BloodCastle.dat

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  1. #1
    Proficient Member MuForum.Info is offline
    MemberRank
    Apr 2007 Join Date
    Republic of MoldovaLocation
    199Posts

    Post BloodCastle.dat

    Hellow.
    - an someone useful.

    Code:
    // ----------------------------------------------------------------------
    // # FileName: 'BloodCastle.dat'
    // # Changed date: '07.08.2008 - 12:00:20'
    // # Translated by S@nek[BoR];
    // ----------------------------------------------------------------------
    
    //---------------------------------------------------------------------------------
    // 0. Event Settings;
    //---------------------------------------------------------------------------------
    0 // Cycle Settings;
    
    // OpenTime: Minutes between BC Open and BC Start;
    // PlayTime: Minutes Between BC Start and Mission Timeout;
    // RemainTime: Minutes between Mission Timeout and BC Close;
    
    // --------------------------------------------------------------------
    // OpenTime | PlayTime | RemainTime;
    // --------------------------------------------------------------------
        5    15    1
    end
    
    
    //---------------------------------------------------------------------------------
    // 1. Drop Setting;
    //---------------------------------------------------------------------------------
    1 // Reward Settings;
    
    // ChaosItemChance: Chance of Chaos Weapon dropping on Mission Accomplished;
    // ChaosItemChance 10: Chaos Weapon drops every time BC is won (10/10);
    // ChaosItemChance 20: Chaos Weapon drops 50% of the times BC is won (10/20);
    // ChaosItemChance 100: Chaos Weapon drops 10% of the times BC is won (10/100);
    // Other times it will be 2 chaos jewels, or other reward if changed in GS;
    
    // ChaosExcItemChance: Chance of Excellent Chaos Weapon dropping on Mission Accomplished;
    // ChaosExcItemChance 1: Excellent Chaos Weapon drops every time BC is won (1/1);
    // ChaosExcItemChance 100: Excellent Chaos Weapon drops once in 100 BC wins (1/100);
    // ChaosExcItemChance 500: Excellent Chaos Weapon drops once in 500 BC wins (1/500);
    
    // ChaosItemRemain: Time Chaos Weapon stays after dropping in seconds. (0=stays until BC close);
    
    // --------------------------------------------------------------------
    // ChaosItemChance | ChaosExcItemChance | ChaosItemRemain;
    // --------------------------------------------------------------------
        100    1200    60
    end
    
    
    //---------------------------------------------------------------------------------
    // 2. NPC Settings;
    //---------------------------------------------------------------------------------
    2 // Obstacle Settings;
    
    // CastleNumber: The level quests; (Level - 1 | BC 1 = 0, BC 2 = 1, etc.)
    // StatueHealth: Life of a statue;
    // DoorHealth: Life of a gate;
    
    // --------------------------------------------------------------------
    // CastleNumber | StatueHealth | DoorHealth;
    // --------------------------------------------------------------------
    0    65000     150000    // Blood Castle 1;
    1    105000    205000    // Blood Castle 2;
    2    145000    260000    // Blood Castle 3;
    3    185000    325000    // Blood Castle 4;
    4    225000    400000    // Blood Castle 5;
    5    265000    480000    // Blood Castle 6;
    6    305000    565000    // Blood Castle 7;
    end
    
    
    // ----------------------------------------------------------------------
    // End file;
    // ----------------------------------------------------------------------

    P.S. -> I bad know language English, so can be a spelling errors.
    Last edited by MuForum.Info; 10-08-08 at 02:11 PM.


  2. #2
    Account Upgraded | Title Enabled! robscneider is offline
    MemberRank
    Nov 2007 Join Date
    some where outLocation
    275Posts

    Re: [Guide] BloodCastle.dat

    where can we put that file man..sorry i am newbie for this....
    that was the reason y i don't like the new version =))

  3. #3
    Proficient Member dannythe is offline
    MemberRank
    Sep 2006 Join Date
    BulgariaLocation
    160Posts

    Re: [Guide] BloodCastle.dat

    translate devil square PLS :)

  4. #4
    Member george6 is offline
    MemberRank
    Dec 2006 Join Date
    50Posts

    Question Re: [Guide] BloodCastle.dat

    my blood castle dont hve mobs and on my monstersetbase i have mobs T_T what i have to do?

