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Can sombody help me please?

Newbie Spellweaver
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i have muemu season 6 files and i put in comond.dat to create caracter from lvl 0 on all but wen i login and create caracter i cant create it until i pres on some other caracter i can create like dark wizard bk and elf and wen i click on them the other ones enables can u guys help me to make it without clicking on the others is there a sql script or somting or mayby i can change it from sql somhow?
 
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First, provide the links of your repack. Based on what repack are you using, there's maybe a solution.

Also, I don't understand anything from what you are trying to say. What characters you want to be able to be created at level 0 and what's happening when you click them?

What's the "comond.dat"? This is the command list file? You are trying to make a level 0 character using a command?
 
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Newbie Spellweaver
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First, provide the links of your repack. Based on what repack are you using, there's maybe a solution.

Also, I don't understand anything from what you are trying to say. What characters you want to be able to be created at level 0 and what's happening when you click them?

What's the "comond.dat"? This is the command list file? You are trying to make a level 0 character using a command?
So im sory i dident explain properly .i got muemu original files they relased free season 6 and the problem i have is i want to create rf dl sumoner mg from lvl 0 so i changed in server files and put all characters to create from lvl 0 but wen i go and enter client and make a new character i can only create dk sm and elf. And here is my problem if i press any of them with click the others enables and then i can create rf mg etc .. I wanted to make without clicking them from start if u unterstand?
 
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I understood that you've got MuEMU, but can you provide a link to that?

Anyway, for MuEMU, there's the GameServerInfo - Common file which you need to edit inside the GameServer, but again, this depends on what MuEMU files are you using because there are many repacks for Season 6, so that's why, if possible, we need you to provide a link (where you got the files from) so we would know what repack is that and actually download it and see what files are in there.
 
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Code:
[TABLE="class: highlight tab-size js-file-line-container"]
[TR]
[TD="class: blob-num js-line-number, align: right"][/TD]
[TD="class: blob-code blob-code-inner js-file-line"]; Create Character Settings[/TD]
[/TR]
[TR="bgcolor: transparent"]
[TD="class: blob-num js-line-number, align: right"][/TD]
[TD="class: blob-code blob-code-inner js-file-line"];==================================================[/TD]
[/TR]
[TR]
[TD="class: blob-num js-line-number, align: right"][/TD]
[TD="class: blob-code blob-code-inner js-file-line"]CharacterCreateSwitch = 1[/TD]
[/TR]
[TR="bgcolor: transparent"]
[TD="class: blob-num js-line-number, align: right"][/TD]
[TD="class: blob-code blob-code-inner js-file-line"]MGCreateType = 0                [/TD]
[/TR]
[TR]
[TD="class: blob-num js-line-number, align: right"][/TD]
[TD="class: blob-code blob-code-inner js-file-line"]DLCreateType = 0        [/TD]
[/TR]
[TR="bgcolor: transparent"]
[TD="class: blob-num js-line-number, align: right"][/TD]
[TD="class: blob-code blob-code-inner js-file-line"]SUCreateType = 0[/TD]
[/TR]
[TR]
[TD="class: blob-num js-line-number, align: right"][/TD]
[TD="class: blob-code blob-code-inner js-file-line"]MGCreateLevel_AL0 = 0[/TD]
[/TR]
[TR="bgcolor: transparent"]
[TD="class: blob-num js-line-number, align: right"][/TD]
[TD="class: blob-code blob-code-inner js-file-line"]MGCreateLevel_AL1 = 0[/TD]
[/TR]
[TR]
[TD="class: blob-num js-line-number, align: right"][/TD]
[TD="class: blob-code blob-code-inner js-file-line"]MGCreateLevel_AL2 = 0[/TD]
[/TR]
[TR="bgcolor: transparent"]
[TD="class: blob-num js-line-number, align: right"][/TD]
[TD="class: blob-code blob-code-inner js-file-line"]MGCreateLevel_AL3 = 0[/TD]
[/TR]
[TR]
[TD="class: blob-num js-line-number, align: right"][/TD]
[TD="class: blob-code blob-code-inner js-file-line"]DLCreateLevel_AL0 = 0[/TD]
[/TR]
[TR="bgcolor: transparent"]
[TD="class: blob-num js-line-number, align: right"][/TD]
[TD="class: blob-code blob-code-inner js-file-line"]DLCreateLevel_AL1 = 0[/TD]
[/TR]
[TR]
[TD="class: blob-num js-line-number, align: right"][/TD]
[TD="class: blob-code blob-code-inner js-file-line"]DLCreateLevel_AL2 = 0[/TD]
[/TR]
[TR="bgcolor: transparent"]
[TD="class: blob-num js-line-number, align: right"][/TD]
[TD="class: blob-code blob-code-inner js-file-line"]DLCreateLevel_AL3 = 0[/TD]
[/TR]
[TR]
[TD="class: blob-num js-line-number, align: right"][/TD]
[TD="class: blob-code blob-code-inner js-file-line"]SUCreateLevel_AL0 = 0[/TD]
[/TR]
[TR="bgcolor: transparent"]
[TD="class: blob-num js-line-number, align: right"][/TD]
[TD="class: blob-code blob-code-inner js-file-line"]SUCreateLevel_AL1 = 0[/TD]
[/TR]
[TR]
[TD="class: blob-num js-line-number, align: right"][/TD]
[TD="class: blob-code blob-code-inner js-file-line"]SUCreateLevel_AL2 = 0[/TD]
[/TR]
[TR="bgcolor: transparent"]
[TD="class: blob-num js-line-number, align: right"][/TD]
[TD="class: blob-code blob-code-inner js-file-line"]SUCreateLevel_AL3 = 0[/TD]
[/TR]
[/TABLE]

