Chaning Item stats requirements MUEMU

Results 1 to 3 of 3
  1. #1
    Apprentice Mosch0512 is offline
    MemberRank
    Aug 2020 Join Date
    5Posts

    cool Chaning Item stats requirements MUEMU

    Is it possible to change item stats requirements for example Skull Staff requires 31Strength could i change it to 10Strength?

    If so it did not work for me ...
    also i feel like IGC_ItemList.xml is incorrect.

    I changed IGC_ItemList.xml and item_eng.bmd and it does not work.

    Other example is Bow
    If i train ingame 41 agi i cant equip it
    unknown1.pngunknown.png

    Any clues why?

    Thx a lot <3


  2. #2

    Re: Chaning Item stats requirements MUEMU

    usually that change should have worked, is it happening the same with any ther set items?

  3. #3
    C++ Developer zipper20032 is online now
    MemberRank
    Oct 2006 Join Date
    0x198837ADLocation
    665Posts

    Re: Chaning Item stats requirements MUEMU

    That's a general problem in most of the server files. It requires strength too, like 41 agility and 32 strength points.
    I just checked on my server files and that bow is having the same problem. You can update the tooltip to have a required strength tho.

    In my item.bmd, "Bow" is requiring 30 STR and 90 DEX, but I can equip it at 32 STR and 41 DEX. Most likely something is wrong in the client.

    Not sure exactly what's the fix, but surely you would need the source code of your client DLL.

    Fresh tooltip fix:
    https://ibb.co/wYsqpss


    Or, if you wanna do something really cool, you can add a custom tooltip setter from a config file in the client's source code:
    https://ibb.co/KLBqYF9
    Last edited by zipper20032; 16-04-22 at 11:40 AM.



Advertisement