Hello. I am trying to fully understand the stats system of the game. So here are some questions regarding the character's rates:
1) In the following picture we have the Strength of a Soul Master. It says that the Damage is 160-227. From what i understand this is the actual damage the character can do by using his staff in melee combat (as a melee weapon with direct attack). But what does the Rate do? I noticed that the Rate goes up by 1-2 points for every Agility point.
2) Almost same thing in this picture. The Defense is 9004 (which as i understand means that if the character for example gets a 20,000 attack damage by another character, only 11,000 will be removed from his Health Points). But again, what the Rate means?
If i am wrong in anything i mentioned earlier, please correct me.
Thank you in advance
1) In the following picture we have the Strength of a Soul Master. It says that the Damage is 160-227. From what i understand this is the actual damage the character can do by using his staff in melee combat (as a melee weapon with direct attack). But what does the Rate do? I noticed that the Rate goes up by 1-2 points for every Agility point.
2) Almost same thing in this picture. The Defense is 9004 (which as i understand means that if the character for example gets a 20,000 attack damage by another character, only 11,000 will be removed from his Health Points). But again, what the Rate means?
If i am wrong in anything i mentioned earlier, please correct me.
Thank you in advance