These are the settings you actually have?
 
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Code:
[TABLE="class: highlight tab-size js-file-line-container"]
[TR]
[TD="class: blob-num js-line-number, align: right"][/TD]
[TD="class: blob-code blob-code-inner js-file-line"]; Create Character Settings[/TD]
[/TR]
[TR="bgcolor: transparent"]
[TD="class: blob-num js-line-number, align: right"][/TD]
[TD="class: blob-code blob-code-inner js-file-line"];==================================================[/TD]
[/TR]
[TR]
[TD="class: blob-num js-line-number, align: right"][/TD]
[TD="class: blob-code blob-code-inner js-file-line"]CharacterCreateSwitch = 1[/TD]
[/TR]
[TR="bgcolor: transparent"]
[TD="class: blob-num js-line-number, align: right"][/TD]
[TD="class: blob-code blob-code-inner js-file-line"]MGCreateType = 0[/TD]
[/TR]
[TR]
[TD="class: blob-num js-line-number, align: right"][/TD]
[TD="class: blob-code blob-code-inner js-file-line"]DLCreateType = 0[/TD]
[/TR]
[TR="bgcolor: transparent"]
[TD="class: blob-num js-line-number, align: right"][/TD]
[TD="class: blob-code blob-code-inner js-file-line"]SUCreateType = 0[/TD]
[/TR]
[TR]
[TD="class: blob-num js-line-number, align: right"][/TD]
[TD="class: blob-code blob-code-inner js-file-line"]MGCreateLevel_AL0 = 0[/TD]
[/TR]
[TR="bgcolor: transparent"]
[TD="class: blob-num js-line-number, align: right"][/TD]
[TD="class: blob-code blob-code-inner js-file-line"]MGCreateLevel_AL1 = 0[/TD]
[/TR]
[TR]
[TD="class: blob-num js-line-number, align: right"][/TD]
[TD="class: blob-code blob-code-inner js-file-line"]MGCreateLevel_AL2 = 0[/TD]
[/TR]
[TR="bgcolor: transparent"]
[TD="class: blob-num js-line-number, align: right"][/TD]
[TD="class: blob-code blob-code-inner js-file-line"]MGCreateLevel_AL3 = 0[/TD]
[/TR]
[TR]
[TD="class: blob-num js-line-number, align: right"][/TD]
[TD="class: blob-code blob-code-inner js-file-line"]DLCreateLevel_AL0 = 0[/TD]
[/TR]
[TR="bgcolor: transparent"]
[TD="class: blob-num js-line-number, align: right"][/TD]
[TD="class: blob-code blob-code-inner js-file-line"]DLCreateLevel_AL1 = 0[/TD]
[/TR]
[TR]
[TD="class: blob-num js-line-number, align: right"][/TD]
[TD="class: blob-code blob-code-inner js-file-line"]DLCreateLevel_AL2 = 0[/TD]
[/TR]
[TR="bgcolor: transparent"]
[TD="class: blob-num js-line-number, align: right"][/TD]
[TD="class: blob-code blob-code-inner js-file-line"]DLCreateLevel_AL3 = 0[/TD]
[/TR]
[TR]
[TD="class: blob-num js-line-number, align: right"][/TD]
[TD="class: blob-code blob-code-inner js-file-line"]SUCreateLevel_AL0 = 0[/TD]
[/TR]
[TR="bgcolor: transparent"]
[TD="class: blob-num js-line-number, align: right"][/TD]
[TD="class: blob-code blob-code-inner js-file-line"]SUCreateLevel_AL1 = 0[/TD]
[/TR]
[TR]
[TD="class: blob-num js-line-number, align: right"][/TD]
[TD="class: blob-code blob-code-inner js-file-line"]SUCreateLevel_AL2 = 0[/TD]
[/TR]
[TR="bgcolor: transparent"]
[TD="class: blob-num js-line-number, align: right"][/TD]
[TD="class: blob-code blob-code-inner js-file-line"]SUCreateLevel_AL3 = 0[/TD]
[/TR]
[/TABLE]

