<?/*** @+===========================================================================+* @¦ MuCore 1.0.8 English. ¦* @¦ Credits: Isumeru & MaryJo ¦* @¦ +=======================================================================+ ¦* @¦ ¦ "He who Copy/Pastes Shall Inherit My Mistakes But Not My Knowledge" ¦ ¦* @¦ +=======================================================================+ ¦* @¦ Official Site:
bizarre-networks.net ¦* @+===========================================================================+* @¦ Our Allied Site:
Antonio's Site ¦* @+===========================================================================+*/$load_reset_settings = simplexml_load_file('engine/config_mods/reset_character_settings.xml');$active = trim($load_reset_settings->active);if ($active == '0') { echo msg('0', text_sorry_feature_disabled);} else { $reset_level = trim($load_reset_settings->level); $reset_zen = trim($load_reset_settings->zen); $reset_points = trim($load_reset_settings->bpoints); $reset_points_formula = trim($load_reset_settings->bpoints_formula); $reset_clear_skills = trim($load_reset_settings->clear_skills); $reset_clear_inv = trim($load_reset_settings->clear_inv); $reset_stats = trim($load_reset_settings->reset_stats); $reset_limit = trim($load_reset_settings->reset_limit); if (isset($_GET['rid'])) { echo '<div style="margin-top: 10px;">'; $id = safe_input($_GET['rid'], ''); if (empty($id) || !is_numeric($id)) { header('Location: ' . $core_run_script . ''); exit(); } else { if (character_and_account($id, $user_auth_id) === false) { header('Location: ' . $core_run_script . ''); exit(); } else { if (account_online($user_auth_id) === true) { echo msg('0', text_resetcharacter_t1); } else { $select_req = $core_db->Execute("select clevel,money,resets,leveluppoint,class from character where mu_id=? and accountid=?", array( $id, $user_auth_id )); if ($select_req->fields[0] < $reset_level) { echo msg('0', str_replace("{levels}", ($reset_level - $select_req->fields[0]), text_resetcharacter_t2)); $no_reset = 1; } if ($select_req->fields[1] < $reset_zen) { echo msg('0', str_replace("{zen}", number_format($reset_zen - $select_req->fields[1]), text_resetcharacter_t3)); $no_reset = 1; } if ($select_req->fields[2] >= $reset_limit) { echo msg('0', str_replace("{resets_limit}", number_format($reset_limit), text_resetcharacter_t4)); $no_reset = 1; } if ($no_reset != '1') { $new_money = $select_req->fields[1] - $reset_zen; switch ($reset_points_formula) { case '0': $new_bpoints = ($select_req->fields[3] + $reset_points); break; case '1': $new_bpoints = ($reset_points * ($select_req->fields[2] + 1)); break; } switch ($reset_stats) { case '1': if ($select_req->fields[4] == '64' || $select_req->fields[4] == '65' || $select_req->fields[4] == '66') { if ($reset_clear_inv == '1' and $reset_clear_skills == '1') { $reset_formula = "Update character set [resets]=(resets+1),[clevel]='1',[experience]='0',[leveluppoint]=?,[money]=?,[strength]='25',[dexterity]='25',[vitality]='25',[energy]='25',[leadership]='25',[inventory]=CONVERT(varbinary(1080), null),[magiclist]=CONVERT(varbinary(180), null) where mu_id=?"; } elseif ($reset_clear_inv == '1') { $reset_formula = "Update character set [resets]=(resets+1),[clevel]='1',[experience]='0',[leveluppoint]=?,[money]=?,[strength]='25',[dexterity]='25',[vitality]='25',[energy]='25',[leadership]='25',[inventory]=CONVERT(varbinary(1080), null) where mu_id=?"; } elseif ($reset_clear_skills == '1') { $reset_formula = "Update character set [resets]=(resets+1),[clevel]='1',[experience]='0',[leveluppoint]=?,[money]=?,[strength]='25',[dexterity]='25',[vitality]='25',[energy]='25',[leadership]='25',[magiclist]=CONVERT(varbinary(180), null) where