monsters and their files

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  1. #1
    Enthusiast divian is offline
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    Mar 2007 Join Date
    Latvia!Location
    45Posts

    monsters and their files

    Hi!
    Is there a file/list idk containing mobs and their respective client files?
    I'd like to replace some mob skins, but have no idea how to determine their files.
    Asking for IGCN s12 and up


  2. #2
    Quote Originally Posted by divian View Post
    Hi!
    Is there a file/list idk containing mobs and their respective client files?
    I'd like to replace some mob skins, but have no idea how to determine their files.
    Asking for IGCN s12 and up
    somethin like this ?

    https://forum.ragezone.com/f195/rele...items-1172848/

    https://forum.ragezone.com/f195/rele...-npcs-1154840/

  3. #3
    Enthusiast divian is offline
    MemberRank
    Mar 2007 Join Date
    Latvia!Location
    45Posts
    Thanks for answer. But not that.
    What I meant is how to determine what client files are for lets say monster id 345.
    I want to replace skin for idk some s15 mob, how can I find out what is the file for that mob? Before idk s8 i think all files were corresponding to their npc number, now client file names look like some drunk person was coding it.

  4. #4
    yeah so open with pentium tools the decrypted files of the above links i sent and with pentium tools cracked by xakumm (google it if u dont have it) extract the monsters and then view the monster for example 345 and see if thats what you want to change, if pentium tool says textures missing for that .bmd then you search whats missing from your original client monster folder, meaning better copy all files except .bmd from your monster folder to the decrypted ones which i shared link above and u will be able to view them. If there are more .bmd to view feel free to check since u have them all decrypted



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