
Originally Posted by
Cote1X
Muserver > Data > Event > MuCastleData.txt
0
//Cycle
7
end
1
//State StartDay StartHour StartMinute
1 0 0 0 //Registration
2 1 23 59 //None
3 2 0 0 //Mark Registration
4 3 0 0 //None
5 4 12 0 //Notification
6 4 19 0 //Preparation Castle Siege
7 6 20 0 //Castle Siege Start
8 6 22 0 //Castle Siege End
9 7 0 0 //End of loop
end
2
//Monster Index Side DBSave DFLevel RGLevel MaxLife X Y TX TY Dir
283 1 1 1 0 0 400000 94 227 -1 -1 1
283 2 1 1 0 0 400000 94 182 -1 -1 1
283 3 1 1 0 0 400000 82 130 -1 -1 1
283 4 1 1 0 0 400000 107 130 -1 -1 1
277 1 1 1 0 0 500000 93 204 -1 -1 1
277 2 1 1 0 0 500000 81 161 -1 -1 1
277 3 1 1 0 0 500000 107 161 -1 -1 1
277 4 1 1 0 0 500000 67 114 -1 -1 1
277 5 1 1 0 0 500000 93 114 -1 -1 1
277 6 1 1 0 0 500000 119 114 -1 -1 1
288 1 0 1 0 0 800000 75 130 -1 -1 1
288 2 0 1 0 0 800000 88 130 -1 -1 1
288 3 0 1 0 0 800000 99 130 -1 -1 1
288 4 0 1 0 0 800000 114 130 -1 -1 1
288 5 0 1 0 0 800000 94 151 -1 -1 1
288 6 0 1 0 0 800000 88 182 -1 -1 1
288 7 0 1 0 0 800000 100 182 -1 -1 1
288 8 0 1 0 0 800000 94 221 -1 -1 1
288 9 0 1 0 0 800000 94 233 -1 -1 1
215 1 0 1 0 0 10000 94 242 -1 -1 1
222 1 0 1 0 0 10000 80 188 -1 -1 1
222 2 0 1 0 0 10000 105 188 -1 -1 1
221 1 0 2 0 0 10000 63 19 -1 -1 5
221 2 0 2 0 0 10000 119 19 -1 -1 5
end
MuServer > GameServerCS > GameServerInfo - Event.txt
;==================================================
; Castle Siege Event Settings
;==================================================
CastleSiegeEvent = 1
CastleSiegeCycleStartYear =0
CastleSiegeCycleStartMonth =0
CastleSiegeCycleStartDay =0
CastleSiegeSpecificState =0
CastleSiegeStateStartYear =0
CastleSiegeStateStartMonth =0
CastleSiegeStateStartDay =0
CastleSiegeStateStartHour =0
CastleSiegeStateStartMinute =0
CastleSiegeOffensiveWeaponDamage = 300
CastleSiegeDefensiveWeaponDamage = 200
CastleSiegeLowerAccumulatedTimeValue = 0
CastleSiegeDecayAccumulatedTimeValue = 0