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[Help]IGCN S9 Party EXP Settings

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Hello, i have a questions about party experience dividing...
My static exp is 10x.

And i want to provide this rates for party:

NormalParty2Exp = 12x
NormalParty3Exp = 13x
NormalParty4Exp = 14x
NormalParty5Exp = 15x
SetParty3Exp = 15x
SetParty4Exp = 20x
SetParty5Exp = 25x

For example NormalParty2Exp = 12x: I want that Player 1 to receive 12x EXP while Player 2 receive the same ammount of 12x, not 12x divided by 2 and which case the players will get 6x each, i hope i made myself clear about that.
So here comes the question: How is this exactly calculated?
I already checked https://forum.ragezone.com/f82/party-exp-settings-rmst-802610/ and tried to follow instructions...but i still don't get it. It's either to high or to low...any help is well apreciated.

Thank you and have a good day/night.
 
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What's happening if you set it to x24? Having player1 gaining 12x and player2 gaining 12x.

It should be like this --> FOR x12 each player

Code:
[COLOR=#666666]NormalParty2Exp = 24x --> Player 1 and 2 will receive x12[/COLOR]
[COLOR=#666666]NormalParty3Exp = 36x --> Player 1, 2 and 3 will receive x12[/COLOR]
[COLOR=#666666]NormalParty4Exp = 48x --> Player 1, 2, 3 and 4 will receive x12[/COLOR]
[COLOR=#666666]NormalParty5Exp = 60x --> All party members will receive x12[/COLOR]

Remember: It's percentage, not a multiply.



For example, for your configs:

Code:
[COLOR=#666666]NormalParty2Exp = 12x - Player 1 and 2 receive 6x[/COLOR]
[COLOR=#666666]NormalParty3Exp = 13x - Player 1, 2 and 3 receive 4.33x[/COLOR]
[COLOR=#666666]NormalParty4Exp = 14x - Player 1, 2, 3 and 4 receive 3.5x[/COLOR]
[COLOR=#666666]NormalParty5Exp = 15x - All party members receive 3x
[/COLOR]
 
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I've tried like that and it's not working, because it's actually binded to the static experience and this is as percentage calculated as total i'm not sure how to make myself clear but here's an example.
PS: Keep in mind this is with static 10x

Party Bonus Experience
Members Experience Rate
Same Character Classes Different Classes
2 Players EXP% + 1x
3 Players EXP% + 3x EXP% + 15x
4 Players EXP% + 4x EXP% + 20x
5 Players EXP% + 5x EXP% + 25x

NormalParty2ExpBonus = 220
NormalParty3ExpBonus = 390
NormalParty4ExpBonus = 560
NormalParty5ExpBonus = 750


SetParty3ExpBonus = 450
SetParty4ExpBonus = 800
SetParty5ExpBonus = 1250


So 10x static multiply by 2 in percentage is 200% but if i want to add 1x bonus then itshould be 110% * 2 = 220%
if 10x static and i want to add for party of 3 member 15x instead of 10x(static) i'll do it like that, 150*3 = 450% so 450% / 3 = 150%.
In this way you can change the static exp rate from 10x to 55x for example and keep bonuses like before, but instead of 5x you will give like 150% out of 55x static exp.
If i'm using your type of calculation which i already tried it gives me to less exp, like monster lvl 99 gives around 2k-4k exp so it just isn't real. While alone whitout party you get somewhere 60K exp.
 
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