@
zipper20032 hello
First of all, thank you very much for your time and your enormous help in this process.
Lost by the answer, some issues with cloud environment and database (private client) haha, but it's already resolved.
About the FixesRL.dll dll I read the dll with the dllexp program, with lordpe and with studpe to see if it had an api called dll.
The link where this dll was published is from a c++ developer, but apparently he has no interest in publishing the code, let alone selling it >> this is the link where a dll was published, it's in Portuguese, sorry about that.in all the dll parsing programs I mentioned above, they all report that they didn't have an api, and from what I understand (I'm a nob I guess haha) dll has a function in it that changes and or fixes some code that wasn't done, but for the executable can use this dll, it is necessary that within the source code of this executable, there is some function that calls this dll, through a call.
Or easier haha, create a structure by the source of the executable and use the code of that dll (if you have a source of it of course), thus creating an interconnection between the source of the executable along with the source of the dll, some parameters of void + function + include ... correct me if I'm wrong, that's at least understood that we made the source of the stark squad member available.
About knowledge of c++, assembly and reverse engineering, I think the only one I have in a very basic way is c++, unfortunately I'm not from the programming area, I'm from the cloud computing area, I took this c++ project and "play" with it to try to complete the limits of knowledge and learn slowly, development issues, I'm very basic, I think the only thing I develop are automations that go in shell script and powershell haha.Regarding the GS prints, for now I can publish them, as I have my non-personal data and the folder as well, but can I send them privately? because as I said some information from my cloud and information from tables and database connections + website link.
But then, the whole structure is exactly the same as the font you saw from FireTeam, I don't know if the font you pulled has the complete game folder (gameserver, ds, js, event... and etc) is exactly the same as it .
I didn't make any changes to the structure at all.
Also, as I said, my knowledge is very low.
Again thank you very much for your help.
@
zipper20032 ,
about the code you sent me from another sourceAlong with the full source codeI understand it... it is an event based on the code of the MonsterCount and + LimiteMaximo function, in which there is a function that enables the call of some mobs and inserts an x amount of mobs in the offsets that work on top of the limit of mobs that have already been pre-established by gs.
PS: Administration, sorry for the link.
I send the topic for analysis, this error will not happen again.
thanks