heellooo?? when i generate the antihack= ah.emu is it possible to edit? example i want to change viet20.emu?
@KarLi
heellooo?? when i generate the antihack= ah.emu is it possible to edit? example i want to change viet20.emu?
@KarLi
hello,
i think its possible, but i dont know exactly how cus i did not try it my self, your generator says ah somewhere? if so change that ah to viet20, but maybe the best way is only through mhp sources re-compile (which i have no idea in coding)
Lol, maybe you can try using hex editor if its not packed and edit ah.emu to like, vt.emu, depending on the space left haha, it's kind of cheeky but I used to do this, good luck and hope it works out for you.
great sir can you please give me the link server files/protection??
or how to protect my game server from cheat??
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sir not working please help me
bp gas hours
2nd:
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I was just suggesting but never tested it personally, honestly, if it doesn't work, you probably need the source code if you want to change some things, or maybe atleast with IDA or ollydbg, honestly so much effort just to change the name. if you want to secure your files from being tampered use CRC file check instead, MHP has that too.
You need these,
https://mega.nz/file/jVFmnZBa#9ETH1I...nGttRP7orRDsuI
https://www.virustotal.com/gui/file/...fe7d/detection
Download at your own discretion. (If you already have this, no need to DL.)
1. Put the files you want to protect inside File Check. (ex. MHPClient.dll, ah.emu etc.)
2. Run GetHackList.exe
3. Open FileCheckList.txt and copy everything.
4. Modify your MHP Server Checksum.List.db with notepad and paste the stuff here.
5. Restart MHP Server.
KarLi has a point on these being not so secure but at the same time it's probably the most accessible right now so I can relate.
ohh nice great sir i already do this on my mu server
by the way sir can you please teach me how to add source in my Season6 louis update 13 source like SHOW PING AND FPS like Update 15 in louis files
i see this in other forum
Protocol.h
Protocol.cppvoid GCSendPing(int aIndex);
Inside ProtocolCore, after the last case ...: ... break;
case 0xFF:
GCSendPing(aIndex);
break;
At the end of the file, at the bottom of everything:
struct PMSG_PING
{
PBMSG_HEAD h; // C1:71
};
void GCSendPing(int aIndex)
{
PMSG_PING pMsgPing;
pMsgPing.h.set(0xFF,sizeof(pMsgPing));
DataSend(aIndex,(BYTE*)&pMsgPing,sizeof(pMsgPing));
}
or any basic guide? to add source in my louis update 13 source
im using VS2010
Haha sorry, I don't code, I just do MU server stuff for a hobby, good luck though.