Arena - full map

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  1. #1
    |::::|;;;;;;;;;;> ThePunish3r is offline
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    shout Arena - full map v.2 and v.3

    New version coming soon

    Info:
    - map extended 100%
    - 36 new spots
    - stage for PK (good for events)
    - managed to keep the respawn in the same place you die (dont ask how! - figure out yourself)
    - "Made by ThePunish3r" shaped maze
    - Minitown (made by someone else ... i dont remember his nickname ... sorry! )

    V.4 changes:
    - redesigned spots
    - all extra spots devided in 3 groups with different grounds for each group
    - spots have numbers on the ground for helping u with monstersetbase
    - tons of small visual fixes - took me the most but i like everything to be perfect (or at least allmost perfect)
    - i dont think i'll make this version with a safe "respawn after death" zone

    Screens for v.4:



    Minimap:




    The archive contains:
    - Client files
    - server file
    - MonsterSetBase.txt - only for arena ... and only to ease your job finding x-y for spots

    Tested on s6 ep3 and it's working fine. For other versions u might get "minimap.bmd corrupted" - remove the file and it will work just fine!

    How to install:
    - if you are a muonline server owner then you are smart enough to figure out yourself - if you cant, then shift+delete your server files (or, even better = format your HDD)


    Arena v.3
    Version with a safe "respawn after death" zone ...
    nJoy!



    Download:
    Arena made by ThePunish3r v.3
    Arena made by ThePunish3r v.4

    Credits:
    - me (aka: ThePunish3r, ThePunish3r1983, Punish3r ... rln: Bogdan)
    - WebZen
    - MuWorldEditor creator and the one who gave me cracked v.0.3.0 of this fine, megaexpensive program
    - minitown creator
    Last edited by ThePunish3r; 02-09-14 at 11:56 PM. Reason: v.4 added


  2. #2
    Valued Member User1234 is offline
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    Re: [Release]Arena - full map

    Looks really cool :) Great job!

  3. #3
    Account Upgraded | Title Enabled! tutero69 is offline
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    Re: [Release]Arena - full map

    WOW !!!!

    been using patches and extensions

    now full map,,


    thanks for sharing this

    great help for the COMMUNITY .....

  4. #4
    L2 aCis Inner Circle Fallen166 is offline
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    Re: [Release]Arena - full map

    Must also change some gates in gates.txt to avoid some "bugs" 10/10 good job :)

  5. #5
    Enthusiast rybny is offline
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    Re: [Release]Arena - full map

    minimap.bmd corrupted on 1.07V. Delete this and work good witout minimap :)rrupted. Delete this and work good :)

  6. #6
    |::::|;;;;;;;;;;> ThePunish3r is offline
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    Re: [Release]Arena - full map

    sorry about that ... i tested minimap only on 1.04 and it worked fine - totally forgot to test it on upper versions

  7. #7
    :D Bealex is offline
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    Re: [Release]Arena - full map

    Quote Originally Posted by Fallen166 View Post
    Must also change some gates in gates.txt to avoid some "bugs" 10/10 good job :)
    u have the coord for gates ?

  8. #8
    The Observer! Saige is offline
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    Re: [Release]Arena - full map

    Good Job. will test this now. and lets see if this works 100 in different version of mu. :D

    BTW Thanks for the release.

  9. #9
    Apprentice DangerGuy is offline
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    Re: [Release]Arena - full map

    someone got only the gate.txt (not the hole file only for the new map) new stuff for this map?

  10. #10
    |::::|;;;;;;;;;;> ThePunish3r is offline
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    Re: [Release]Arena - full map

    115 0 6 230 115 232 115 0 0 200 // Arena minitowntown
    50 0 6 63 119 63 119 0 0 200 // Arena standard gate
    51 0 6 59 153 59 153 0 0 50 // Redteam Soccer
    52 0 6 59 164 59 165 0 0 50 // blueteam Soccer

    This are all the gates that i used for testing ...
    Also i made a new warp (move) for minitown that you can use in your move list

  11. #11
    Apprentice lorinhocm is offline
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    Re: Arena - full map

    did not work here. appears the error below


    erro.jpg

  12. #12
    Apprentice raptor91 is offline
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    Re: Arena - full map

    Nice release..i was looking for a "new" arena...i was bored watching the old skin of it
    Thanks

  13. #13
    |::::|;;;;;;;;;;> ThePunish3r is offline
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    Re: Arena - full map

    Quote Originally Posted by raptor91 View Post
    Nice release..i was looking for a "new" arena...i was bored watching the old skin of it
    Thanks
    glad you like it

    Quote Originally Posted by lorinhocm View Post
    did not work here. appears the error below


    erro.jpg
    what client do you use?

