvMDamageRate = 100
    ELFPvMDamageRate = 100
    MGPvMDamageRate = 100
    DLPvMDamageRate = 100
    SUMPvMDamageRate = 100
    RFPvMDamageRate = 100
    GLPvMDamageRate = 100
    Last edited by kunzxc123; 21-03-21 at 05:08 PM.

  4. #4

    Re: Can you know how to change the damage reflection?

    hey

    [ReflectDamage]
    ;----------------------------------------------------------------------------------------------
    ;-- Value expressed in percent (integer type value)
    ;----------------------------------------------------------------------------------------------
    MaxDamageReflectPercent = 50[PvPDamage]

    change 50 to 0 and if it doesnt work make it 1 atleast and test (reload calcharacter or GS better) after change and etst

  5. #5
    Apprentice kunzxc123 is offline
    MemberRank
    Jan 2019 Join Date
    18Posts

    Re: Can you know how to change the damage reflection?

    Thanks to it, it works well.



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