[Help] IGCN - MuEmu Server Season 12 ep 2 + Sources

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  1. #1
    Enthusiast zav4uk is offline
    MemberRank
    Jul 2015 Join Date
    27Posts

    [Help] IGCN - MuEmu Server Season 12 ep 2 + Sources

    DataServer does not start. What to do?

    [10:36:37] Initializing...
    [10:36:37] ./AllowedIPList.ini File Loaded successfuly
    [10:36:37] IP Address 192.168.0.104 valid, no resolving required
    IP address, server name, sql login / password is correctly entered everywhere.
    Last edited by zav4uk; 12-03-19 at 08:43 AM.


  2. #2

    Re: [Release] IGCN - MuEmu Server Season 12 ep 2 + Sources

    Quote Originally Posted by zav4uk View Post
    DataServer does not start. What to do?


    IP address, server name, sql login / password is correctly entered everywhere.
    Friend you have configurated this:

    //############################################################
    //# -- X12 MUONLINE SERVER EMULATOR
    //# -- [IGCN] Mu Server Files - Season 14 Part 1-3
    //# --
    //# -- (C) 2017 IGC-Network | MUEMU (R)
    //# ----------------------------------------------------------
    //# -- File is a part of MUEMU MuOnline Server files.
    //############################################################

    [SETTINGS]
    // --------------------------------------------------------------------
    // -- Fix Copy Char for GS Battlecore Data Server
    // --------------------------------------------------------------------
    DSBattleCore = 0

    // --------------------------------------------------------------------
    // -- Max Game Servers that can connect to actual Data Server
    // -- Formula: MAX_SERVER * 20, reducing will lower memory consumption
    // --------------------------------------------------------------------
    MAX_SERVER = 10

    // -----------------------------------------------------------
    // -- Options allow to disable eDataServer modules, 0/1
    // -----------------------------------------------------------
    UseJoinServer = 1
    UseDataServer = 1
    UseExDataServer = 1


    // -----------------------------------------------------------
    // -- Ports configuration for eDataSrver and its components
    // -- Below ports must stay always closed for public access
    // -----------------------------------------------------------
    JoinServerPort = 56970
    DataServerPort = 56960
    ExDataServerPort = 56906

    // -----------------------------------------------------------------------------------------------------
    // -- Public (WAN) IP, required for purpose of ChatServer, max 15 characters
    // -----------------------------------------------------------------------------------------------------
    WanIP = your ip

    // -----------------------------------------------------------------------------------------------------
    // -- Option disables other components of eDataServer such as Ranking, Event Servers, Join Server, etc
    // -- leaving the application in Data Servers only mode. Useful for complex server configurations,
    // -- separate Servers running within same Connect Server or for collocation purposes
    // -----------------------------------------------------------------------------------------------------
    DataServerOnlyMode = 0


    // ------------------------------------------------------------
    // -- Path to MapServerInfo.dat file used by GameServers
    // -- working within actual DataServer and same MapServerGroup
    // ------------------------------------------------------------
    MapServerInfoPath = "..\\IGCData\\IGC_MapServerInfo.xml"


    // ----------------------------------------------------------------------------------------------------
    // -- Global Connection Limit (per Group of Servers), local limit (per Game Server) in GameServer.ini
    // -- e.g. if having 5 servers (subs) within single group of servers, MachineIDConnectionLimitPerGroup
    // -- set to 3 and MachineIDConnectionLimitCount = 1 then player will be able to connect to 3 of 5
    // -- of Servers with single account only at the same time
    // ----------------------------------------------------------------------------------------------------
    MachineIDConnectionLimitPerGroup = 3

    // ----------------------------------------------------------------------------------------------------
    // -- Minimum level of regular character to unlock Magic Gladiator creation, set to 0 to do not limit
    // ----------------------------------------------------------------------------------------------------
    MagicGladiatorCreateMinLevel = 220

    // ----------------------------------------------------------------------------------------------------
    // -- Minimum level of regular character to unlock Dark Lord creation, set to 0 to do not limit
    // ----------------------------------------------------------------------------------------------------
    DarkLordCreateMinLevel = 250

    // ----------------------------------------------------------------------------------------------------
    // -- Minimum level of regular character to unlock Grow lancer creation, set to 0 to do not limit
    // ----------------------------------------------------------------------------------------------------
    GrowLancerCreateMinLevel = 200