These are the settings you actually have?


yes sir that is the settings i have



Fabiven - Can sombody help me please? - RaGEZONE Forums




Fabiven - Can sombody help me please? - RaGEZONE Forums




here is the screenshot https://ibb.co/DM0b7qS
 
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In order to have the other characters enabled, you must have at least 1 character of level 1.

So, that's how the client behave. Is not a GS "issue", but a client "issue". (Is not a real issue. It's a logical issue more or less)

What's happening is that the client doesn't know what characters should be created, so by default, you can create a DW, DK or ELF. So, in order to have a RF, MG, DL, SUMM, you need a character with level 0 or higher. MGCreateLevel_AL0 = 0 because that's what the config is saying.

In your screenshot, do you have A CHARACTER with LEVEL 0? No, you don't, so, logically would be to create one in order to enable the creation of other characters. (This is a client sided issue)

Anyway, those files are pretty buggy, so without having the source code of these files, you won't get pretty far with that. Good luck tho.
 
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usually when configuring that file with CreateLevel_AL config should worked, meaning if u tried 1 or 0 and it doesnt work (even if u did what zipper said, create first normal character and then connnect/switch character to make a new one) then u must do something with a script like this

simplified sql script by igcn


For Rage Fighter

Code:
USE [MuOnline]
GO
CREATE TRIGGER [COLOR=#40e0d0][B]RageFighter[/B][/COLOR]Activation ON [dbo].[Character]
FOR UPDATE
AS
SET NOCOUNT ON
DECLARE   [USER=162874]account[/USER]ID varchar(10);
DECLARE @cLevel int;
SELECT   [USER=162874]account[/USER]ID=i.AccountID FROM inserted i;
SELECT @cLevel=i.cLevel FROM inserted i;

IF (UPDATE(cLevel) AND (@cLevel >= [B]200[/B])) -- Edit desired level in this line
UPDATE dbo.AccountCharacter SET [COLOR=#40e0d0][B]RageFighter[/B] [/COLOR]= 1 WHERE Id =   [USER=162874]account[/USER]ID
GO


For Summoner

Code:
USE [MuOnline]
GO
CREATE TRIGGER [COLOR=#40e0d0][B]Summoner[/B][/COLOR]Activation ON [dbo].[Character]
FOR UPDATE
AS
SET NOCOUNT ON
DECLARE   [USER=162874]account[/USER]ID varchar(10);
DECLARE @cLevel int;
SELECT   [USER=162874]account[/USER]ID=i.AccountID FROM inserted i;
SELECT @cLevel=i.cLevel FROM inserted i;

IF (UPDATE(cLevel) AND (@cLevel >= [B]150[/B])) -- Edit desired level in this line
UPDATE dbo.AccountCharacter SET [COLOR=#40e0d0][B]Summoner[/B] [/COLOR]= 1 WHERE Id =   [USER=162874]account[/USER]ID
what is black = you change it
what is green = you replace character so you can unlock others like slayer for example:

you try same code whole script but just change the character class(green)
SummonerActivation to SlayerActivation
SET Summoner to SET Slayer
and so on (default level is on cLevel) u can change that to 1 and for RF = 200 which u can change to 1 too, just experiment (and make sure u backup your Database before you screw it up)


gl
 
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@KarLi I've compared his database from MuEMU with the IGCN database. I'm afraid that those triggers won't work. RageFighter and Summoner fields are not in his database, but only in IGCN.
MuEMU is having those loaded only from the config apparently, so he needs the source code after all for both client and gameserver.
Fabiven My best advice is to start looking for another repack (not IGCN or MuEMU as these are very buggy) with source codes too for fixing and patching things up.

Otherwise, good luck, mate.
 
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