mu_id=?"; } elseif ($reset_clear_inv == '0' and $reset_clear_skills == '0') { $reset_formula = "Update character set [resets]=(resets+1),[clevel]='1',[experience]='0',[leveluppoint]=?,[money]=?,[strength]='25',[dexterity]='25',[vitality]='25',[energy]='25',[leadership]='25' where mu_id=?"; } } else { if ($reset_clear_inv == '1' and $reset_clear_skills == '1') { $reset_formula = "Update character set [resets]=(resets+1),[clevel]='1',[experience]='0',[leveluppoint]=?,[money]=?,[strength]='25',[dexterity]='25',[vitality]='25',[energy]='25',[inventory]=CONVERT(varbinary(1080), null),[magiclist]=CONVERT(varbinary(180), null) where mu_id=?"; } elseif ($reset_clear_inv == '1') { $reset_formula = "Update character set [resets]=(resets+1),[clevel]='1',[experience]='0',[leveluppoint]=?,[money]=?,[strength]='25',[dexterity]='25',[vitality]='25',[energy]='25',[inventory]=CONVERT(varbinary(1080), null) where mu_id=?"; } elseif ($reset_clear_skills == '1') { $reset_formula = "Update character set [resets]=(resets+1),[clevel]='1',[experience]='0',[leveluppoint]=?,[money]=?,[strength]='25',[dexterity]='25',[vitality]='25',[energy]='25',[magiclist]=CONVERT(varbinary(180), null) where mu_id=?"; } elseif ($reset_clear_inv == '0' and $reset_clear_skills == '0') { $reset_formula = "Update character set [resets]=(resets+1),[clevel]='1',[experience]='0',[leveluppoint]=?,[money]=?,[strength]='25',[dexterity]='25',[vitality]='25',[energy]='25' where mu_id=?"; } } break; case '0': if ($reset_clear_inv == '1' and $reset_clear_skills == '1') { $reset_formula = "Update character set [resets]=(resets+1),[clevel]='1',[experience]='0',[leveluppoint]=?,[money]=?,[inventory]=CONVERT(varbinary(1080), null),[magiclist]=CONVERT(varbinary(180), null) where mu_id=?"; } elseif ($reset_clear_inv == '1') { $reset_formula = "Update character set [resets]=(resets+1),[clevel]='1',[experience]='0',[leveluppoint]=?,[money]=?,[inventory]=CONVERT(varbinary(1080), null) where mu_id=?"; } elseif ($reset_clear_skills == '1') { $reset_formula = "Update character set [resets]=(resets+1),[clevel]='1',[experience]='0',[leveluppoint]=?,[money]=?,[magiclist]=CONVERT(varbinary(180), null) where mu_id=?"; } elseif ($reset_clear_inv == '0' and $reset_clear_skills == '0') { $reset_formula = "Update character set [resets]=(resets+1),[clevel]='1',[experience]='0',[leveluppoint]=?,[money]=? where mu_id=?"; } break; } $exc_reset_formula = $core_db->Execute($reset_formula, array( $new_bpoints, $new_money, $id )); if ($exc_reset_formula) { echo msg('1', text_resetcharacter_t5); } else { echo msg('0', text_resetcharacter_t6); } } } } } echo '</div>'; } echo '<div style="margin-top: 20px;"><fieldset><legend>' . text_resetcharacter_t7 . '</legend><table border="0" cellspacing="4" cellpadding="0" width="100%" style="padding-left: 10px;"><tr><td align="left"><b>' . text_resetcharacter_t12 . ':</b></td><td align="left" width="100%">' . $reset_level . '</td></tr><tr><td align="left"><b>' . text_resetcharacter_t11 . ':</b></td><td align="left" width="100%">' . number_format($reset_zen) . '</td></tr><tr><td align="left"><b>' . text_resetcharacter_t10 . ':</b></td><td align="left" width="100%">' . number_format($reset_limit) . '</td></tr></table></fieldset></div><div style="margin-top: 10px;"><fieldset><legend>' . text_resetcharacter_t8 . '</legend><table border="0" cellspacing="4" cellpadding="0" style="padding-left: 10px; padding-right: 10px;"><tr><td align="left" width="130" valign="top"><b>' . text_resetcharacter_t9 . ':</b></td><td align="left">'; switch ($reset_points_formula) { case '0': echo number_format($reset_points); break; case '1': $bonus_info_points = str_replace("{reset_points}", number_format($reset_points), text_resetcharacter_t_levelupbonusinfo); echo $bonus_info_points; break; } echo '</td></tr><tr><td align="left"><b>' . text_resetcharacter_t13 . ':</b></td><td align="left">'; switch ($reset_clear_skills) { case '0': echo 'Nie'; break; case '1': echo 'Tak'; break; } echo '</td></tr><tr><td align="left"><b>' . text_resetcharacter_t14 . ':</b></td><td align="left">'; switch ($reset_clear_inv) { case '0': echo 'Nie'; break; case '1': echo 'Tak'; break; } echo '</td></tr><tr><td align="left"><b>' . text_resetcharacter_t15 . ':</b></td><td align="left">'; switch ($reset_stats) { case '0': echo 'Nie'; break; case '1': echo 'Tak'; break; } echo '</td></tr></table></fieldset></div>'; $select_characters = $core_db->Execute("Select mu_id,name,clevel,class,resets,money from character where accountid=? order by clevel desc ", array( $user_auth_id )); echo '<table border="0" cellspacing="4" cellpadding="0" width="100%" style="margin-top: 10px; margin-bottom: 10px;">'; while (!$select_characters->EOF) { if ($select_characters->fields[2] < $reset_level && $select_characters->fields[5] < $reset_zen) { $lacking_error = '<span class="iR_func_status_lacking">' . str_replace("{levels}", ($reset_level - $select_characters->fields[2]), str_replace("{zen}", number_format($reset_zen - $select_characters->fields[5]), text_resetcharacter_t16)) . '</span>'; } elseif ($select_characters->fields[2] < $reset_level) { $lacking_error = '<span class="iR_func_status_lacking">' . str_replace("{levels}", ($reset_level - $select_characters->fields[2]), text_resetcharacter_t17) . '</span>'; } elseif ($select_characters->fields[5] < $reset_zen) { $lacking_error = '<span class="iR_func_status_lacking">' . str_replace("{zen}", number_format($reset_zen - $select_characters->fields[5]), text_resetcharacter_t18) . '</span>'; } elseif ($select_characters->fields[4] >= $reset_limit) { $lacking_error = '<span class="iR_func_status_lacking">' . str_replace("{resets_limit}", number_format($reset_limit), text_resetcharacter_t19) . '</span>'; } else { $lacking_error = '<input type="button" value="' . button_reset_character . '" onclick="location.href=\'' . $core_run_script . '&rid=' . $select_characters->fields[0] . '\'">'; } echo ' <tr> <td width="66" rowspan="2"><img src="template/' . $core['config']['template'] . '/images/class/' . decode_class($select_characters->fields[3], '2') . '" width="66" height="66" title="Class"></td> <td align="left" class="iR_name" width="100">' . htmlentities($select_characters->fields[1]) . '</td> <td align="left" class="iR_stats">Level: ' . $select_characters->fields[2] . '</td> <td align="left" class="iR_stats">Zen: ' . number_format($select_characters->fields[5]) . '</td> <td align="left" class="iR_stats">Resety: ' . $select_characters->fields[4] . '</td> </tr> <tr> <td algin="left" class="iR_class">' . decode_class($select_characters->fields[3]) . '</td> <td colspan="3" class="iR_func_status" align="left">' . $lacking_error . '</td> </tr> <tr> <td colspan="5" class="iRg_line_top"> </td> </tr> '; $select_characters->MoveNext(); } echo '</table>';}/*** @+===========================================================================+* @¦ MuCore 1.0.8 English. ¦* @¦ Credits: Isumeru & MaryJo ¦* @¦ +=======================================================================+ ¦* @¦ ¦ "He who Copy/Pastes Shall Inherit My Mistakes But Not My Knowledge" ¦ ¦* @¦ +=======================================================================+ ¦* @¦ Official Site:
bizarre-networks.net ¦* @+===========================================================================+* @¦ Our Allied Site:
Antonio's Site ¦* @+===========================================================================+*/?>