    [SQL]
    // ------------------------------------------------------------------------
    // -- Specify selected value for PasswordEncryptType below
    // -- Referenced table for storing password: [dbo].[MEMB_INFO].[memb__pwd]
    // ------------------------------------------------------------------------
    // #######################################################################
    // ### NO MD5 - varchar(20) - for x86/x64 SQL ############################
    // #######################################################################
    // --- PWENC_NONE - 0
    // #######################################################################
    // ### WZ_MD5 - binary(16) - for x86 SQL only, requires WZMD5MOD.dll #####
    // #######################################################################
    // -- PWENC_WZMD5 - 1
    // #######################################################################
    // ## IGC_MD5 - varchar(32) - for x86/x64 SQL, uses md5($pass) from PHP ##
    // #######################################################################
    // -- PWENC_MD5 - 2
    // #######################################################################
    // ## NOT IN USE YET #####################################################
    // #######################################################################
    // -- PWENC_SHA2 - 3
    // ------------------------------------------------------------------------
    PasswordEncryptType = 0


    // -------------------------------------------
    // -- DATABASE & Access SETUP
    // -------------------------------------------
    MuOnlineDB = MuOnline
    MeMuOnlineDB = MuOnline
    EventDB = Events
    RankingDB = Ranking

    User = SQL_USER
    Pass = SQL_PASSWORD

    // --------------------------------------------------------------------------
    // -- IP or INSTANCE_NAME OR COMPUTER_NAME - depends of SQL configuration
    // --------------------------------------------------------------------------
    SQLServerName = NAME_SQL_AGENT


    [GensSystem]
    // -------------------------------------------------------------------------------------
    // -- Interval time in hours to update Gens Ranking
    // -- Not recoomended to update more often than every 5h.
    // -------------------------------------------------------------------------------------
    GensRankingUpdateTimeHour = 10

    // -------------------------------------------------------------------------------------
    // -- Path to IGC_GensRanking.dat file used by GameServers
    // -------------------------------------------------------------------------------------
    GensRankingPath = "..\\IGCData\\IGC_GensSystem.xml"

    // -------------------------------------------------------------------------------------
    // -- Days to wait before it is possible to join gens after leaving it, 0 for no limit
    // -------------------------------------------------------------------------------------
    GensReJoinDaysLimit = 0
    Last edited by allexander; 12-03-19 at 10:04 AM. Reason: linking to other mmorpg forums not allowed

  3. #3
    Enthusiast zav4uk is offline
    MemberRank
    Jul 2015 Join Date
    27Posts

    Re: [Release] IGCN - MuEmu Server Season 12 ep 2 + Sources

    Quote Originally Posted by Zahamael View Post
    Friend you have configurated this:

    //############################################################
    //# -- X12 MUONLINE SERVER EMULATOR
    //# -- [IGCN] Mu Server Files - Season 14 Part 1-3
    //# --
    //# -- (C) 2017 IGC-Network | MUEMU (R)
    //# ----------------------------------------------------------
    //# -- File is a part of MUEMU MuOnline Server files.
    //############################################################

    [SETTINGS]
    // --------------------------------------------------------------------
    // -- Fix Copy Char for GS Battlecore Data Server
    // --------------------------------------------------------------------
    DSBattleCore = 0

    // --------------------------------------------------------------------
    // -- Max Game Servers that can connect to actual Data Server
    // -- Formula: MAX_SERVER * 20, reducing will lower memory consumption
    // --------------------------------------------------------------------
    MAX_SERVER = 10

    // -----------------------------------------------------------
    // -- Options allow to disable eDataServer modules, 0/1
    // -----------------------------------------------------------
    UseJoinServer = 1
    UseDataServer = 1
    UseExDataServer = 1


    // -----------------------------------------------------------
    // -- Ports configuration for eDataSrver and its components
    // -- Below ports must stay always closed for public access
    // -----------------------------------------------------------
    JoinServerPort = 56970
    DataServerPort = 56960
    ExDataServerPort = 56906

    // -----------------------------------------------------------------------------------------------------
    // -- Public (WAN) IP, required for purpose of ChatServer, max 15 characters
    // -----------------------------------------------------------------------------------------------------
    WanIP = your ip

