- Joined
- Jun 12, 2005
- Messages
- 746
- Reaction score
- 69
Hi guys,
I have started a unity project and i use solarismu, MuClientTools Season 16 part 1. Using that tool i can convert items, weapons, map objects to fbx and import them to unity but I can’t convert TerrainHeight.OZB, TerrainLight.OZB and EncTerrain1.obj.
From older versions i convert EncTerrain1.obj with pentium tool and then export to txt, i create a script to read it and place automatically objects. So my question, is there a way someone make or help to create a conversion tool?
And if anyone want to help or make a tool to convert all client files like interface folder, skills folder, local folder.
Here some pics of my project,
In this project the only problem i deal with is terrain height. I convert using pentium tool from season 6 but holes are wrong.
I just have a client season 18 and want to use latest files but i don't have the knowledge to make a conversion tool.
VadimashRS create a Season 17 bmd convertor tools using the source from solarismu but as i said i dont know the exact way to do something like that.
If some one want to help or talk send me pm.
I don't want a source if someone thought i write all this to take advantage of anyone, at least and binary files will help me.
I have started a unity project and i use solarismu, MuClientTools Season 16 part 1. Using that tool i can convert items, weapons, map objects to fbx and import them to unity but I can’t convert TerrainHeight.OZB, TerrainLight.OZB and EncTerrain1.obj.
From older versions i convert EncTerrain1.obj with pentium tool and then export to txt, i create a script to read it and place automatically objects. So my question, is there a way someone make or help to create a conversion tool?
And if anyone want to help or make a tool to convert all client files like interface folder, skills folder, local folder.
Here some pics of my project,
You must be registered to see links
You must be registered to see links
You must be registered to see links
You must be registered to see links
You must be registered to see links
In this project the only problem i deal with is terrain height. I convert using pentium tool from season 6 but holes are wrong.
I just have a client season 18 and want to use latest files but i don't have the knowledge to make a conversion tool.
VadimashRS create a Season 17 bmd convertor tools using the source from solarismu but as i said i dont know the exact way to do something like that.
If some one want to help or talk send me pm.
I don't want a source if someone thought i write all this to take advantage of anyone, at least and binary files will help me.