  5. #5
    Member AkaBoo is offline
    MemberRank
    Apr 2008 Join Date
    55Posts

    Re: [Guide] BloodCastle.dat

    Hi people... i want to know how to change Exp in BS, DS ???

  6. #6
    Member TagonZioM is offline
    MemberRank
    Mar 2009 Join Date
    55Posts

    Re: [Guide] BloodCastle.dat

    Quote Originally Posted by AkaBoo View Post
    Hi people... i want to know how to change Exp in BS, DS ???
    It will not be given



    Hellow.
    - an someone useful.

    Code:
    Code:
    
    // ----------------------------------------------------------------------
    // # FileName: 'BloodCastle.dat'
    // # Changed date: '07.08.2008 - 12:00:20'
    // # Translated by S@nek[BoR];
    // ----------------------------------------------------------------------
    
    //---------------------------------------------------------------------------------
    // 0. Event Settings;
    //---------------------------------------------------------------------------------
    0 // Cycle Settings;
    
    // OpenTime: Minutes between BC Open and BC Start;
    // PlayTime: Minutes Between BC Start and Mission Timeout;
    // RemainTime: Minutes between Mission Timeout and BC Close;
    
    // --------------------------------------------------------------------
    // OpenTime | PlayTime | RemainTime;
    // --------------------------------------------------------------------
        5    15    1
    end
    
    
    //---------------------------------------------------------------------------------
    // 1. Drop Setting;
    //---------------------------------------------------------------------------------
    1 // Reward Settings;
    
    // ChaosItemChance: Chance of Chaos Weapon dropping on Mission Accomplished;
    // ChaosItemChance 10: Chaos Weapon drops every time BC is won (10/10);
    // ChaosItemChance 20: Chaos Weapon drops 50% of the times BC is won (10/20);
    // ChaosItemChance 100: Chaos Weapon drops 10% of the times BC is won (10/100);
    // Other times it will be 2 chaos jewels, or other reward if changed in GS;
    
    // ChaosExcItemChance: Chance of Excellent Chaos Weapon dropping on Mission Accomplished;
    // ChaosExcItemChance 1: Excellent Chaos Weapon drops every time BC is won (1/1);
    // ChaosExcItemChance 100: Excellent Chaos Weapon drops once in 100 BC wins (1/100);
    // ChaosExcItemChance 500: Excellent Chaos Weapon drops once in 500 BC wins (1/500);
    
    // ChaosItemRemain: Time Chaos Weapon stays after dropping in seconds. (0=stays until BC close);
    
    // --------------------------------------------------------------------
    // ChaosItemChance | ChaosExcItemChance | ChaosItemRemain;
    // --------------------------------------------------------------------
        100    1200    60
    end
    
    
    //---------------------------------------------------------------------------------
    // 2. NPC Settings;
    //---------------------------------------------------------------------------------
    2 // Obstacle Settings;
    
    // CastleNumber: The level quests; (Level - 1 | BC 1 = 0, BC 2 = 1, etc.)
    // StatueHealth: Life of a statue;
    // DoorHealth: Life of a gate;
    
    // --------------------------------------------------------------------
    // CastleNumber | StatueHealth | DoorHealth;
    // --------------------------------------------------------------------
    0    65000     150000    // Blood Castle 1;
    1    105000    205000    // Blood Castle 2;
    2    145000    260000    // Blood Castle 3;
    3    185000    325000    // Blood Castle 4;
    4    225000    400000    // Blood Castle 5;
    5    265000    480000    // Blood Castle 6;
    6    305000    565000    // Blood Castle 7;
    end
    
    
    // ----------------------------------------------------------------------
    // End file;
    // ----------------------------------------------------------------------

    P.S. -> I bad know language English, so can be a spelling errors.
    Not reads that ruler where is the "//"



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