    // -----------------------------------------------------------------------------------------------------
    // -- Option disables other components of eDataServer such as Ranking, Event Servers, Join Server, etc
    // -- leaving the application in Data Servers only mode. Useful for complex server configurations,
    // -- separate Servers running within same Connect Server or for collocation purposes
    // -----------------------------------------------------------------------------------------------------
    DataServerOnlyMode = 0


    // ------------------------------------------------------------
    // -- Path to MapServerInfo.dat file used by GameServers
    // -- working within actual DataServer and same MapServerGroup
    // ------------------------------------------------------------
    MapServerInfoPath = "..\\IGCData\\IGC_MapServerInfo.xml"


    // ----------------------------------------------------------------------------------------------------
    // -- Global Connection Limit (per Group of Servers), local limit (per Game Server) in GameServer.ini
    // -- e.g. if having 5 servers (subs) within single group of servers, MachineIDConnectionLimitPerGroup
    // -- set to 3 and MachineIDConnectionLimitCount = 1 then player will be able to connect to 3 of 5
    // -- of Servers with single account only at the same time
    // ----------------------------------------------------------------------------------------------------
    MachineIDConnectionLimitPerGroup = 3

    // ----------------------------------------------------------------------------------------------------
    // -- Minimum level of regular character to unlock Magic Gladiator creation, set to 0 to do not limit
    // ----------------------------------------------------------------------------------------------------
    MagicGladiatorCreateMinLevel = 220

    // ----------------------------------------------------------------------------------------------------
    // -- Minimum level of regular character to unlock Dark Lord creation, set to 0 to do not limit
    // ----------------------------------------------------------------------------------------------------
    DarkLordCreateMinLevel = 250

    // ----------------------------------------------------------------------------------------------------
    // -- Minimum level of regular character to unlock Grow lancer creation, set to 0 to do not limit
    // ----------------------------------------------------------------------------------------------------
    GrowLancerCreateMinLevel = 200

    [SQL]
    // ------------------------------------------------------------------------
    // -- Specify selected value for PasswordEncryptType below
    // -- Referenced table for storing password: [dbo].[MEMB_INFO].[memb__pwd]
    // ------------------------------------------------------------------------
    // #######################################################################
    // ### NO MD5 - varchar(20) - for x86/x64 SQL ############################
    // #######################################################################
    // --- PWENC_NONE - 0
    // #######################################################################
    // ### WZ_MD5 - binary(16) - for x86 SQL only, requires WZMD5MOD.dll #####
    // #######################################################################
    // -- PWENC_WZMD5 - 1
    // #######################################################################
    // ## IGC_MD5 - varchar(32) - for x86/x64 SQL, uses md5($pass) from PHP ##
    // #######################################################################
    // -- PWENC_MD5 - 2
    // #######################################################################
    // ## NOT IN USE YET #####################################################
    // #######################################################################
    // -- PWENC_SHA2 - 3
    // ------------------------------------------------------------------------
    PasswordEncryptType = 0


    // -------------------------------------------
    // -- DATABASE & Access SETUP
    // -------------------------------------------
    MuOnlineDB = MuOnline
    MeMuOnlineDB = MuOnline
    EventDB = Events
    RankingDB = Ranking

    User = SQL_USER
    Pass = SQL_PASSWORD

    // --------------------------------------------------------------------------
    // -- IP or INSTANCE_NAME OR COMPUTER_NAME - depends of SQL configuration
    // --------------------------------------------------------------------------
    SQLServerName = NAME_SQL_AGENT


    [GensSystem]
    // -------------------------------------------------------------------------------------
    // -- Interval time in hours to update Gens Ranking
    // -- Not recoomended to update more often than every 5h.
    // -------------------------------------------------------------------------------------
    GensRankingUpdateTimeHour = 10

    // -------------------------------------------------------------------------------------
    // -- Path to IGC_GensRanking.dat file used by GameServers
    // -------------------------------------------------------------------------------------
    GensRankingPath = "..\\IGCData\\IGC_GensSystem.xml"

    // -------------------------------------------------------------------------------------
    // -- Days to wait before it is possible to join gens after leaving it, 0 for no limit
    // -------------------------------------------------------------------------------------
    GensReJoinDaysLimit = 0
    Thank you, now everything is fine. The SQL server was just configured incorrectly.



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