MonsterSetBase (Event)

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  1. #1
    Apprentice sayhey is offline
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    MonsterSetBase (Event)

    Hello, I'm using louis files [s6] and I've been breaking my jaws on how to add more spawn to bc 1-6
    anyone knows how?
    thanks in advance.


  2. #2
    C++ Developer zipper20032 is offline
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    Re: MonsterSetBase (Event)

    It's not working to add more monsters into BC? I mean, you are adding monsters but are not spawning in the BC event?

  3. #3
    Apprentice sayhey is offline
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    Re: MonsterSetBase (Event)

    I don't have the quantity row that I usually have in MonsterSetBases from normal maps
    and I was told that adding more lines to the file itself, doesn't work..
    this is coming from someone who has the same files as I do, and tried that himself. (and ofc it didnt work for him)

  4. #4
    C++ Developer zipper20032 is offline
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    Re: MonsterSetBase (Event)

    I think there's an order in MonsterSetBase. You can't add "spots" whereever you want.
    Find the SPOTS comment in the file.

    Your BC should look like this:
    Code:
    FOR BC 1: (Blood Castles 1-7 are from 11 to 17 and BC 8 map number is 52)
    
    1
    138          11          30         119        080         150        115        -1          35            //Chief Skeleton Warrior
    
    The last value is the quantity.
    The coords are wrong tho. Just make sure you add the correct coords.



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