    1.make a backup of your original "object7" and "world7" folders and then delete them from data folder ... after that copy the ones modified by me to your data folder - Try now

    Or:

    2.Copy my files over original files - this way you will replace everything in both folders with my files, but (if you have) extra files will be kept. Dont forget to backup original files first.


    Quote Originally Posted by rybny View Post
    minimap.bmd corrupted on 1.07V. Delete this and work good witout minimap :)rrupted. Delete this and work good :)
    Good job!
    That's a guy who's thinking! :)
    Last edited by ThePunish3r; 25-06-11 at 12:34 AM.

  14. #14
    Proficient Member lokoes321 is offline
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    Re: Arena - full map

    Amazing job!! 10/10!! But i have a question, this Terrain.att(server side) have the invisible shield to avoid monsters get out of the jails of stadium?

  15. #15
    Member ronartmu is offline
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    Re: Arena - full map

    Quote Originally Posted by lokoes321 View Post
    Amazing job!! 10/10!! But i have a question, this Terrain.att(server side) have the invisible shield to avoid monsters get out of the jails of stadium?

    use radius om monsterbase,
    if you dont want them get move away from the coordinates that have been assign to them use radius 0 or 1, if you want them exploring the map or cage use radius 5-20...

  16. #16
    Proficient Member lokoes321 is offline
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    Re: Arena - full map

    Quote Originally Posted by ronartmu View Post

    use radius om monsterbase,
    if you dont want them get move away from the coordinates that have been assign to them use radius 0 or 1, if you want them exploring the map or cage use radius 5-20...


    Ok, thanks, but .att have that protection because have a safe zone on the entry of every jail :D

  17. #17
    |::::|;;;;;;;;;;> ThePunish3r is offline
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    Re: Arena - full map

    kind of a protection that i tried ... but it doesnt seem to work well :(
    i have in mind something else but for now i cant do anything because i cant find a virus free MuWorldEditor (0.3 or up) cracked :(

  18. #18
    Newbie daezugun is offline
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    Re: Arena - full map

    thanks for this, a good and a new one... two thumb ups!
    i did`nt use your monster base bcoz of erro - monster over attributes.

  19. #19
    |::::|;;;;;;;;;;> ThePunish3r is offline
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    Re: Arena - full map

    there are ~400 monsters in my arena monster set base - if you want to use it (full spots) try removing monsters (or spots) from other maps (or ask someone to rise monster limit in your gameserver)

  20. #20
    Member Geeksquad is offline
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    Re: Arena - full map

    Other link please? Thanks

  21. #21
    |::::|;;;;;;;;;;> ThePunish3r is offline
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    Re: Arena - full map


  22. #22
    Newbie daezugun is offline
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    Re: Arena - full map

    Quote Originally Posted by ThePunish3r View Post
    there are ~400 monsters in my arena monster set base - if you want to use it (full spots) try removing monsters (or spots) from other maps (or ask someone to rise monster limit in your gameserver)
    i want to use your monsterbase but i dont know how to rise my monster limit... can you helped me out xD or someone?

  23. #23
    |::::|;;;;;;;;;;> ThePunish3r is offline
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    Re: Arena - full map

    I wish i could help you with that but i really dont know how to rise monster limit - my coding knowledge is = 1/100 :)
    I had the same problem and i preferred to remove some monsters from other maps instead of asking if someone will rise monster limit for me - no one will help you with this s#33t ("do it yourself! it's easy!" - thats the answer you will get) :(

  24. #24
    Newbie daezugun is offline
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    Re: Arena - full map

    Quote Originally Posted by ThePunish3r View Post
    I wish i could help you with that but i really dont know how to rise monster limit - my coding knowledge is = 1/100 :)
    I had the same problem and i preferred to remove some monsters from other maps instead of asking if someone will rise monster limit for me - no one will help you with this s#33t ("do it yourself! it's easy!" - thats the answer you will get) :(
    can you gimme the monsterbase again.. thanks

  25. #25
    Apprentice teextreme is offline
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    Re: Arena - full map

    hello could you tell me which program you use to edit the terrain that will muserver somebodies projects and I did so I lack the terrain arranges mu server mu world editor does not read them and if I rename the nen terrains of the client's right be able to tell me thank you very much



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